How to edit how a station appears
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- Posts: 6
- Joined: Sat, 25. Jul 15, 18:29
How to edit how a station appears
How do I edit so the Player HQ, has the same texture as the USC Orbital Patrol Base? I have X3 Editor 2 Installed along with the 3D model Viewer.
... you need a 3d software that can actually edit an object (your "viewer" can't)
examples: blender, 3dsmax, ... gmax
to make the object file compatible with these programs & to finally make your edited files X3 compatible, you need:
http://dbox2.doubleshadow.wz.cz/
http://yagg.doubleshadow.wz.cz/
to find out which file you need to edit, open types\TDocks with X3E2, click on the headquarters entry: in "scene" is the path (folder: objects\.) to the scene file -> extract that file & find in that file a path to a ".bob" file (models are bob, scenes are .bod)
(hq model file: objects\stations\others\argon_player_headquarter_scene.bob)
examples: blender, 3dsmax, ... gmax
to make the object file compatible with these programs & to finally make your edited files X3 compatible, you need:
http://dbox2.doubleshadow.wz.cz/
http://yagg.doubleshadow.wz.cz/
to find out which file you need to edit, open types\TDocks with X3E2, click on the headquarters entry: in "scene" is the path (folder: objects\.) to the scene file -> extract that file & find in that file a path to a ".bob" file (models are bob, scenes are .bod)
(hq model file: objects\stations\others\argon_player_headquarter_scene.bob)
To err is human. To really foul things up you need a computer.
Irren ist menschlich. Aber wenn man richtig Fehler machen will, braucht man einen Computer.
Mission Director Beispiele
Irren ist menschlich. Aber wenn man richtig Fehler machen will, braucht man einen Computer.
Mission Director Beispiele
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- Posts: 6
- Joined: Sat, 25. Jul 15, 18:29