(TC)Aldran Adventurer start{SOLVED}

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TTD
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(TC)Aldran Adventurer start{SOLVED}

Post by TTD » Wed, 5. Dec 12, 23:18

I loaded this up in Dilpickles mod,but I had to check TC Vanilla to see if something was missing.

Where have all the gates gone in the Aldrin sector?

I even invoked Cycrow's reveal all sectors .
That did not not show gates at Aldrin ,either.

So how am I supposed to get out of Aldrin , playing Vanilla TC ?
Last edited by TTD on Wed, 5. Dec 12, 23:33, edited 1 time in total.

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Post by X2-Illuminatus » Wed, 5. Dec 12, 23:24

The Aldaran Adventurer starts after the Terran Plot was finished. There aren't any gates in Aldrin yet. You should have a jumpdrive installed in your ship though and some other sectors than Aldrin should be known to you, iirc.
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Post by TTD » Wed, 5. Dec 12, 23:33

:oops:
I looked everywhere except in my ship !

Talk about not seeing the wood for the trees ! :oops: :oops: :oops:

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