[TC] PHQ - worth to do hub plot 1.5 times
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[TC] PHQ - worth to do hub plot 1.5 times
hiho!
I somehow managed to get rid of my saves, and the latest backup i have is missing the delivery of 74k chips, a 150 station complex to produce it and other things (like 32x gammas for the deca, and some tyrs, osakas and xenon capitals that i have captured). So im sad...
Does the PHQ give so much extra fun/possibilities worth doing it again, or i'd be better off starting a new game, or start AP (never played that)?
Looks like it just makes me a bit stronger by allowing me to (mass?) produce ships that i can not buy or capture in quantity.
I somehow managed to get rid of my saves, and the latest backup i have is missing the delivery of 74k chips, a 150 station complex to produce it and other things (like 32x gammas for the deca, and some tyrs, osakas and xenon capitals that i have captured). So im sad...
Does the PHQ give so much extra fun/possibilities worth doing it again, or i'd be better off starting a new game, or start AP (never played that)?
Looks like it just makes me a bit stronger by allowing me to (mass?) produce ships that i can not buy or capture in quantity.
It was actually save game manager - when i switched the modified tag it restored some very old saves, and when i switched back it restored some other very old saves (that were only a few hours newer). Cant find the latest ones anywhereTTD wrote:You may find the save game manager useful in future.
Color change can be funny though
Sounds like you mean the sgm in the Mod installer.pref wrote:It was actually save game manager - when i switched the modified tag it restored some very old saves, and when i switched back it restored some other very old saves (that were only a few hours newer). Cant find the latest ones anywhereTTD wrote:You may find the save game manager useful in future.
Color change can be funny though
This one is entirely different.
I had the same problem with the mod installer,but thanks to this one,I could retrieve all my saves.
This one even lets you add notes to the campaign you are playing,so when you change campaigns and go back months later,you can see what you were trying to do.
Getting the PHQ again gives you the opportunity to use kurush's CLS 2 exploit to clone it at an EQD in vanilla. At the moment, I have 7 PHQ's of which six are dedicated to building ATF ships and creating a small fleet for me. Feel free to search for it or PM me for the exact instructions.
best regards,
Urkel
best regards,
Urkel
"Warnung: Frachtraum ist.....Frachtraum enthält nun: Khaak Zerstörer" -"Cool!"
http://www.seizewell.de - die ultimative deutsche Ressource zur X-Reihe
http://www.x-lexikon.xibo.at -ein deutsches Wiki zur X-Reihe
http://www.seizewell.de - die ultimative deutsche Ressource zur X-Reihe
http://www.x-lexikon.xibo.at -ein deutsches Wiki zur X-Reihe
Correct. Thanks for the tip, ill get that other manager next time i play around with the game files.TTD wrote:Sounds like you mean the sgm in the Mod installer.
Never thought it could be loaded on a EqDRhox wrote:Getting the PHQ again gives you the opportunity to use kurush's CLS 2 exploit to clone it at an EQD in vanilla
Guess this is TC only..? Will try it once i'm done with vanilla.
Actually, you only need to load it into the EQD once so it is in the wares list. After it is in the list, you can build it.pref wrote:Never thought it could be loaded on a EqDRhox wrote:Getting the PHQ again gives you the opportunity to use kurush's CLS 2 exploit to clone it at an EQD in vanilla
Guess this is TC only..? Will try it once i'm done with vanilla.
As far as I know, it is TC only since kurush made his exploit public some time before AP was released, so ES had time to fix it for that game. What I don't know is if it works for Reunion (I actually don't see why it shouldn't).
best regards,
Rhox
"Warnung: Frachtraum ist.....Frachtraum enthält nun: Khaak Zerstörer" -"Cool!"
http://www.seizewell.de - die ultimative deutsche Ressource zur X-Reihe
http://www.x-lexikon.xibo.at -ein deutsches Wiki zur X-Reihe
http://www.seizewell.de - die ultimative deutsche Ressource zur X-Reihe
http://www.x-lexikon.xibo.at -ein deutsches Wiki zur X-Reihe
Regarding this i found a post on how to bring it back in ap 2.5+ if you are interested:Rhox wrote: As far as I know, it is TC only since kurush made his exploit public some time before AP was released, so ES had time to fix it for that game.
Section 'Bringing Back the FrD Exploit to AP 2.5'
http://roguey.co.uk/wiki/x3ap/exploits/