First pass at getting station build data from the game files

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Sparky Sparkycorp
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Post by Sparky Sparkycorp » Sun, 20. Mar 16, 11:58

Simoom wrote:I have waited, and waited, and waited... for someone to do a factory production calculator for XR... and nobody took up the mantle. :(
(The required data has been sitting around for a long while, too...)
Simoom wrote:If you are knowledgeable in coding, though... I was wondering if I might recruit you for a more ambitious project: Namely, we really need a XR production calculator (in similar fashion to the X3 one).

Would you happen to know how to make something like that?
On the same day that you first replied to the thread, Fenhris replied to mention a project which produced an Excel-based production calculator.

Whilst the download links are not working in that thread now, Fenhris is still posting so it would probably make more sense to contact that person before making one from scratch.
toby_p wrote: So yes, I am working on it.
Same comment as above - might save some time and hair-pulling :)

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Simoom
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Post by Simoom » Sun, 20. Mar 16, 21:32

toby_p wrote:Oh my - you did all that by hand? :o That's quite perseverant! Well, I'll leave my file up anyways just in case somebody else can use it.
Great work on your guide, I posted some feedback in it's thread.
As for the production calculator... It was the reason I wrote a parser for ZonedOut's data in the first place! So yes, I am working on it. My role model is the excellent XAdrian factory complex calculator, though I fear mine will be far from the completeness and quality of that one. Since I haven't exactly written such a program before, it might be a while before I release anything, but I'm on it!
Haha, yes I did - so hopefully I didn't make any mistakes (I punched most numbers twice per station to make sure they check out).

And great to hear you are working on a calculator! I've been dying for something like that. :) I remember Xadrian's calculator back in the X3 days, I used it a lot!
Sparky Sparkycorp wrote:
Simoom wrote:I have waited, and waited, and waited... for someone to do a factory production calculator for XR... and nobody took up the mantle. :(
(The required data has been sitting around for a long while, too...)
Simoom wrote:If you are knowledgeable in coding, though... I was wondering if I might recruit you for a more ambitious project: Namely, we really need a XR production calculator (in similar fashion to the X3 one).

Would you happen to know how to make something like that?
On the same day that you first replied to the thread, Fenhris replied to mention a project which produced an Excel-based production calculator.

Whilst the download links are not working in that thread now, Fenhris is still posting so it would probably make more sense to contact that person before making one from scratch.
Sorry, but Fenhris's reply was from July of last year. Since no production calculator has surfaced, I just assumed the project fell through.

I'll take a look at his thread and see if there's any updates...

Edit - Yeah looks like both file links are down and there has been no new post in his thread since August. :/

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Post by Ezarkal » Mon, 21. Mar 16, 14:53

A while ago I made an excel spreadsheet on how many production module of each wares each station had. It's not much, but it's a good quick reference to figure out which station would be the best to patch up the holes in your production.

I can post it later tonight if anyone's interested.
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Post by ZonedOut » Wed, 30. Mar 16, 05:57

Ok, folks I had a few free moments this weekend and tonight. Here's a set of csv files with a wares dump, and a station production module dump. There are also 2 .odf file with pivot tables from the data. This stuff needs a lot of work and if someone can suggest a better arrangement for the data (or even a format that would allow for an sql import) I can probably pretty easily accomplish it.

Unfortunately it's not as straight forward as you would think as many station segments have no production modules, some have multiple production modules, and some modules rotate between mfg multiple wares. Again, any thoughts on how to express all this are welcome!

I should have the station build info in a similar format in a few days.

****Needless to say this code is very immature at this point so please check for accuracy when/where possible.

https://www.dropbox.com/s/89fp1pc1ax4vf ... ts.7z?dl=0

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4.10 data file

Post by ZonedOut » Thu, 6. Jul 17, 22:32

Haven't played in a while, but since I have some time off this week I ran the 4.10 data files through:


https://www.dropbox.com/s/v8owdh05i8o31 ... xt.7z?dl=0

If anyone is still using them enjoy!

Sparky Sparkycorp
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Post by Sparky Sparkycorp » Thu, 6. Jul 17, 22:35

Very kind, thanks :)

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