Hello Modders,
I just registered me to this Forum, because I don't know how to handle my Problem. I use the X3 Editor 2 and I know how to use it generally.
I wanted to make a ship with lots of Cockpit-Lasers, but I cant do it. If I add turrets to the Cockpit-Postion, they will be shown to me ingame, but they cant shoot. Has it something to do with the 'Ordinal-Number' or the Dummy?
Is there a limitation of Lasers in Cockpit?
Please Help me!
Best regards
Add Lasers to Cockpit
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
- jack775544
- Posts: 1277
- Joined: Tue, 13. Dec 11, 08:27
Any gun battery (main or turrets) can support up to 12 guns. Also to the turrets to work you also have to edit the scene file to make it work. Take a look at this thread as it covers how to add main guns to a Colossus M1 which is similar to what you want to do.
1940s - Various "computers" are "programmed" using direct wiring and switches. Engineers do this in order to avoid the tabs vs spaces debate.