Some Nice Gate Realignments Please
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Some Nice Gate Realignments Please
Ok I am on Team Terran & was wondering what gate realignments work the best.
thx!
thx!
[" thank you "]
There aren't any.
Terran space is in its own cul-de-sac and the sectors don't have gates to connect. So while the Commonwealth side has the option of bringing together corners of the map for shortened distances, you're pretty much limited to bringing together the Xenon and your enemies (Argon?) for fun.
Terran space is in its own cul-de-sac and the sectors don't have gates to connect. So while the Commonwealth side has the option of bringing together corners of the map for shortened distances, you're pretty much limited to bringing together the Xenon and your enemies (Argon?) for fun.
To start? Stick yourself between Heretics End and Asteroid Belt. That gives one step further for enemies to travel and you'll want the resources from AB for the plot. Presuming this is TC.
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APR Book 2: Best Served Cold Updated 8/5/2016
The Tale of Ea't s'Quid Completed
Dovie'andi se tovya sagain
The other Terran gate in TC is Neptune, south gate, when one of the plots are completed.
Then you will also have the Aldrin and TUS sectors to play with too.
But as said above, this gives the Xenon another route.
In AP, these are already available.
My first choice is always Home of light with Argon Prime.
Then you will also have the Aldrin and TUS sectors to play with too.
But as said above, this gives the Xenon another route.
In AP, these are already available.
My first choice is always Home of light with Argon Prime.
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