[X3:AP] Worth repairing Aran before capture?
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[X3:AP] Worth repairing Aran before capture?
After hopping through many UFJD sectors in my Cobra, I've finally found the Aran.
Unfortunately, it's one of those with HP too low to capture.
I want to know, is it practical to try to repair it before capturing? I zapped it with a hundred bursts from my repair laser (I counted) and the boarding team only just made it through the hatch at the end (I think) of deck 3.
What concerns me is if boarding does damage based on percentage while repair is on points. It'll take forever just to raise the hull by a percent!
Should I keep trying to repair or try another UFJD sector?
Unfortunately, it's one of those with HP too low to capture.
I want to know, is it practical to try to repair it before capturing? I zapped it with a hundred bursts from my repair laser (I counted) and the boarding team only just made it through the hatch at the end (I think) of deck 3.
What concerns me is if boarding does damage based on percentage while repair is on points. It'll take forever just to raise the hull by a percent!
Should I keep trying to repair or try another UFJD sector?
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You need better marines. 100% engineering is neccessary to keep the Hull OK for boarding. Repairing in sector is futile if your crew isn't up to the task.
Winner of 350 Mil class of X-Verse Fleet Fest Italiano
Boycotting Steam since 2003
Boycotting Steam since 2003
Yeah, the Aran has a huge hull, which means a 1% repair can take 10's of minutes or more real time, which poorly trained marines can demolish in a few seconds.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
While my marines may not be at 100% engineering, many are at 4 star. Will that help?
Well, excluding the two marines that weren't 4 star engineers got the remaining marines past deck 4.
The suit repair laser can sustain a 10 second burst. So I only managed 200000 hp of repair with 100 bursts. I estimate it'll take 106.25 minutes, including time to skip in and out of my ship, to raise the hull by 25%. Will that be enough?
Also, out of the 12 marines that are going on the mission, only 1 has 2 star hacking while the rest are 4 star. Should I leave him out to improve the odds too?
Update: I did it! I judged that taking an hour to repair it with 240 blasts was worth trying and it proved to be enough. I got the ship with just 8% hull left!
Well, excluding the two marines that weren't 4 star engineers got the remaining marines past deck 4.
The suit repair laser can sustain a 10 second burst. So I only managed 200000 hp of repair with 100 bursts. I estimate it'll take 106.25 minutes, including time to skip in and out of my ship, to raise the hull by 25%. Will that be enough?
Also, out of the 12 marines that are going on the mission, only 1 has 2 star hacking while the rest are 4 star. Should I leave him out to improve the odds too?
Update: I did it! I judged that taking an hour to repair it with 240 blasts was worth trying and it proved to be enough. I got the ship with just 8% hull left!
It's completely unnecessary to jump in and out of your ship to recharge the repair laser. There's virtually no difference in repair points for a fully charged and 'uncharged' repair laser. The reason is that the repair laser's recharge rate keeps it running at full power even when it appears discharged. So just hold down the button and keep firing. Just make sure you don't do it for more than two hours or your spacesuit will run out of air.Jimmy C wrote:....
The suit repair laser can sustain a 10 second burst. So I only managed 200000 hp of repair with 100 bursts. I estimate it'll take 106.25 minutes, including time to skip in and out of my ship, to raise the hull by 25%. Will that be enough?...
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.