How to change satellite's / adv. satellite's / scanner radar range?
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How to change satellite's / adv. satellite's / scanner radar range?
OK, I admit I am near-noob when modding X3AP, and I completely failed to understand how can I increase the range of my satellites, or even range of my duplex / triplex / etc scanners. I have looked into Tships and found both satellite and advanced satellite, but I can't find how to change their radar range. I bet I can find duplex / triplex in ware files but again, no idea what to change. I guess it's located in some other file that I can't find.
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its the globals file you are looking for
do not modify the scanner ranges on sats or ship scanners. every time i have tried it, it results in a game crash when zooming in on the sector map.
the only workaround i found was to increase the stations sensors and leave the rest of them alone. just add two zero's to the station scanner entry and you'll get extremely long range coverage
*edit for spelling
do not modify the scanner ranges on sats or ship scanners. every time i have tried it, it results in a game crash when zooming in on the sector map.
the only workaround i found was to increase the stations sensors and leave the rest of them alone. just add two zero's to the station scanner entry and you'll get extremely long range coverage
*edit for spelling
the four most important things iv'e found out,
1, your birth certificate is an apology letter from the condom factory.
2, dont argue with an idiot, he will drag you down to his level and beat you with experiance.
3, if gods watching us, the least we can do is be entertaining,
4, Better to remain silent and be thought a fool, than to speak and remove all doubt.
1, your birth certificate is an apology letter from the condom factory.
2, dont argue with an idiot, he will drag you down to his level and beat you with experiance.
3, if gods watching us, the least we can do is be entertaining,
4, Better to remain silent and be thought a fool, than to speak and remove all doubt.
I have extracted globals.pcx with X3 Editor 2, edited the globals.txt - greatly increasing the scan range on satellites and ship equipment - and even increased comm range to 200km, because, frankly, it was always unrealistic how close you had to be to speak with someone in space.
Then I added the file back into the cat file and voila - game is running, radar range is greatly increased.
Mission accomplished. Now if I only could turn my satelites invisible to spy on those pesky xenons and pirates
OP, I know, but very useful
Thanks for help.
Then I added the file back into the cat file and voila - game is running, radar range is greatly increased.
Mission accomplished. Now if I only could turn my satelites invisible to spy on those pesky xenons and pirates
OP, I know, but very useful
Thanks for help.
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- Posts: 1016
- Joined: Wed, 4. Feb 04, 17:37
About turning your satellites invisible: Gazz has done something similar to the lasertowers. Maybe you can adopt his solution: http://forum.egosoft.com/viewtopic.php?t=127826
I'm reasonably, but not totally, sure that Gazz's mod despawns the laser towers until enemies are near, which means you cant do the same thing with satilties.
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"One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."
―Farengar Secret-Fire
"One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."
―Farengar Secret-Fire