Im using X3 Editor to modify tlasers and tbullet accordingly, and im also using the mars t file so that it uses my custom weapons and i have had no issues getting it to work with the custom lasers i have made so far, but I cannot figure out what is going on with this particular weapon.
All I have done is modified a gauss weapon and increased its speed and lifetime in tbullets to an extent where the effective range would be around 60km. Im only using this custom bullet entry with a custome laser entry and pairing them up accordingly, and putting that into mars as usual which appears to work with my other custom weapons.
However, in game this weapon will not fire beyond 15-20km and I cant figure out why. it certainly does fire but mars has trouble using it at its effective range of around 50km. Is mars just not able to use weapons that have this range or speed, or maybe its because the laser im using is a modified gauss tlaser entry or something I just cant figure it out. Any advice or help would be appreciated. Also Im looking for modding resources having to do with custom weapons and weapon effects/particles. Once again thanks.
Edit: also what are some ways to increase the accuracy of a weapon?
Need help modifying weapon
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- DrBullwinkle
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The game has some hard-coded limits on bullet range, presumably to control the number of bullets in flight, which is the single most important performance factor during large battles.
I don't know the exact rules, and I do know that MARS bends the rules slightly.
I am surprised that you got 15-20km range, TBH. I would have expected a hard limit closer to 10km.
So consider yourself lucky.
I don't know the exact rules, and I do know that MARS bends the rules slightly.
I am surprised that you got 15-20km range, TBH. I would have expected a hard limit closer to 10km.
So consider yourself lucky.
Peace through superior firepower
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