Music for fights

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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BlackArchon
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Music for fights

Post by BlackArchon » Wed, 12. Aug 15, 13:02

Hi there! I haven't yet found out where a mod (or AP vanilla) defines the possible music soundtracks when you are in a fight. Where is this?

Xenon_Slayer
EGOSOFT
EGOSOFT
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Post by Xenon_Slayer » Wed, 12. Aug 15, 13:32

Unfortunately, that's hardcoded. What you can do is replace/rename the tracks themselves.

The ID's are: 1001, 1002, 1003, 1004, 1005, 8130, 8131, 8132, 8133, 8135, 8210 and 8227.

BlackArchon
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Post by BlackArchon » Wed, 12. Aug 15, 17:57

Thanks for your reply! Any idea why (or how) Litcube seems to be able to override this hardcoded behaviour?

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Joubarbe
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Post by Joubarbe » Wed, 12. Aug 15, 18:10

Many Litcube's features are hardcoded. He's a famous hacker. Wanted in most countries.

"The Hacker In White Socks", they call him. Dangerous man.

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