[ external image ]
This guy has flown for 223 minutes out of the 284 since I hired him. That's 78% of the time. On a fly-back-and-forth plan he would be a supplier with 44 minutes in towards cargo messenger, instead he is 17 minutes shy of making supplier. So his overall training time is admittedly going to take 25% longer. Instead of logistician in ten hours that's logistician in twelve and a half. Is that really significant?
His wages so far are 1,760 credits. Wages are based on flight time, so on a back and forth route this would have been a little higher. Still a pittance, but anyone who has put a pilot on a back and forth route and forgotten about him knows that a logistician pilot flying back and forth in a disco for hours (or days) on end will add up some pay. And of course some people put them out there ten or twenty at a time. In their last hour of training they will eat a chunk of credits, and if you forget about them...
But here's the kicker...that back and forth pilot makes no money. This guy has already PAID FOR HIS SHIP. Base price anyway. When I took this shot he had cargo on that just about covers the equipment.
So if you start a bunch of CLS guys on basic routes they will not only be trained up and ready when you need them, in fairly short order they will pay for the ships they train in...which they can either take with them to their next assignment or leave with a new apprentice to train in them. And if you forget about them or don't need them or whatever, they will just keep on rolling in the credits for you until you get back around to them.
---------------------------------------------------------------------------------------------
Before anyone asks, here is this guy's simple training route. He's in Heretic's End.
Code: Select all
SPP.
buy e-cells at 14 up to 1200
Wheat Farm
sell e-cells at 17 max cargo
buy wheat at 28 up to 750
Rimes Fact
sell e-cells at 17 max cargo
sell wheat at 35 max cargo
buy cloth at 240 max cargo
Trading Station
sell cloth average price max cargo
"That isn't basic!"
If you think this route is complicated you really don't need trained CLS pilots anyway.
"That only works in Heretic's End!"
The stations don't really need to be all in one sector. If they are further apart profit will be slower, but training efficiency will improve. And there is ALWAYS something to be hauled around, almost always an SPP, and usually a trading station of some sort. Adapt.
"Blah, blah, blah!"
Blah, blah, blah.