Looking for help with ship model editing
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Looking for help with ship model editing
Heya, with the help of Cycrow and his Package Creator, I've managed to create a couple of .xps ship to add to x3tc. All stats and performance work great, however the original model is a gigantic (in game) M2, and I'm looking to scale it down to an M6 Corvette size. I've gotten so far as to importing the shipScene .bod into Gmax/Dbox but any changes I make there do not transfer over to the ship in game when repackaged. I believe I have to scale down the shipModel.pbb but I can't figure out how to open it let alone edit it. Any help would be appreciated! Cheers!
you could just remove the .pbb file if you also provide the model in another format - the game uses the mesh files in this order (not sure about the middle two though):
.pbb
.pbd
.bob
.bod
so if you remove the .pbb it should use the .pbd instead, if not present the .bob etc...
.pbb
.pbd
.bob
.bod
so if you remove the .pbb it should use the .pbd instead, if not present the .bob etc...
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Unfortunately I only have the .pbb file to work with. What software is used to edit .pbb files?
*EDIT* Haha, after some searching, I now see that .pbb is an archive! So using info I got from elsewhere on this forum, I extracted the model from the .pbb using winrar, renamed the extracted file to .bob, converted the .bob to .bod using X3 Editor 2, imported the new .bod file to Gmax/Dbox, and voila!!!! I have an editable model!!!
Taking your advice UniTrader, I repackaged the .xps with the new .bod file, that did actually work, awesome.
For some reason now, I have the .bod open in Gmax and I have no problem scaling it down to a more usable size for me, but NOW I can't seem to get it to export out from Dbox! Any tips here?
*EDIT* Haha, after some searching, I now see that .pbb is an archive! So using info I got from elsewhere on this forum, I extracted the model from the .pbb using winrar, renamed the extracted file to .bob, converted the .bob to .bod using X3 Editor 2, imported the new .bod file to Gmax/Dbox, and voila!!!! I have an editable model!!!
Taking your advice UniTrader, I repackaged the .xps with the new .bod file, that did actually work, awesome.
For some reason now, I have the .bod open in Gmax and I have no problem scaling it down to a more usable size for me, but NOW I can't seem to get it to export out from Dbox! Any tips here?