Im sorta new to editing ships, im at editing lvl 0 and was hoping someone could help me out, i downloaded a ship xsp which is supposed to be a hybrid m7/m8 but the turrets come up as laser when its supposed to be missiles.
Can someone help me? Using Cycrow package creator 1.21
Changing Turret type ~
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- DrBullwinkle
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- Joined: Sat, 17. Dec 11, 01:44
Two factors define a missile turret:
1) No compatible lasers for the turret.
2) No main guns.
If you add main guns to an M7M or M8, then it will no longer have missile turrets. It will still be able to launch missiles, but not a missile "barrage" fired from multiple tubes.
1) No compatible lasers for the turret.
2) No main guns.
If you add main guns to an M7M or M8, then it will no longer have missile turrets. It will still be able to launch missiles, but not a missile "barrage" fired from multiple tubes.
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Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Ah thank you so much, the hybrid i downloaded has main weapons ^^ ty tyDrBullwinkle wrote:Two factors define a missile turret:
1) No compatible lasers for the turret.
2) No main guns.
If you add main guns to an M7M or M8, then it will no longer have missile turrets. It will still be able to launch missiles, but not a missile "barrage" fired from multiple tubes.