[X3LU] Mayhem 3.21b
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Not me.Joubarbe wrote:* Rage quits *
...
If someone manage to survive day 2 as Intruder, please let me know!
I tried it for an hour, thought it was tedious but interesting.
Built a sanctuary, saw the OCV spawn everywhere. Nope, not for me.
I returned to my OCV hunter game and ejected the jumpdrives from all my ships except the player ship. It's very interesting.
The thing is with the no jumpdrive option is that several features become obsolete. Like reapers, MLCC (?), universal traders, capturing bailed ships (since there are the other corporations claiming them). Too much for me.
I'm naturally unfriendly sometimes. Don't take what I say too badly.
This No jumpdrive feature is not really serious in the current state of Mayhem. To be acceptable, I would need to rethink several parts of the game. But still, I'm surprised to see that I enjoy it in its very simple implementation. Not having to wonder about fuel and e-cells is a delight!
The OCV's global invasion in Intruder does not last very long (they eventually get killed by all military and battle group ships). It creates a very chaotic early-game, and luck is an important part of success in this gamestart...
The OCV's global invasion in Intruder does not last very long (they eventually get killed by all military and battle group ships). It creates a very chaotic early-game, and luck is an important part of success in this gamestart...
Lag of death.
Is there some way to remove the random asteroids (debris) from a sector?
I'm curious if the asteroids or something? screwed one of the sectors in my
game up.
Mists of Elysium lags (no visible HUD) bad. It seems to bottleneck on the CPU
usage. The GPU actually throttles down and the CPU stays pinned at 17%
which is an entire core at 100%. (6 cores I7 8700k@5ghz)
I haven't had any other issues with lag in the game. The computer I'm using is
an absolute beast. I've had thousands of missiles/projectiles on screen and a TON of
ships and never seen this HUD-killing slide show lag. (I've played a whole LU game too)
The only odd thing I noticed about Mists itself is the asteroid/debris spawn in the middle.
I've warped there a handful of times thinking I crashed and if I pull the
camera away from the middle of the map things clear up and I can jump out.
If you want to look at the sector Joubarbe it's in the same save game I sent
you in your PM box.
Ophidian
I'm curious if the asteroids or something? screwed one of the sectors in my
game up.
Mists of Elysium lags (no visible HUD) bad. It seems to bottleneck on the CPU
usage. The GPU actually throttles down and the CPU stays pinned at 17%
which is an entire core at 100%. (6 cores I7 8700k@5ghz)
I haven't had any other issues with lag in the game. The computer I'm using is
an absolute beast. I've had thousands of missiles/projectiles on screen and a TON of
ships and never seen this HUD-killing slide show lag. (I've played a whole LU game too)
The only odd thing I noticed about Mists itself is the asteroid/debris spawn in the middle.
I've warped there a handful of times thinking I crashed and if I pull the
camera away from the middle of the map things clear up and I can jump out.
If you want to look at the sector Joubarbe it's in the same save game I sent
you in your PM box.
Ophidian
Here it is, hope it is just an off-by-one problem!Joubarbe wrote:Hmm send a save, I'll look into it.
[EDIT] I got it after owning 67 sectors.
However, my Argon rep dropped from 10 to 8!!!!!
Now, I can call it mission accomplished!!!!
I guess you're right. I was just trying to think of possible problems that not having jump drives would present. Thinking back it seamed that if you jump into a sector and a battle group comes through the gate behind you that there might be some collision issues. But like you said, without the quantum extension that is what happens anyhow. I just wasn't thinking it through enough.Joubarbe wrote:How is it different from jumpdrive on? When there's no quantum, they all jump at a jumpgate, so... Not sure to understand the question.
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Re: Lag of death.
I've had this happen a couple of times in different sectors, cant remember which ones ( one might have been reservoir of tranquility) but both times there was a large race fleet there.Ophidian wrote:Is there some way to remove the random asteroids (debris) from a sector?
I'm curious if the asteroids or something? screwed one of the sectors in my
game up.
Mists of Elysium lags (no visible HUD) bad. It seems to bottleneck on the CPU
usage. The GPU actually throttles down and the CPU stays pinned at 17%
which is an entire core at 100%. (6 cores I7 8700k@5ghz)
I haven't had any other issues with lag in the game. The computer I'm using is
an absolute beast. I've had thousands of missiles/projectiles on screen and a TON of
ships and never seen this HUD-killing slide show lag. (I've played a whole LU game too)
The only odd thing I noticed about Mists itself is the asteroid/debris spawn in the middle.
I've warped there a handful of times thinking I crashed and if I pull the
camera away from the middle of the map things clear up and I can jump out.
Ophidian
I have then jumped into those sectors later after the fleet has gone and no problem.
I put it down to the size of the fleet and im using the faster/balance mod so thought that might have contributed.
But, like Ophidian have had larger fleets/battles in sectors without the same problem occuring
Do Hippos Eat Giraffes?
Joubarbe wrote:I've just crossed Mists of Elysium without any single lag.
Try it without the Bounty shit. Asteroids wouldn't cause that; the worst it can do is to appear through a station.
You didn't change anything about the map right?
Nope. Nothing changed since the savegame I had sent you.
There isn't even a very large fleet in the center.
The "bounty shit" causes performance problems? On a note for that bounty
mod there is a note "Bounties are removed when a ship bails." that doesn't
seem to work properly.
I had a super nice ship bail yesterday and it had the bounty attached still.
Had to jump it to a shipyard and sell it.
Is there an easy disable for it or do I have to sort out the offending files from
the .rar file and remove them?
EDIT: Restarting the client fixed the problem with the sector. Whatever is causing
the lag can be fixed by restarting the client.
I rebooted my machine et voila ... No more issues with that sector.
Is this the effects of the bounty system running for a long time or? There is a small
fleet there with bounties
https://imgur.com/a/TrgzXHc
Here's a link to the sector image.
Thanks again
Holy f*cking cow this savegame... 11 days... Congrats man! I hope you don't have a wife or any responsibility.VincentTH wrote:Here it is, hope it is just an off-by-one problem!Joubarbe wrote:Hmm send a save, I'll look into it.
[EDIT] I got it after owning 67 sectors.
However, my Argon rep dropped from 10 to 8!!!!!
Now, I can call it mission accomplished!!!!
(and all these DAs!!)
(you have 204 messages waiting by the way:))
Last edited by Joubarbe on Sat, 21. Apr 18, 12:43, edited 1 time in total.