AP Placemarker Patches, to avoid Steam overwrites of your mods.

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Post Reply
User avatar
apricotslice
Posts: 14129
Joined: Sun, 16. May 04, 13:01
x4

AP Placemarker Patches, to avoid Steam overwrites of your mods.

Post by apricotslice » Tue, 31. Jul 12, 04:06

AP Placemarker Patches, to avoid Steam overwrites of your mods.

I've uploaded a small zip file to my AP Download site, that contains false patches numbered 04 to 15.

To install, Rename any patches named 04 or higher to 16 and higher, then Unzip into the addon folder.

This puts in place a set of dummy patches, which it wont matter if Steam overwrites when doing an update patch.

I got sick of renumbering my own few AP false patches each time an update patch is announced and it didnt take much doing to avoid the issue completely.

Hope this is of use.

Download from my HQ website : http://apricotmappingservice.com

Click the X3 Albion Prelude link under Downloads.

Post Reply

Return to “X³: Terran Conflict / Albion Prelude - Scripts and Modding”