Marines and Boarding questions
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Boarding calculations have had a couple of substantial chances post-release. I'd guess that in this case, the text on Rougey's site predates changes that increased difficulty.
Thanks for noting the 4.0-era Xenon K text. I'll find and fix that (edit: fixed).
Thanks for noting the 4.0-era Xenon K text. I'll find and fix that (edit: fixed).
Last edited by Sparky Sparkycorp on Mon, 10. Jul 17, 08:54, edited 1 time in total.
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Re: Marines and Boarding questions
A ship that just shoots stuff.Sinxar wrote:
What does the FIGHT ship designation mean exactly?
s/m ships with the FIGHT designation have no cargo space at all
l/xl ships have a 10000 unit fuel bay
all other ships will have a TRADE, MINE or BUILD designation
m ships will have cargo space (and usually 0 weapons)
l/xl ships will have both a 10k fuel bay, a seperate cargo bay and can have a limited weapons loadout
If you have the Teladi DLC there is a FIGHT ship that also has a limited cargo bay, afaik it exists purely to justify the PRIVATEER flag the 2 pirate factions have for hostile actions with limited/zero consequences in relations with the Teladi.
Re: Marines and Boarding questions
In addition, ship designation will affect how hostile factions will react towards your ships. Factions with whom you're at -10 relation or worse will shoot your FIGHT ships on sight, but they won't shoot at your TRADE ships until you hit -20 relations.RodentofDoom wrote:A ship that just shoots stuff.Sinxar wrote:
What does the FIGHT ship designation mean exactly?
s/m ships with the FIGHT designation have no cargo space at all
l/xl ships have a 10000 unit fuel bay
all other ships will have a TRADE, MINE or BUILD designation
m ships will have cargo space (and usually 0 weapons)
l/xl ships will have both a 10k fuel bay, a seperate cargo bay and can have a limited weapons loadout
If you have the Teladi DLC there is a FIGHT ship that also has a limited cargo bay, afaik it exists purely to justify the PRIVATEER flag the 2 pirate factions have for hostile actions with limited/zero consequences in relations with the Teladi.
Humans are deuterostomes, which means that when they develop in the womb the first opening they develop is the anus.
This means that at one point you were nothing but an asshole.
Some people never develop beyond this stage.
This means that at one point you were nothing but an asshole.
Some people never develop beyond this stage.
Re: Marines and Boarding questions
Neither of those answer the actual question though (the quoted one is slightly out of context).Ezarkal wrote:In addition, ship designation will affect how hostile factions will react towards your ships. Factions with whom you're at -10 relation or worse will shoot your FIGHT ships on sight, but they won't shoot at your TRADE ships until you hit -20 relations.RodentofDoom wrote:A ship that just shoots stuff.Sinxar wrote:
What does the FIGHT ship designation mean exactly?
s/m ships with the FIGHT designation have no cargo space at all
l/xl ships have a 10000 unit fuel bay
all other ships will have a TRADE, MINE or BUILD designation
m ships will have cargo space (and usually 0 weapons)
l/xl ships will have both a 10k fuel bay, a seperate cargo bay and can have a limited weapons loadout
If you have the Teladi DLC there is a FIGHT ship that also has a limited cargo bay, afaik it exists purely to justify the PRIVATEER flag the 2 pirate factions have for hostile actions with limited/zero consequences in relations with the Teladi.
The question was about this:
X Rebirth Wiki wrote:Since version 4.0 it is possible to board mission spawned Xenon K (but not I?) FIGHT ships.
Note how it stated specifically that it had to be a FIGHT Xenon K, as if there were other variants such as THINK and BUILD or PROTECT mission spawned ones that were somehow different. (they aren't)Sinxar wrote:What does the FIGHT ship designation mean exactly?
It doesn't matter regardless, it is unboardable anyway.
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Re: Marines and Boarding questions
[quote="Sinxar"
Neither of those answer the actual question though (the quoted one is slightly out of context).
The question was about this:
It doesn't matter regardless, it is unboardable anyway.[/quote]
I don't think your question was as specific as you may think.
They helpfully answered the question you wrote and it's a bit of leap for us to realise you meant "Why has the Xenon K been called "Xenon K FIGHT ship"?".
To which I'd reply, it may have seemed a bit verbose but it wasn't inaccurate. It did provide game-mechanic relevant info to readers that were not familar with the ship from past games.
Neither of those answer the actual question though (the quoted one is slightly out of context).
The question was about this:
X Rebirth Wiki wrote:Since version 4.0 it is possible to board mission spawned Xenon K (but not I?) FIGHT ships.
Note how it stated specifically that it had to be a FIGHT Xenon K, as if there were other variants such as THINK and BUILD or PROTECT mission spawned ones that were somehow different. (they aren't)Sinxar wrote:What does the FIGHT ship designation mean exactly?
It doesn't matter regardless, it is unboardable anyway.[/quote]
I don't think your question was as specific as you may think.
They helpfully answered the question you wrote and it's a bit of leap for us to realise you meant "Why has the Xenon K been called "Xenon K FIGHT ship"?".
To which I'd reply, it may have seemed a bit verbose but it wasn't inaccurate. It did provide game-mechanic relevant info to readers that were not familar with the ship from past games.
A little reading comprehension goes a long way
I wasn't being rude about it, just pointing out that isn't what I asked. It is fine if someone sees the part that is in all caps and immediately assumes I am asking in general without actually reading the post. FIGHT is in all caps (not screaming, going by wiki and ingame) and is understandable if their eyes jumped straight to that sentence. So that's why I didn't make a big deal out of it as it was an innocent mistake.
Not sure how much more clear I could have made it.Sinxar wrote:My last question I can think of right now is regarding the Xenon K. The wiki statesWhat does the FIGHT ship designation mean exactly?X Rebirth Wiki wrote:Since version 4.0 it is possible to board mission spawned Xenon K (but not I?) FIGHT ships.
I wasn't being rude about it, just pointing out that isn't what I asked. It is fine if someone sees the part that is in all caps and immediately assumes I am asking in general without actually reading the post. FIGHT is in all caps (not screaming, going by wiki and ingame) and is understandable if their eyes jumped straight to that sentence. So that's why I didn't make a big deal out of it as it was an innocent mistake.
Hi,
There are purposes defined on the ship (and drone) assets, namely:
With regard to the wiki (couldn't find that particular line, by the way. possibly edited since you quoted it?), there used to be a rumor that some Xenon Ks were boardable while some weren't, and there were a few variations to that rumor, one of which was that mission-spawned ships were boardable, but job ships weren't. (Or the other way around.) It is possible that the particulars of how a ship was set up before spawning could prevent it from being boarded (although, to be honest, couldn't think of any off-hand), but the bug was that the ship type itself was set to be capturable. This has been fixed in 4.10.
There are purposes defined on the ship (and drone) assets, namely:
so i would expect mention of a fight ship would refer to a ship that has the appropriate tag. In the forum, it could also refer to a ship that fights, of course.common.xsd wrote:<xs:enumeration value="objectpurpose.trade" />
<xs:enumeration value="objectpurpose.fight" />
<xs:enumeration value="objectpurpose.build" />
<xs:enumeration value="objectpurpose.mine" />
<xs:enumeration value="objectpurpose.hack" />
<xs:enumeration value="objectpurpose.scan" />
With regard to the wiki (couldn't find that particular line, by the way. possibly edited since you quoted it?), there used to be a rumor that some Xenon Ks were boardable while some weren't, and there were a few variations to that rumor, one of which was that mission-spawned ships were boardable, but job ships weren't. (Or the other way around.) It is possible that the particulars of how a ship was set up before spawning could prevent it from being boarded (although, to be honest, couldn't think of any off-hand), but the bug was that the ship type itself was set to be capturable. This has been fixed in 4.10.
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In case it helps, any "Xenon K Fight" reference is redundant, as all Xenon Ks are fight-specialised, there are no trading or mining Xenon Ks - this likely contributed to the confusion.
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Boron passenger: "You must hurry - my testicles are drying out!"
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Born on Lave, raised on Freeport 7...
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The Write Stuff