i still wonder where people get the idea there was anything fixed from X3 to XR - they have no technical relation to each other since XR is a rewrite from scratch.Slashman wrote:This is indeed the bottom line. My only true worries are that I've heard Bernd state with absolute confidence that they had fixed the AI pathing issues before Rebirth launched.Ketraar wrote:
AI is crucial, unlike pilotable cap ships, as its core to ANY play style, this should be simple to understand.
MFG
Ketraar
I really don't want to have to wait for X5/XR3 to maybe get a good flight AI. I'm getting on in years...
also you should adjust your scale a bit.. there isnt just a "fixed pathing" switch with the States fixed (white) and not fixed (black), but many, many levels of grey between X3 and perfect pathing.. in XR Big Ships can at least circumnavigate a station exactly in a straigth path to their destination*, and small Ships even fly through the Geometry of it. In X3 they would just fly back and forth till the Station isnt blocking their way anymore.
*it my "fail" if a second Station is in their circumnavigating path