Anyway to repair rep once you are Kill on Sight?

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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incarnyte
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Anyway to repair rep once you are Kill on Sight?

Post by incarnyte » Sun, 22. Jul 12, 18:17

Wouldn't mind trying the bankrupt assassin start but you are KOS with two of the races from the beginning. Is there a way to eventually repair this or once you get that low there is nothing you can do about it?

Allan F
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Post by Allan F » Sun, 22. Jul 12, 18:20

Kill their enemies - pirates, xenon - and then do missions from outlying sectors. Soon you'll be able to trade with them, and visit core sectors.

Only ATF are a lost cause once you cannot dock at their stations.
Maverick: Requesting permission for flyby.
Air Boss Johnson: That's a negative ghostrider, the pattern is full.
Goose: No. No, Mav, this is not a good idea.
Maverick: Sorry Goose, but it's time to buzz a Split.
Split: Split now give you .... Aaaarrriiiigh.

brucewarren
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Post by brucewarren » Sun, 22. Jul 12, 20:51

If your rep's *really* bad (Doesn't work on ATF :headbang: ) you can put a suitable 'plex in their space (Not war sectors though. Nothing lasts there and it's probably best to not put it in a core sector) and let the NPC traders in. This is a *very* slow process though. Eventually it'll rise enough to let you dock and do missions.

incarnyte
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Post by incarnyte » Sun, 22. Jul 12, 23:51

Do I need to kill pirates or xenon near the races i want to make amends with or just kill them throughout the universe and they will eventually forgive?

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Sinxar
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Post by Sinxar » Mon, 23. Jul 12, 00:40

If your playing TC, you can actually just go find missions in other races space that are given by the race you want to gain rep with.

Such as in the Bankrupt assassin start, you can stay in split space and look for Borons giving out missions from split stations. I'm fairly sure the same holds true for AP as well.

In Reunion its another story. There are some options if you are unable to enter even border sectors, such as doing kill missions from the BBS with the target of the race you want to gain rep with. An example would be a kill mission and the target is a Boron criminal. You will gain a bit of rep with the Boron by doing this.

There is a good post I seen around about how to do it in Reunion but in TC/AP its fairly straight forward.

As for your question, you have to kill them in that races space for you to gain rep that way.

Virtualaughing
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Post by Virtualaughing » Mon, 23. Jul 12, 13:16

Your reputation based on actions you done in any given race's territory.
OFC you have to use some short of ladder approach if you wanna fix your rep. Border sectors are the best to start with. You may get a chance to do escort missions. Keep you global command as friendly with all the races you wanna be friendly with ;p
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I think Egosoft has already worked out our doom, because Xenon AI will reach the stars! :D

VincentTH
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Post by VincentTH » Tue, 24. Jul 12, 19:29

It depends on how low you are.

if you are NOT at the lowest level, then doing mission for the hostile race in any other sectors will improve it.

If you are at the bottom rep, then the only remedy is to kill enemies of that race in their sector. The exception is ATF, where there is no remedy. There are several ways you can do that, but the easiest way is as follows:

Find a Border sector of the hostile race, that is adjacent to a race that you are friendly with. Look for a convoy / Heavy Load Transporter asking for an escort. Kill the baddies that spawn. Now, it does not work if the race of the ship offerring the mission is the hostile race, as there are no hostilities spawned.

The other way to do this is to find a patrol mission that span one of the sector of the hostile race.

This behavior is in both vanilla X3TC/X3AP and Xtended Terran Conflict Mod.

brucewarren
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Post by brucewarren » Tue, 24. Jul 12, 19:46

The disadvantage of shooting their enemies while in their turf as a strategy is not getting shot by them while there, because if you shoot back you lower your rep even more.

I was right down to second bottom rank on the Terran rep scale. That's pretty low. Terran ships would shoot on sight. I wasn't welcome anywhere. Missions were not offer. Docking was not possible.

Nevertheless using a Mammoth with a jump drive I was able to jump into Segaris, drop a station, jump out. Rinse and repeat until fuelandweedplex built. It wasn't easy, because I didn't dare stay IS long enough to get attacked.

Jump in. Use global commands to set self friendly to Terran. Broadcast to station. Jump out. Wait 500 years. It was painfully slow but it did work. Eventually rep was high enough to dock at terran stations, or do missions.

You'd think the station would be attacked while I was OOS but it wasn't.

Unfortunately as has been said, there is no known way to get friendly with the ATF.

Disclaimer. I don't know if this would work with other races or not.

dryfus3368
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Post by dryfus3368 » Wed, 25. Jul 12, 14:28

with that start, I didn't worry about repairing my rep til I had a good amount of income going. I used the bad rep as a starting point, and attacked their ships to sell(just not in any races sector, move to a pirate sector), until I had enough to keep one as a trader. Then once I had a steady income, start worrying about my rep with the two races that are AOS for you with that start.

Gloomheart
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Post by Gloomheart » Fri, 27. Jul 12, 21:05

brucewarren wrote:Nevertheless using a Mammoth with a jump drive I was able to jump into Segaris, drop a station, jump out. Rinse and repeat until fuelandweedplex built. It wasn't easy, because I didn't dare stay IS long enough to get attacked.
Would this work if you had The Hub, placed a booze/weedplex inside, and made a connection link to Segaris? I barely use my Hub storage, so I'm not too concerned with traffic.

brucewarren
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Post by brucewarren » Fri, 27. Jul 12, 21:16

I don't know tbh I haven't tried it.

My fab was firmly placed in terran turf. I suspect if you use the hub you might have troubles with friendly ships passing terran ships and promptly blowing them to bits before they reach your station. Remember a hub has six gates in three pairs so it would depend on where you set the other two pairs.

Gloomheart
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Post by Gloomheart » Sun, 29. Jul 12, 06:25

brucewarren wrote:I don't know tbh I haven't tried it.

My fab was firmly placed in terran turf. I suspect if you use the hub you might have troubles with friendly ships passing terran ships and promptly blowing them to bits before they reach your station. Remember a hub has six gates in three pairs so it would depend on where you set the other two pairs.
Good call, I wasn't thinking of this. When you placed your stations in Terran space, weren't ships trying to blow the stations away OOS?

brucewarren
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Post by brucewarren » Sun, 29. Jul 12, 09:33

Surprisingly no. Any ships passing that way would get blown to atoms but not the station once built. I don't really know why.

I was careful to avoid either core or war sectors, so maybe that was why. Even now the stations are still there and still intact.

Oh, and I made a slight mistake in the post. It was Althes not Segaris. I keep getting those sectors mixed up :oops: (The latter would likely have Xenon trouble)

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