Connecting Terran Station

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firefightervf06
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Connecting Terran Station

Post by firefightervf06 » Wed, 4. Jan 17, 08:00

Hello all, I have the script that adds the extra terran station and I want to make a couple missile complexes. I noticed that the cck will not have an option for the stations I've deployed. Is there a work around or am I doing something wrong? Thanks.

Raider480
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Post by Raider480 » Wed, 4. Jan 17, 08:10

My first guess is that the stations might be too far away. Terran stations, in particular, have _huge_ collision boxes around them, because they are so large.
What is the distance between the stations you are trying to connect? What types of stations are they? What do they look like? What mod did you get them from?

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X2-Illuminatus
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Post by X2-Illuminatus » Wed, 4. Jan 17, 09:13

Note that Terran NPC and Player stations have different model files. NPC stations are usually way bigger and are not designed to be connected to each other. Therefore make sure that the script you are using provides the player Terran stations, and not simply adds the NPC stations for sale.
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firefightervf06
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Post by firefightervf06 » Wed, 4. Jan 17, 12:50

I was using the "add stations" script. So it must have been that they were designed to not be used by the player. I'm trying the ATF shipyard script now. And they were plenty close together, thanks though!

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