Mods that are reported as working with Versions 2.50 to 4.3x

The place to discuss scripting and game modifications for X Rebirth.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Zenchina
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Post by Zenchina » Tue, 26. Jul 16, 07:46

I just started to modding X Rebirth (I like to made mods which suits my game-play), so here is two for first test run. Would love to hear opinions and suggestions.

1. Focused Jump Drive
2. All those ships belongs to us

Cheers!

P.S.
Don't hit my head with club in start :) I didn't make mods since X3TC so i'm little rusty in X universe for now. So possible errors... could (but NOT should) emerge.
...Traveling without moving...
[ external image ]

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NZ-Wanderer
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Post by NZ-Wanderer » Wed, 27. Jul 16, 02:15

Thank you Zenchina, have added your two to the list, if you think I have put them in the wrong place please let me know where you think they should go.. :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

UniTrader
Moderator (Script&Mod)
Moderator (Script&Mod)
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Joined: Sun, 20. Nov 05, 22:45
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Post by UniTrader » Sun, 4. Sep 16, 16:19

i have another Addition :)

(Debug) 4.00 - Advanced Renaming (UniTrader)

Code: Select all

[color=Green](Debug)[/color] [color=#0066FF]4.00[/color] - [url=http://forum.egosoft.com/viewtopic.php?t=391670] Advanced Renaming (UniTrader) [/url]
fits best in the Category Fleet Managment i think :)
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)

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NZ-Wanderer
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Post by NZ-Wanderer » Sun, 4. Sep 16, 22:28

UniTrader wrote:i have another Addition :)
Thanks Uni, added to list... 8)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

ianrobo75
Posts: 309
Joined: Mon, 13. Aug 07, 11:47
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Post by ianrobo75 » Mon, 12. Sep 16, 05:19

Can I recommend this map from YOYOMAN:
http://forum.egosoft.com/viewtopic.php?t=389864
Win10 Home 64-bit, Intel i7-9750H @ 2.6GHz. NVidia GeForce RTX 2070 (8 GB). 16 GB ram.

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NZ-Wanderer
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Post by NZ-Wanderer » Mon, 12. Sep 16, 23:25

Map added to list, thank you :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

Andy_MB
Posts: 72
Joined: Fri, 24. Jul 15, 17:47
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Post by Andy_MB » Fri, 16. Sep 16, 15:06

Hi! can you add ?

(Debug) 4.00 - Mercenary (Andy_MB)

Code: Select all

[color=Green](Debug)[/color] [color=#0066FF]4.00[/color] - [url=http://forum.egosoft.com/viewtopic.php?t=382425] Mercenary  (Andy_MB) [/url]
Compatible w/ 3.5+
_____________

Loltak
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Joined: Sat, 22. Aug 09, 08:43
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Post by Loltak » Wed, 21. Sep 16, 23:37

Hi,
just saw that my "Inventory Crafts Items Marked" is indicated compatible 3.6 but it is fully 4.0 compatible.
No a big issue but it could be useful to be accurate.

Anyway, thanks for maintaining the list :)

Bye
X4: Fondations Vanilla all extension.
Casual ineffective player at slow pace

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NZ-Wanderer
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Post by NZ-Wanderer » Fri, 23. Sep 16, 22:51

New one added, and old one updated to latest 4.00 list :)
Sorry for late update, but for some reason my email client decided to mark egosoft as junk mail and I only just found them...
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

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NZ-Wanderer
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Post by NZ-Wanderer » Wed, 16. Nov 16, 20:15

Updated: Fixed a couple of mistakes I found and added a mod which looks interesting :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

w.evans
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Post by w.evans » Wed, 16. Nov 16, 20:48

NZ-Wanderer wrote:and added a mod which looks interesting :)
tried to look for it, but i give up. which is the mod you added that looks interesting?

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NZ-Wanderer
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Post by NZ-Wanderer » Wed, 16. Nov 16, 20:52

w.evans wrote:tried to look for it, but i give up. which is the mod you added that looks interesting?
Here ya go :)

(Debug) 4.00 - Upgrade All Button (lenjoj)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

w.evans
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Post by w.evans » Thu, 17. Nov 16, 07:48

oh, cool

w.evans
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Post by w.evans » Sat, 19. Nov 16, 23:57

new tiny mod:

Trade Relations

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NZ-Wanderer
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Post by NZ-Wanderer » Sun, 20. Nov 16, 02:01

w.evans wrote:new tiny mod:
Trade Relations
Tiny update done to list :lol:
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.


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NZ-Wanderer
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Post by NZ-Wanderer » Sat, 26. Nov 16, 20:55

List updated :)
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

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alexalsp
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Post by alexalsp » Thu, 15. Dec 16, 21:08

4.10 beta 3

Universe Changes/Graphics
(Debug) 4.10 beta 3 - Smaller Sun for DeVries (Rubini)

Combat Extensions
(Debug) 4.10 beta 3 - Miscellaneous IZ Combat Tweaks (w.evans)
(Debug) 4.10 beta 3 - Miscellaneous OOZ Combat Tweaks (w.evans)

Trading Management / Trading
(Debug) 4.10 beta 3 - Galaxy Station Range (YorrickVander)
(Debug) 4.10 beta 3 - Yet Another Trader (YAT V2 Not for versions before 4.0) (YorrickVander)

HUD / Interface Changes
(Debug) 4.10 beta 30 - Observation Deck (42parsec)
(Debug) 4.10 beta 3 - Sidebar Extension (Phipsz)

NPC Changes
(Debug) 4.10 beta 3 - AutoCrew (pref)
(Debug) 4.10 beta 3 - - Show skills (StormMagi)
(Debug) 4.10 beta 3 - Yorrick's Yisha (YorrickVander)

Convenience Changes / Interaction
(Debug) 4.10 beta 3 - Exploration Light (NodusCursorius)
(Debug) 4.10 beta 3 - Show Balance (Litauen)

Fixes
(Debug) 4.10 beta 3 - Better Station Scan Mode (Rubini)

Gameplay Changes and/or Cheats
(Debug) 4.10 beta 3 - Add M/S Ships Class (aladinaleks)
(Debug) 4.10 beta 3 - Builder Ship Speed (aladinaleks)
(Debug) 4.10 beta 3 - Canteran ship pack (beaver1981)
(Debug) 4.10 beta 3 - Cargo Dron Plus (aladinaleks)
(Debug) 4.10 beta 3 - Cheat Menu X Rebirth (aladinalrks)
(Debug) 4.10 beta 3 - DeVries Builder Ship Upgrade (eMYNOCK/alexalsp)
(Debug) 4.10 beta 3 - Hunter Ships (aladinaleks)
(Debug) 4.10 beta 3 - Kit Fix (aladinaleks)
(Debug) 4.10 beta 3 - More Crew (Euclid)
(Debug) 4.10 beta 3 - No Jump Fuel for Player Ships (Escaflow)
(Debug) 4.10 beta 3 - Open Map Universe (aladinaleks)
(Debug) 4.10 beta 3 - Redesign Ships - (aladinaleks)
(Debug) 4.10 beta 3 - Station Engineers (w.evans)
(Debug) 4.10 beta 3 - Super Transport (aladinaleks)
(Debug) 4.10 beta 3 - Toride Builder Ships (eMYNOCK) (*HoL required)
(Debug) 4.10 beta 3 - Traitor ROV many mines (aladinalrks)
(Debug) 4.10 beta 3 - Upgrade All Button (lenjoj)
(Debug) 4.10 beta 3 - Xenon Hunt 3 (aladinaleks)

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NZ-Wanderer
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Post by NZ-Wanderer » Fri, 16. Dec 16, 00:00

Many thanks for that alexalsp much appreciated, I will have to try to make time to get on the game myself as well to see what's working or not, but with Xmas coming up it could be difficult...

List updated to v4.10x
Link to the list of Mods working in X4-Foundations and also Link to the list of Mods working in X-Rebirth

NOTE: I play with a modded game, so any reports I make outlining suggestions/problems/bugs/annoyances, are made with mods installed and running.

Loltak
Posts: 251
Joined: Sat, 22. Aug 09, 08:43
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Post by Loltak » Fri, 30. Dec 16, 11:36

Hi,
at this time I've detected no issue with patch 4.10 beta 4 :

Gameplay Changes and/or Cheats
(Debug)4.00 - Inventory Craft Items Marked (Loltak)

Bye

Edit : Seems to work
Trading Management / Trading
4.00 - Extra Surplus Info (jth)
4.00 - Trade Menu Cargo Hold Filter (blackmilan)
X4: Fondations Vanilla all extension.
Casual ineffective player at slow pace

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