Size Adjustment (Edit) and Restoring flak Area affect

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TonyEvans
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Size Adjustment (Edit) and Restoring flak Area affect

Post by TonyEvans » Sat, 16. Mar 13, 07:29

Is there something in an xsp model that allows for a ship's size adjustment? I got a ship that isn't scaled correctly (bit too small) and I'd like to make amends to it

edit-

I'm playing XRm and I'm going to be putting in some BSG stuff tonight or tomorrow. XRM has the splinter/explosions thing for CFA FFA disabled for only one explosion. What do I need to do to return it to previous settings. I know it's useless when it's spread out, but it's still pretty awesome

TonyEvans
Posts: 1055
Joined: Sun, 15. Jan 12, 05:53
x4

Post by TonyEvans » Sat, 16. Mar 13, 22:13

Hate to bump it but I would definitely like an answer to either of these questions

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Litcube
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Post by Litcube » Sun, 17. Mar 13, 17:36

Not easily, no. You'd have to import it into 3dsmax, scale it, reset xform, collapse. Then rearrange all the thrusters and turrets in the scene to get correct replacement.

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