[AP] How to move a barren asteroid?

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Digma
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[AP] How to move a barren asteroid?

Post by Digma » Sun, 17. Feb 13, 13:14

I am looking to clear (move) some of the asteroids in a system, so I can more effectively use the ones I do have mines on in alignement with my complex. I have already (and before that tried) read about the fact that a tractor beam won't be able to pull a barren asteroid, unless I put a mine on it.

I have already tried blasting the whole asteroids away with a moderate missile charge and then blowing the small parts to bits :twisted: but as expected it simply re-pops after a while.

So what are my options, other than putting a cheap mine on it? A bit of help on the matter would really be appreciated.

You have my gratitude in advance.
There is no instant success or wealth in X3, only patience..

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euclid
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Post by euclid » Sun, 17. Feb 13, 13:35

There is no other option unless you want to use a mod.

Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786

Digma
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Post by Digma » Sun, 17. Feb 13, 13:42

What I already feared. Then again, it never hurts to ask, to be completely sure.

Thanks.
There is no instant success or wealth in X3, only patience..

Timsup2nothin
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Post by Timsup2nothin » Sun, 17. Feb 13, 21:41

You can put a mine on it and self destruct it. Still costs the price of the mine, but at least you don't have to haul it away.

Alan Phipps
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Post by Alan Phipps » Sun, 17. Feb 13, 21:53

Put a mine on it and include it into your complex. No matter how low a yield, it gives extra mineral and e-cell storage to the complex just for a low e-cell running cost. It might also give a slight boost to mineral production that you might need someday.
A dog has a master; a cat has domestic staff.

Timsup2nothin
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Post by Timsup2nothin » Sun, 17. Feb 13, 23:06

Alan Phipps wrote:Put a mine on it and include it into your complex. No matter how low a yield, it gives extra mineral and e-cell storage to the complex just for a low e-cell running cost. It might also give a slight boost to mineral production that you might need someday.
Doesn't necessarily even have that low e-cell running cost. If you hook it to the complex you get the extra storage space and you can just turn off the production if you feel so inclined.

Digma
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Post by Digma » Mon, 18. Feb 13, 10:34

Hmmm. That's a nice way of making use of a hindrance. Should have thought of that. Thanks for the suggestions.
There is no instant success or wealth in X3, only patience..

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