[REQUEST](TC)(XRM) Bare Bones Start

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Taro8
Posts: 119
Joined: Fri, 22. Jun 07, 20:27
x3tc

[REQUEST](TC)(XRM) Bare Bones Start

Post by Taro8 » Sat, 17. Nov 12, 04:10

First off: I have no idea about modding X3 so I dont know how much work would this require. Also, Im using XRM.

I would like to make a request for a bare bones custom start for XRM, here's what I would like:

*game plot enabled (if possible)
*discoverer as starting ship (no tunings)
*SETA
*1 IRE
*no shields
*no credits
*relations generally neutral and set as for human character (ie. paranid or pirates dont like you very much and so on)
*starting location: middle of nowhere

Cosmetic stuff (I know it's pointless :P )
Name: Kiith Soban
Race: Hiigaran
[ external image ]


PS: Digging out of this start will be !FUN! :wink: .

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apricotslice
Posts: 14129
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice » Sun, 18. Nov 12, 05:51

Modding in a new start is fairly easy to do yourself. Check the thread on start.xml, off the documentation sticky thread.

Its easy to copy an existing start, give it a new number, and change the details.

Taro8
Posts: 119
Joined: Fri, 22. Jun 07, 20:27
x3tc

Post by Taro8 » Sun, 18. Nov 12, 17:56

I wasnt able to add my own start (all starts got deleted). However I edited one of XRM starts and changed it into exactly I needed.

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apricotslice
Posts: 14129
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice » Mon, 19. Nov 12, 01:00

If there was no starts, then you did something wrong which nuked the whole MD. Probably something very minor looking.

But good you got something working.

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