HQ ship production

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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chronicon
Posts: 35
Joined: Thu, 1. Mar 07, 00:17
x3ap

HQ ship production

Post by chronicon » Thu, 24. Oct 13, 13:40

im testing it with ten busters lol but they never produce can anyone give me a quick run down on hq ship production

vr01
Posts: 1255
Joined: Sun, 10. Sep 06, 00:01
x4

Post by vr01 » Thu, 24. Oct 13, 14:01

They produce 1 at a time. Need to make sure you have sufficient resources and credits. Look in queue to work out what is missing.

insolent1
Posts: 796
Joined: Mon, 15. Dec 08, 13:28
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Post by insolent1 » Thu, 24. Oct 13, 17:03

You need the correct amount of resources to build ships.
First thing I do after placing my HQ is, scrap a ship as it will convert the ship to the resouces that its worth.
Then you can assign freighters to buy the wares or bring them in from your own factories.
When placing the build order it will tell you the amount of resources required to build the ship and it will not start till you have the required amount in the HQ.

SIMON POPPLEWELL
Posts: 3394
Joined: Sat, 7. Feb 04, 21:07
x3tc

Post by SIMON POPPLEWELL » Thu, 24. Oct 13, 20:48

It's a good idea to setup a complex to supply your PHQ with the required resources, then get some Ships with CLS to deliver them for you.

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