[X3TC] AP plots for TC mod?

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NovaTempest
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[X3TC] AP plots for TC mod?

Post by NovaTempest » Fri, 14. Mar 14, 19:36

After seeing topics thrown around about mods having TC plots in AP, a thought popped in my head.

Has anyone made a mod that does the opposite? That brings AP plots to TC?

Of course the main plot featuring Albion might be a pain if not impossible to mod into TC, but I was just curious. Of course I am also thinking that Egosoft would have the head of anyone that tried.
1. When It comes to hunting Pirates, Overkill is the law.
2. When It comes to hunting Xenon, Superiority is the law.
3. When It comes to hunting Kha'ak, see rule 1.
4. In all due respect, there is no such thing as being over prepared in the X-universe.

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dillpickle
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x3tc

Post by dillpickle » Fri, 14. Mar 14, 19:58

Can't be done.

Putting X3TC content into AP is OK, as you have to own a copy of TC to play AP.

Putting AP specific content into TC isn't allowed as you don't need to have AP for TC to work.

Plus there's a lot of new stuff added to the mission director used in AP that isn't in TC, so it would need a lot of work to alter, factor in that you can't use the new ships added in AP, no mechanics for a war, it's not worth it...

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NovaTempest
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Post by NovaTempest » Fri, 14. Mar 14, 21:08

Thats what I was thinking. But I was not quite sure.

Also answers the question of why I don't see any mods of any AP ships appearing in TC. Tad of a shame but I think I can live, Cadius' X-tra ship pack is already doing nicely. :P
1. When It comes to hunting Pirates, Overkill is the law.
2. When It comes to hunting Xenon, Superiority is the law.
3. When It comes to hunting Kha'ak, see rule 1.
4. In all due respect, there is no such thing as being over prepared in the X-universe.

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builder680
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x4

Post by builder680 » Fri, 14. Mar 14, 22:02

AP is ten bucks man. Just sayin'

:)

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