Post
by UniTrader » Wed, 30. Sep 15, 23:12
you should see the whole picture, not just a small part of it.
i have moved all Components of the Skunk by exactly the same vector, so relative positions stay the same, just the pivot moves. if you only use the changed CP coordinates and not move the other parts its obvious that the CP ends up outside of the Ship
PS hint: there is an xsl file inside this Mod which was used to generate the related diff file - it should also work for other Variants of the Skunk if you want to move it by a diffrent vector
made it simply changeable because i wasnt sure if my initial vector really fits or if i would have to do it over..
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help