Hi, I've been lurking through the forum, and other modding sites, and I didn't find any revamp for X3TC Python. I have two questions, so if any of you can help, I'd be grateful.
First of all, am I missing any nice mod/revamp for the Python? I don't know where to look further.
And the other question, is there any way to mod the Python without tinkering too much? I know the basics of X3 Editor 2, but as far as I know, I think I cannot add weapons or turrets to the ship. The main problem with Python is not its shields or its hull, but the poor weapon choice and mount points.
It's a pity the Split, the main warrior race of X3, have such a terrible M2, and even if there are other M2 available even if you are a split, I'd like to have the possibility to have a "playable" Python.
Thanks for any response and for your time.
Modding Split Python
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- DrBullwinkle
- Posts: 5715
- Joined: Sat, 17. Dec 11, 01:44
Re: Modding Split Python
Python already has all six turrets that the game knows how to use.[ArZaKoN] wrote:is there any way to mod the Python without tinkering too much? ... I think I cannot add weapons or turrets to the ship.
You add weapons to the appropriate cockpit. "How" depends on whether you mean "weapon types" or Adding Guns to a Turret.
You will get more help if you ask specific questions.
You might want to take a look at Ship Tricks: Mini-Guides (including video tutorials).
Peace through superior firepower
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)