captured the valhalla
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captured the valhalla
I successfully captured a valhalla today and I want to share it with everyone
I captured it using my cobra and 20 x 5* marines
I found it in circle of labour with another valhalla, 3 aegirs and 5 vidars.
It took me three attempts. I eventually had to destroy the escorts. Even then I only got it with 20% hull (cost me over 100 million to repair). Not to mention the rep loss. I went from hero of sol to renegrade. I have got it all back now after a couple of hours of doing missions.
I captured it using my cobra and 20 x 5* marines
I found it in circle of labour with another valhalla, 3 aegirs and 5 vidars.
It took me three attempts. I eventually had to destroy the escorts. Even then I only got it with 20% hull (cost me over 100 million to repair). Not to mention the rep loss. I went from hero of sol to renegrade. I have got it all back now after a couple of hours of doing missions.
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Nice big ship. I haven't gotten one of those yet. How did your marines fare? all survive the boarding? any loses?
[XTrilogy]: Holy Argnu cows! I have found it! An asteroid of pure ore - 100% - I am rich! Now, I just need to find one like that made from silicon. hmmm, where do I want to go today?
X REBIRTH? "JUST A TOURIST until X4 IS RELEASED! Because That SUPERNOVA sure went FUBAR" (Quoting T.Hawk. Read all about it at: http://forum.egosoft.com/viewtopic.php?t=353678)
X REBIRTH? "JUST A TOURIST until X4 IS RELEASED! Because That SUPERNOVA sure went FUBAR" (Quoting T.Hawk. Read all about it at: http://forum.egosoft.com/viewtopic.php?t=353678)
I remember capturing my first Valhalla. I felt like a badass tractoring it to the Argon Prime shipyard for repairs - the pride of the ATF fleet, take. As prize and brought as trophy to the Argon capital.
Then I gave it Grand Exchange North Gate duties.
The Creative Story sounds fun; I might have to do one of those.
Then I gave it Grand Exchange North Gate duties.
The Creative Story sounds fun; I might have to do one of those.
I have 13 Valhallas now. If you no-reploss missile barrage the escorts and start above 15% Hero of Sol, you can board both and still have enough rep to use their jump beacons. If you rebuild your rep quickly, you might come back to see that they respawned -that's how I got so many of them.
Regarding their use, they can carry 10 Sturgeons or other TS ships - so I found them useful for resupplying my M7M during the end of Shady Business - they can also use those 10 slots for bombers or corvettes - and the combination of shields and armament make them a good choice for blockade ships, though you'll need to dock them to an Aran to get them into sectors without jump beacons.
Regarding their use, they can carry 10 Sturgeons or other TS ships - so I found them useful for resupplying my M7M during the end of Shady Business - they can also use those 10 slots for bombers or corvettes - and the combination of shields and armament make them a good choice for blockade ships, though you'll need to dock them to an Aran to get them into sectors without jump beacons.
The Valhalla's speed makes it little good for anything except blockades and defense, really. They're closer to mobile Orbital Defense stations than battleships. Perhaps that's what defines an M0, I suppose; the Xenon Mothership wasn't very mobile in XBTF.Tohron wrote:I have 13 Valhallas now. If you no-reploss missile barrage the escorts and start above 15% Hero of Sol, you can board both and still have enough rep to use their jump beacons. If you rebuild your rep quickly, you might come back to see that they respawned -that's how I got so many of them.
Regarding their use, they can carry 10 Sturgeons or other TS ships - so I found them useful for resupplying my M7M during the end of Shady Business - they can also use those 10 slots for bombers or corvettes - and the combination of shields and armament make them a good choice for blockade ships, though you'll need to dock them to an Aran to get them into sectors without jump beacons.
[Thommohawk wrote]Nice big ship. I haven't gotten one of those yet. How did your marines fare? all survive the boarding? any loses?[/quote]
No losses. I made sure they were 100 in everything before I went after the valhalla (cost me a quite a bit)
[bizbag wrote]I remember capturing my first Valhalla. I felt like a badass tractoring it to the Argon Prime shipyard for repairs - the pride of the ATF fleet, take. As prize and brought as trophy to the Argon capital. [/quote]
I did almost the same. expect I had given the valhalla my jumpdrive so I jumped it in and flew it to the shipyard under its own power.
I've been using the aran to get it around. My headquaters is in preachers void so I had to use the aran to get it in. I'll now have to look for a jump beacon to make it more usable
No losses. I made sure they were 100 in everything before I went after the valhalla (cost me a quite a bit)
[bizbag wrote]I remember capturing my first Valhalla. I felt like a badass tractoring it to the Argon Prime shipyard for repairs - the pride of the ATF fleet, take. As prize and brought as trophy to the Argon capital. [/quote]
I did almost the same. expect I had given the valhalla my jumpdrive so I jumped it in and flew it to the shipyard under its own power.
I've been using the aran to get it around. My headquaters is in preachers void so I had to use the aran to get it in. I'll now have to look for a jump beacon to make it more usable
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Fortunately you have all the tools you need to get one ready to go! (M7M and 20 4x100 marines.SIMON POPPLEWELL wrote:Thanks, I'll have to get an Aran first though.mallard wrote:It is too big, but you can get around it by using the aran. just dock it, jump to the sector you want it in, and then undock it. You just need to do it all out of sector otherwise both ships with blow up