Kha'ak ships...

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Echofinder
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Joined: Mon, 18. Jun 12, 06:05
x3tc

Kha'ak ships...

Post by Echofinder » Thu, 6. Jun 13, 04:50

So I have the mod "Improved Kha'ak" which adds Kha'ak ships back to AP, I recently salvaged a few and there was the command "Lay Eggs" in the additional ship commands menu and...

Long story short there's now a bunch of interceptors, fighters, and corvettes just itching to go and murder something. Every fighter pilot knows the horror of facing Kha'ak corvettes.

Assuming I can salvage the required equipment for these things, are they any good in OOS and combat against capitals?

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TTD
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x4

Post by TTD » Thu, 6. Jun 13, 10:27

I enjoyed flying Kha'ak ships in X2.
You had cockpits back then,and it gave you a complete different experience in Kha'ak ships.
Too long ago to remember details , but the unique lasers were very effective.

Gomezie
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Joined: Sun, 14. Dec 08, 20:10
x4

Post by Gomezie » Thu, 6. Jun 13, 11:40

without a mod I managed to fully fit a corvette with beta kyons in ap 3.0.. it was quite lacklustre

Gamma kyons might be better

Klo_Kla
Posts: 66
Joined: Sat, 19. Jun 10, 21:14
x3ap

Post by Klo_Kla » Fri, 7. Jun 13, 02:20

A bit off topic... There are Kha'ak start in X3 Reunion. It is a ton of fun! Is Kha'ak start available in TC and AP?

Fensus
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Post by Fensus » Fri, 7. Jun 13, 07:47

Klo_Kla wrote:A bit off topic... There are Kha'ak start in X3 Reunion. It is a ton of fun! Is Kha'ak start available in TC and AP?
maybe in Xrm or some other mod but i dont think so in vanilla.

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TTD
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Post by TTD » Fri, 7. Jun 13, 12:48

No, not in vanilla.

You might be able to rig one up with my second link in my sig

Klo_Kla
Posts: 66
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x3ap

Post by Klo_Kla » Sat, 8. Jun 13, 00:19

Thank you! That is a good link.

Kha'ak start is simple - you start in the random sector Kha'ak M3 with no money. And everyone hates your guts. As much as they could. Try to survive :) To sweeten the pill - other Kha'aks still love you :)

If you have a masochistic streak - try DiD :) :)

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