Is there a mod that alters the HQ.XML to use terrain items, like hull plating and c-rations instead of commonwealth goods? I have looked for a few days with no luck, even looked at the HQ.XML but can't figure out what's SS_WARES to use.
Thanks
TPHQ mod to use Terran resources?
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- DrBullwinkle
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You can look up the wares you need in the TWare files (using X3Editor).
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Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
Bullwinkle's List | Marine Repairs and Training | Mobile Mining Mk2 | Drone Carrier Software 2 (DCS2) | Ship Tricks: Mini-Guides (with Video)
You can't make each PHQ use different resources, but you can make different race's ship use different items based on race.
They do this in the base game for Khaak ships like so
Notice the racemask attribute you can do this for multiple races by doing the following.
Teladianium will be used for argon boron split paranid teladi pariate yaki and goner ships.
Hull Platting will be required for Terran ATF and Xenon ships.
They do this in the base game for Khaak ships like so
Code: Select all
<!-- Nividium -->
<resource typename="SS_WARE_NIVIDIUM2">
<factor racemask="khaak" value="170000" primary="1" />
</resource>
Code: Select all
<!-- Teladianium -->
<resource typename="SS_WARE_R255">
<factor racemask="argon|boron|split|paranid|teladi|pirate|yaki|goner" value="28333" primary="1" />
</resource>
<!-- Hull Plating -->
<resource typename="SS_WARE_TR_TECH8">
<factor racemask="terran|atf|xenon" value="28333" primary="1" />
</resource>
Hull Platting will be required for Terran ATF and Xenon ships.