Xenon peaceful solution. Suggest me someth.
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Xenon peaceful solution. Suggest me someth.
Been playing for a couple of days. Picked up the Boring Boron start with self applied DiD rules. So I gave the Hub plot anoher try (never came to finish it). So I get to the point where I need to get Mahi Ma to see the Hub. I jump to the sector with my Hydra (only flying Boron ships) with the guy onboard, take a look around. The sector's empty. Cool. I target the Hub, Mahi Ma reconfigures the docking protocols and I switch on th autopilot to dock.
At tbat moment I turn around to talk to my wife and when my eyes back on screen I see a Q closing in fast. There is no way for me to finish the docking neiher auto nor manual. So before I get slaughtered I jump out with 2% shields left.
The questios are: can the Hub be destroyed at that point? I just quit the game at that point, since it was very late at night)
And is there any possible peaceful solution to my current situation? I am a Boron after all
Now there is a Q, 2 Ps, and some odd fihter or two.
Pacifists are wlcome to suggest me something before I oblitarate the whole sector
At tbat moment I turn around to talk to my wife and when my eyes back on screen I see a Q closing in fast. There is no way for me to finish the docking neiher auto nor manual. So before I get slaughtered I jump out with 2% shields left.
The questios are: can the Hub be destroyed at that point? I just quit the game at that point, since it was very late at night)
And is there any possible peaceful solution to my current situation? I am a Boron after all
Now there is a Q, 2 Ps, and some odd fihter or two.
Pacifists are wlcome to suggest me something before I oblitarate the whole sector
"I feel like that's not the way fantasy space travel works in the real fantasy universe."
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Freya Nocturne's Sigantures
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And if I manage to reconfigure the first pair of gates, let someone else do the dirty job...
"I feel like that's not the way fantasy space travel works in the real fantasy universe."
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Yea. Now I only need to avoid the Q and it's escort... some challenge there! Considering the size of space at my disposal... there is just so littlevspace for maneuvers!
"I feel like that's not the way fantasy space travel works in the real fantasy universe."
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1. The HUB can't be destroyed
2. The Xenon ships in the HUB sector are generally peaceful as long as you are OOS
I did the first part of the HUB plot uand while there were always some Xenon ships in the sector they never attacked any of my CLS ships that were delivering resources to the HUB.
Just follow Astrenoids advice and deliver Mahi Ma with a fast ship Octopus has only S cargo and i am pretty sure that you need M cargo to transport passangers no to mention that you can't equip a jump drive and flying through the Xenon sectors to just get there with a Octopus doesn't sounds nice^^.
Try a Baracuda Raider/Vanguard or you just use the Turbo Booster (unless you can't for role playing reasons)
2. The Xenon ships in the HUB sector are generally peaceful as long as you are OOS
I did the first part of the HUB plot uand while there were always some Xenon ships in the sector they never attacked any of my CLS ships that were delivering resources to the HUB.
Just follow Astrenoids advice and deliver Mahi Ma with a fast ship Octopus has only S cargo and i am pretty sure that you need M cargo to transport passangers no to mention that you can't equip a jump drive and flying through the Xenon sectors to just get there with a Octopus doesn't sounds nice^^.
Try a Baracuda Raider/Vanguard or you just use the Turbo Booster (unless you can't for role playing reasons)
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You can do it the Hydra, but equip it with a Docking Computer (where to find apart of Paranid EQD ? see here).
Wait at Gate A until the Q comes into weapon range, jump to Gate B and hurry up to the Hub. Dock (Shift-D) at maximum docking distance. IIRC this distance is > 5 km at the Hub.
Wait at Gate A until the Q comes into weapon range, jump to Gate B and hurry up to the Hub. Dock (Shift-D) at maximum docking distance. IIRC this distance is > 5 km at the Hub.
guess i will also use some m5 to scout ahead. wouldnt harm.
thanks for the help! hope it works out this evening
thanks for the help! hope it works out this evening
"I feel like that's not the way fantasy space travel works in the real fantasy universe."
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docking computer, I repaired all the outside conduits with streams of xenon passing 20 clicks away. they didn't seem too interested in me.
Have them chase you to one side and then jump to the other. Buzz them with a remote scout and try to get them to chase that. Fly casual, just because he was walking towards you doesn't mean they were going to attack you. Like i said i repaired stuff there and they didn't bother me. I also pass red pirates in space with my guns set to missiles only, sometimes within 5km and they know not to mess with me. Maybe he wanted one last dock/ look at the hub or he was going to bring his sick grandmama some milk.
Have them chase you to one side and then jump to the other. Buzz them with a remote scout and try to get them to chase that. Fly casual, just because he was walking towards you doesn't mean they were going to attack you. Like i said i repaired stuff there and they didn't bother me. I also pass red pirates in space with my guns set to missiles only, sometimes within 5km and they know not to mess with me. Maybe he wanted one last dock/ look at the hub or he was going to bring his sick grandmama some milk.
- Threesixtyci
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Q's can be taken out with about 4+ Energy Bolt Cannon, ammo based gun... The Hydra can carry it. Combined with strafing, they can be taken down with moderate risk. Do have to be careful when you get close, because it often will turn in place and it's rear end will smack you in the face. And if you go up against it in a Hydra, know that you're shields are your only saving grace, because with 30+ m/s difference, you're not much faster than the Q. So, it takes a bit of time to get out of it's firing cone.
Energy weapons don't work well, with it because it's shields regen about as fast as your energy weapons do. But the EBC doesn't recharge to fire. EBC can also be fitted to M3's such as a Mamba, too. And Mamba Vanguard or Raider (downside of the Raider is that it has only 1 25MJ shield) are fast enough to avoid it's fire with ease. (and are much cheaper than a M6)
Energy weapons don't work well, with it because it's shields regen about as fast as your energy weapons do. But the EBC doesn't recharge to fire. EBC can also be fitted to M3's such as a Mamba, too. And Mamba Vanguard or Raider (downside of the Raider is that it has only 1 25MJ shield) are fast enough to avoid it's fire with ease. (and are much cheaper than a M6)
Last edited by Threesixtyci on Mon, 26. Aug 13, 16:19, edited 1 time in total.
I'd rather not have the risk of taking it out. Since it's a DiD. And as I said before: I intend on keeping my fight rank as low as possible for as long as possible.
So You understand: my last playthrough I went in there in a Deimos, PSGs blazing and no questions asked!
I could bring in a Thresher, and make short work of each and every tin-brained sucker out there.
Bunt not this time
So You understand: my last playthrough I went in there in a Deimos, PSGs blazing and no questions asked!
I could bring in a Thresher, and make short work of each and every tin-brained sucker out there.
Bunt not this time
Last edited by e1team on Mon, 26. Aug 13, 16:22, edited 1 time in total.
"I feel like that's not the way fantasy space travel works in the real fantasy universe."
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- Threesixtyci
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Oh yeah.. forgot to mention. I always do the Hub trek in a M5 kestrel.... I never go thru those sectors with combat in mind. Once you finally arrive at the hub then any ship with a jump drive can get to it with little trouble. (although does use up a bit of energy cells. 40? or something?)
And I don't think I've ever seen a Q just hang out in the hub. Xenon ships often just pass thru, but never seen one stay in there. Although, anything is possible. If a Q does refuse to leave, then you'll have to get rid of it, because you have to send slow TS's in there for the supply requirements.
And I don't think I've ever seen a Q just hang out in the hub. Xenon ships often just pass thru, but never seen one stay in there. Although, anything is possible. If a Q does refuse to leave, then you'll have to get rid of it, because you have to send slow TS's in there for the supply requirements.
Last edited by Threesixtyci on Mon, 26. Aug 13, 16:25, edited 1 time in total.
Yeah, I thought about it. But as someone mentioned before: the moment I connect the Hub to one of a busy military sectors, there will be plenty of those who'd do the job for meThreesixtyci wrote:Oh yeah.. forgot to mention. I always do the Hub trek in a M5 kestrel.... I never go thru those sectors with combat in mind. Once you finally activate the hub then any ship with a jump drive can get to it with little trouble.
And I don't think I've ever seen a Q just hang out in the hub. Xenon ships often just pass thru, but never seen one stay in there. Although, anything is possible. If a Q does refuse to leave, then you'll have to get rid of it, because you have to send slow TS's in there for the supply requirements.
"I feel like that's not the way fantasy space travel works in the real fantasy universe."
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Freya Nocturne's Sigantures
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- Threesixtyci
- Posts: 1404
- Joined: Fri, 24. Oct 08, 02:57
- Threesixtyci
- Posts: 1404
- Joined: Fri, 24. Oct 08, 02:57