Thanks
M0 battleship
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M0 battleship
Can anyone tell me where the M0 battleship is please.
If anyone can could they put in the directions in a spoiler section so that it doesn't ruin anything for others.
Thanks
Spoiler
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Ihear it is in one of the xenon sectors.
Thanks
the only way that my question can be answered is by thourougly exploring every sector in the X2. Even so i think that it would be pointless mensioning M0's in the manual and the fact that it is not known if there are any left after the xenon war. I mean there must of been a good reason of mensioning M0's from the Xenon war in the types of ships section. To me this suggests that there must be one somewhere in the X2 universe and the obvious place would be in the xenon sectors. So really it can't be bull****. If you can prove to me that i am wrong, then you can say that it is bull****. But if you can't then keep ur god damn thoughts to yourself.
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Sorry if we misunderstood you.degu wrote:I think everyone misunderstood me. sorry . I didn't mean xenon M0's, i meant argon ones or perhaps another friendly race, but not an Xenon. I knew that they didn't exist. I appologise for my angry moment.
To answer your question- nope, there are no M0s other than the Khaak and Xenon one. The Khaak one is the only one in X2.
The reason for the mention of the M0 in the manual is because they have existed in the past (the Xenon one in XT and XBTF) and they will exist in the current game(The Khaak one in X2). This gives the player a little bit of foreshadowing on events to come within the plot of X2.
any M0 would be nice in X2, except for the Khaak one...they require other ships to power up their main weapon...
what you really want is something with a built in main weapon that takes a while to charge (and you need to be stationary) and it destroys any space station in 1 shot...or half a shot...
or maybe the main weapon could be a large plasma ball, that you then shoot again and it blows up, destroying all ships within the blast (M3 to M5 at least)
what you really want is something with a built in main weapon that takes a while to charge (and you need to be stationary) and it destroys any space station in 1 shot...or half a shot...
or maybe the main weapon could be a large plasma ball, that you then shoot again and it blows up, destroying all ships within the blast (M3 to M5 at least)
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Tommy Gun wrote:
good plan but if you weren't thinkin ut when you wrote that i'm amazed. there are some powerfull sounding weapons coming out for the expansion pack though, just finished reading the latest newsletter, check it out if you haven't
Mkiller
*coughunrealtournamentcough*or maybe the main weapon could be a large plasma ball, that you then shoot again and it blows up, destroying all ships within the blast
good plan but if you weren't thinkin ut when you wrote that i'm amazed. there are some powerfull sounding weapons coming out for the expansion pack though, just finished reading the latest newsletter, check it out if you haven't
Mkiller
gimmie good old fashioned space shooter lasers any day.
Although I do think we need more variation between weapons and ships. an M0 would be cool if implemented correctly. Obviously huge cost but maybe some sort of maintenance fee so if you want to keep and maintain it then you really do have to have a huge empire
Although I do think we need more variation between weapons and ships. an M0 would be cool if implemented correctly. Obviously huge cost but maybe some sort of maintenance fee so if you want to keep and maintain it then you really do have to have a huge empire
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The skymine combo is SO much fun to use in UT2004 on that truck, whatever its called. Fun to blanket an area with plasma balls, shoot one, and everyone dies. But as for an M0 weapon, maybe a weapon like the Doctor Device from Ender's Game (good book) would be good. For those who haven't read it, what this weapon does is it shoots a beam at one ship, which then shoots off to other nearby ships, using their own mass to implode on themselves and be destroyed. The only way the aliens could counter this in the book was to use loose formations where the beam couldn't jump. At the end it's used to blow up a planet, and everyone dies from the giant explosion. pretty cool.Mkiller wrote:Tommy Gun wrote:*coughunrealtournamentcough*or maybe the main weapon could be a large plasma ball, that you then shoot again and it blows up, destroying all ships within the blast
good plan but if you weren't thinkin ut when you wrote that i'm amazed. there are some powerfull sounding weapons coming out for the expansion pack though, just finished reading the latest newsletter, check it out if you haven't
Mkiller
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AMD Athlon 64 3700+
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how about a gun that fires a big ball of magnetism into large groups of enemy ships, thus drawing them together and making them collide with each other, destroying the smaller ones and damaging some of the larger ones?
it would be pretty useful when you cant be bothered to clear up all the small ships left behind in a xenon sector after you've taken out the caps.
it would ofcourse only work in your m1's, giving people more of an incentive to buy a class of ship which seems pretty useless to me otherwise.
Mkiller
it would be pretty useful when you cant be bothered to clear up all the small ships left behind in a xenon sector after you've taken out the caps.
it would ofcourse only work in your m1's, giving people more of an incentive to buy a class of ship which seems pretty useless to me otherwise.
Mkiller
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jack morphew wrote:Come to think of it, why don't the friendly races build their own M0s? They could have multiple docking/undocking bays (No more M1 problems) and the same/more firepower than an M2. Would make a great flagship.
the amount of resources it would take to build one would be huge, better to have lots of small ships as they can be spread out, 1 big ship cna be only in 1 place