TS Carrier?

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Flybye
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TS Carrier?

Post by Flybye » Wed, 26. Jun 13, 15:04

Does a TS Carrier not exist?

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Imgran
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Post by Imgran » Wed, 26. Jun 13, 15:06

Umm... they're called TM's. They're not bad. My favorite is the OTAS Zephyrus, but the Yaki Chokaro isn't bad either.

Here -- for your persual

Personally I'm waiting to see whether they put out a TM+ class. I think such a class might be quite interesting in a "lightly armed quasi-corvettes with hangar space" kind of way.
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Kirlack
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Post by Kirlack » Wed, 26. Jun 13, 15:31

I think he might mean a ship which carries TS ships. Like the Goner Ozias, which can have up to 12 TS/TP/GO class ships docked. Sadly, you won't get one in vanilla, you'll need to go modified.

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Post by BurningMan » Wed, 26. Jun 13, 15:39

The Aran can dock 10 TS class Ships if i am right and in X3AP you can actually board the Ozias.

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Post by Kirlack » Wed, 26. Jun 13, 15:42

The Aran should be able to dock 29 or 30 TS class ships. And I assumed TC as there are a few ships in AP that can carry at least one TS. Didn't know you could board the Ozias though. About bloody time! :p

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Post by BurningMan » Wed, 26. Jun 13, 15:47

Kirlack wrote:The Aran should be able to dock 29 or 30 TS class ships. And I assumed TC as there are a few ships in AP that can carry at least one TS. Didn't know you could board the Ozias though. About bloody time! :p
And i didn't knew that the Ozias could dock TS ships until now and now i am angry that i missed tro board it, because it costs you all rep with Argons and Terrans and i thought that wasn't worth a TL thats has nothing to spectacular going for it :evil:

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Post by Flybye » Wed, 26. Jun 13, 15:54

Oh I was referring to a TS that can carry like 8 fighters. I didn't know the TMs could carry 4 fighters, though.

6 years ago I created a TS with 8 docking spots for Reunion. Info and pic on it is here:

http://forum.egosoft.com/viewtopic.php? ... sc&start=0

I was one of those typical people with my own HQ pouring out ships, and I'd use my nifty mini carrier to mass purchase jump drives and other hardware.

But AP has made some nice enhancements, and I'm wondering if I should ask the community if anyone can mod that ship to work with AP if it is even worthwhile.

Do the new HQs in AP get you all the hardware you need, or do you guys think there is still a need for a mini carrier like mine?

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Post by ajax34i » Wed, 26. Jun 13, 16:08

There are plenty of mini-carriers in the game: all TM's, and quite a few M7's, M7C's. They're desirable to use because they typically have speed and/or shielding advantages over TS ships, as well as sometimes useful armaments.

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Post by Baratheon79 » Wed, 26. Jun 13, 16:26

Flybye wrote:Oh I was referring to a TS that can carry like 8 fighters. I didn't know the TMs could carry 4 fighters, though.

6 years ago I created a TS with 8 docking spots for Reunion. Info and pic on it is here:

http://forum.egosoft.com/viewtopic.php? ... sc&start=0

I was one of those typical people with my own HQ pouring out ships, and I'd use my nifty mini carrier to mass purchase jump drives and other hardware.

But AP has made some nice enhancements, and I'm wondering if I should ask the community if anyone can mod that ship to work with AP if it is even worthwhile.

Do the new HQs in AP get you all the hardware you need, or do you guys think there is still a need for a mini carrier like mine?
Just took a look and that's an interesting ship design. Though for people wanting to haul around more than the 3 or 4 fighters a TM can carry, we have these now, so it might be a bit redundant.

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Flybye
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Post by Flybye » Wed, 26. Jun 13, 19:32

M7C. Very nice. That makes my little carrier very redundant, although it is at a far better price lol. Well, at least my ship was a good purpose built ship back in the day. So happy to see Egosoft implemented mini carriers of their own. :)

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Post by Imgran » Thu, 27. Jun 13, 03:29

I think your pocket carrier would have a chance when/if they come out with the TM+ class -- which I think will eventually happen, either now or in Rebirth.

There just seems to be room for a gunboat between the fighter class and the corvette. Your "TM+" or "M6C" entry looks like a solid candidate. Although I dunno about turret mounted PSG's on something that's designed to carry fighters. That smells like several flavors of fratricide.
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Post by bizbag » Thu, 27. Jun 13, 04:57

Imgran wrote:I think your pocket carrier would have a chance when/if they come out with the TM+ class -- which I think will eventually happen, either now or in Rebirth.

There just seems to be room for a gunboat between the fighter class and the corvette. Your "TM+" or "M6C" entry looks like a solid candidate. Although I dunno about turret mounted PSG's on something that's designed to carry fighters. That smells like several flavors of fratricide.
And yet, we have the Deimos and Zeus which have precisely that.

Something tells me the Paranid aren't big on keeping friendly casualties low. It might be the ultra-religious fervor.

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Post by pjknibbs » Thu, 27. Jun 13, 09:13

bizbag wrote: Something tells me the Paranid aren't big on keeping friendly casualties low. It might be the ultra-religious fervor.
Or it could be that they realise that if a carrier is forced to use its own guns then something has gone horribly wrong and there probably aren't any more friendlies to worry about! :wink: Seriously, the carrier should be the other side of the sector from any actual fighting--its fleet should be doing the heavy lifting.

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Post by bizbag » Thu, 27. Jun 13, 20:06

pjknibbs wrote:
bizbag wrote: Something tells me the Paranid aren't big on keeping friendly casualties low. It might be the ultra-religious fervor.
Or it could be that they realise that if a carrier is forced to use its own guns then something has gone horribly wrong and there probably aren't any more friendlies to worry about! :wink: Seriously, the carrier should be the other side of the sector from any actual fighting--its fleet should be doing the heavy lifting.
True, but what if the carrier is attacked? Wouldn't the fighters be scrambled to defend it? Wouldn't the PSGs be a terrible idea then?

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Post by pjknibbs » Thu, 27. Jun 13, 20:10

bizbag wrote: True, but what if the carrier is attacked? Wouldn't the fighters be scrambled to defend it? Wouldn't the PSGs be a terrible idea then?
Any real-world carrier would be dead in the water if it was attacked before it got its birds aloft (see: HMS Glorious in WW2)--that's why they have planes constantly running CAP, so they spot the enemy before they get close enough to be a problem. X3 carrier should be doing exactly the same thing!

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Re: TS Carrier?

Post by bufi » Thu, 27. Jun 13, 20:16

Flybye wrote:Does a TS Carrier not exist?
In AP vanilla game, TS ship or TP, TM, M8 + 24 fighters can dock to M7C Ariadne.

R.

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Post by Triaxx2 » Thu, 27. Jun 13, 20:41

That is of course why real-life carriers are escorted by destroyers, and cruisers which can cover it if the planes miss something.
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Post by Imgran » Fri, 28. Jun 13, 03:23

bizbag wrote:
Imgran wrote:I think your pocket carrier would have a chance when/if they come out with the TM+ class -- which I think will eventually happen, either now or in Rebirth.

There just seems to be room for a gunboat between the fighter class and the corvette. Your "TM+" or "M6C" entry looks like a solid candidate. Although I dunno about turret mounted PSG's on something that's designed to carry fighters. That smells like several flavors of fratricide.
And yet, we have the Deimos and Zeus which have precisely that.

Something tells me the Paranid aren't big on keeping friendly casualties low. It might be the ultra-religious fervor.
Can't speak to the Zeus, but the Deimos makes best use of its PSG's in engagements when it doesn't want to deploy fighters.

PSG's against capitals and M7's, fighter wing against anything else.

Your TS carrier is starting to look more and more like a backdoor corvette (which is why I called it an M6C earlier)
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