Code: Select all
<find_ship groupname="$aShips" space="player.cluster" known="true" masstraffic="false" multiple="true" class="[class.ship_l, class.ship_xl]">
Code: Select all
<clear_group group="$aShips"/>
or / and
<clear_list list="$aShips"/>
<remove_value name="$aShips"/>
...
load gamet and looking for ships in the DV - everything is fine. Found ships that are present in the DV
Clear the list of objects
I fly/jump to OL.
Again looking for ships
And the list contains the old list (DV) + new ones from the OL.
The list is replenished for all clusters.
Cleared only when the game is loaded.
What can I do to make the command work only on the 1 cluster in which the player is located?
Thanks!