The Mass Driver
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The Mass Driver
Quick question, please can someone tell me if this is worth the money..?? Still not sure exactly how it works.. Does this fire through shields, or do the shields need to be down to do hull damage..??
Thanks..
Thanks..
But the damage isn't that good, you need at least 32 hits to take down a Discoverer (750 Hull Strenght). For a Nova (10k Hull) you need a whopping 417 hits.
It can be a good support weapon on light to medium fighters, since you can fire through shields, but on heavier ships with enough firepower its less useful, since you have enough power to take down the enemy's shields fast enough.
It can be a good support weapon on light to medium fighters, since you can fire through shields, but on heavier ships with enough firepower its less useful, since you have enough power to take down the enemy's shields fast enough.
Additionally, in Online Universe, I plan to make it well known that all my ships are armed with mass drivers. If people plan to take on my ships while I'm asleep / at work / whatever, they can at least expect an expensive repair bill, and it's more the bigger the ship!
PGP fingerprint: FA3D CA2F 38D3 BA69 87E1 D52E C204 FB5C 430A 0BFA
Those PPCs would do that anyway. My goal is to make every other TS in the universe a preferred target. If my TS ships had gammIREs, big deal, it doesn't dent anything bigger than an M5. Mass drivers, though - every encounter does a little permanent damage.Sabo wrote:One problem with that last statement brianetta - It will all be proportional to the hull points per cost. Therefore your mass drivers will hardly cause enough damage on an M2 to warrant the expensive repair bill. Whats more likely is that the PPCs will eat those TS's of yours in no time =]
Eventually, they'll leave mine alone and concentrate on something a little less expensive. bear in mind, it's the few percentage nearest 100% that are most expensive to repair.
People will see destroyers with 99% or 98% hull, and will say to themselves, "He tried it one with one of Brianetta's fleet. How silly, that'll cost more to repair than it did for B to buy the ship that did that! I would have gone for somebody else..."
PGP fingerprint: FA3D CA2F 38D3 BA69 87E1 D52E C204 FB5C 430A 0BFA
Only one problem. A PPC has more than twice the range of a Mass Driver.Brianetta wrote:Those PPCs would do that anyway. My goal is to make every other TS in the universe a preferred target. If my TS ships had gammIREs, big deal, it doesn't dent anything bigger than an M5. Mass drivers, though - every encounter does a little permanent damage.Sabo wrote:One problem with that last statement brianetta - It will all be proportional to the hull points per cost. Therefore your mass drivers will hardly cause enough damage on an M2 to warrant the expensive repair bill. Whats more likely is that the PPCs will eat those TS's of yours in no time =]
Eventually, they'll leave mine alone and concentrate on something a little less expensive. bear in mind, it's the few percentage nearest 100% that are most expensive to repair.
People will see destroyers with 99% or 98% hull, and will say to themselves, "He tried it one with one of Brianetta's fleet. How silly, that'll cost more to repair than it did for B to buy the ship that did that! I would have gone for somebody else..."
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X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
Yes of course they could, but they could do that no matter which weapon I had. You think people will bother to check who owns a freighter, if it's not in their guild?BobVila wrote:Brianetta, couldn't they simply ram your ship if they were in an M6 or above without really taking any damage? Thus toasting your TS in a pico-second, before it could get a shot off.
If nothing else, people will start checking to see if stuff is mine. Most people won't have a destroyer anyway, they'll have a corvette or a heavy fighter.
I don't have to be a much more expensive target. I just need to be more expensive than most other players.
PGP fingerprint: FA3D CA2F 38D3 BA69 87E1 D52E C204 FB5C 430A 0BFA
The problem with your reasoning is that once they (they being those who attack your ships) have had a few run-ins with your mass-driver equipped freighters they will start scanning all TS ships before they attack, then if they find one of your mass-driver equipped TSs they will either simply ram it or fire at it outside the range of your mass-drivers. Therefore, you will lose more money when one of your TSs gets toasted and it won’t really be much of a deterrent any more.Brianetta wrote:Yes of course they could, but they could do that no matter which weapon I had. You think people will bother to check who owns a freighter, if it's not in their guild?BobVila wrote:Brianetta, couldn't they simply ram your ship if they were in an M6 or above without really taking any damage? Thus toasting your TS in a pico-second, before it could get a shot off.
If nothing else, people will start checking to see if stuff is mine. Most people won't have a destroyer anyway, they'll have a corvette or a heavy fighter.
I don't have to be a much more expensive target. I just need to be more expensive than most other players.
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Ye gotta watch out, using MD's on a big ship. The "collision avoidance volume" or whatever the Egodudes call it cuts into your effective range quite a bit. Plus the ship itself is big, I think turrets only fire if all sub-turrets are within range. So a side turret couldn't fire at a target anywhere ahead of you, because the rear MD would be out of range mostly due to the length of the ship.
Might be wrong.
Might be wrong.