And this is exactly why i love it - it has that MMO feel to it since stuff happens around you even if you're not there.Nanook wrote:having to run a multitude of scripts concurrently, for nearly every object in the game, whether the player is around or not. The universe is in constant motion, and most of that motion takes place outside of the player's immediate view
I know about the CPU thing and that's why I don't expect any issues since I have pretty much a top-of-the-line CPU. And when I see a drastical decrese in FPS, I really can't be expected to have a more powerful rig than the one I already own.
Then again - I did notice how a game restart brings the performance up by quite a lot. Especially when I've been flying around for a few hours.
Also - feel free to take my performance nagging with a bit of reserve - I'm used to locked 60FPS and when i see it dropping down to 30ish I consider it a bad thing, while some people are lucky to even have 30fps and consider it very much playable