Odin Weapon Load-out (AP)?

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Coreblimey
Posts: 1170
Joined: Wed, 25. Aug 10, 17:48
x3tc

Odin Weapon Load-out (AP)?

Post by Coreblimey » Fri, 6. Jul 12, 17:17

Oh! dear. Am I the only player who has an Odin? I never got a single response from my last post! So just in case you may have missed it here it is again!

I have just bought myself an Odin primarily to go and collect those dozens of abandoned fighters I have left in my wake in the Xenon sectors. I won't be taking any escort ships with me as I prefer it to be just me versus them. If I get into serious trouble I can jump out and come back at a later date.
I would like some recommendations on load-outs. I'm also unsure of exactly where the side turrets are placed on the ship and would like to know, if I put PSPs in my side turrets, how far would I have to turn so they are facing an enemy coming from my front.
Any and all recommendations will be warmly appreciated. Thank you. :)

EDIT:
Oh! and what turret commands should I use? (All turrets)
If it doesn't work, give it a kick. If that doesn't fix it hit it with a hammer. If it still doesn't work, USE A BIGGER HAMMER!!!

Unknown Sector..... That's what you get for using Bing instead of Google!

ninth
Posts: 97
Joined: Thu, 21. Jul 11, 05:30
xr

Post by ninth » Fri, 6. Jul 12, 18:23

I'm going the woden route. haven't actually grabbed it yet; need to finish training my marines first; but I certainly like the ship. Probably going to put PSP's where able and starbusts everywhere else. I can trust my tyr to be able to easily knock down any capitals that get too close; but it's really terrible at fighters; so I figure; double my carriers as flak platforms.

Coreblimey
Posts: 1170
Joined: Wed, 25. Aug 10, 17:48
x3tc

Post by Coreblimey » Fri, 6. Jul 12, 19:15

You know, for the life of me, I can't remember why I finally chose the Odin over the Woden. It was probably it's hangar size and the extra cargo space that persuaded me though.
Any way my current load out is this:

FRONT: M/AM Launcher
RIGHT & LEFT: PSP
BACK: EMPC
UP: M/AM Launcher
DOWN: SSC

With spare EMPCs & SSCs for front & up turrets switch outs in case of low ammo.
If it doesn't work, give it a kick. If that doesn't fix it hit it with a hammer. If it still doesn't work, USE A BIGGER HAMMER!!!

Unknown Sector..... That's what you get for using Bing instead of Google!

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