Beta KE Forge Resources?
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Beta KE Forge Resources?
I'm trying to build a "Beta Kyon Emitter Forge" hidden out in pirate space, and am trying to come up with a good resource mix.
I would love to use Nividium, because it's a limited resource, more difficult to come by, and just seems apropriate. However, when I add it into the mix, it bumps up production by a factor of 32! Especially not good when the station can only hold 2 finished products at a time.
I've tried adjusting prices of the Nividium, and the emitter, but there has been no change.
My question: Is there a way to adjust the needed resource quantities?
If not, how can I adjust the scripting to get the production back to 1?
I would love to use Nividium, because it's a limited resource, more difficult to come by, and just seems apropriate. However, when I add it into the mix, it bumps up production by a factor of 32! Especially not good when the station can only hold 2 finished products at a time.
I've tried adjusting prices of the Nividium, and the emitter, but there has been no change.
My question: Is there a way to adjust the needed resource quantities?
If not, how can I adjust the scripting to get the production back to 1?
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- Posts: 11
- Joined: Tue, 14. Sep 04, 23:29
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- Posts: 860
- Joined: Fri, 26. Mar 04, 12:20
the problem has to do with the pricing stucture vs production vs profit per unit.
Energy cells and other normal goods from factoies you can work out the production time. Profit usualy work out to be 1.3333 the cost of the resources to make
Unfortuantly nividium is not a normaly produced substance and thus will thow off the calculations considerably. only way to remidy this is to find the production variables of Nividium. Make a Nividium production Mine and see what variables it takes to create nividium.
If then balances the variables of production time of each resrouce untill they even out with each other. Then calcs the time/selling price and number of units to mach the cost of resources and the constant profit margin of any factoy which is 1.3333 (and it dont always get it right but its usualy close)
Its alot of guess work. especialy when it boiles down to non standard factory goods like nividium!
It takes alot of guess work
Energy cells and other normal goods from factoies you can work out the production time. Profit usualy work out to be 1.3333 the cost of the resources to make
Unfortuantly nividium is not a normaly produced substance and thus will thow off the calculations considerably. only way to remidy this is to find the production variables of Nividium. Make a Nividium production Mine and see what variables it takes to create nividium.
If then balances the variables of production time of each resrouce untill they even out with each other. Then calcs the time/selling price and number of units to mach the cost of resources and the constant profit margin of any factoy which is 1.3333 (and it dont always get it right but its usualy close)
Its alot of guess work. especialy when it boiles down to non standard factory goods like nividium!
It takes alot of guess work
i7-930 2.8Ghz quad core
6gig DDR3-1600 3 channel Ram
Nvida GTX470
64gig SSD / 1TB Hitachi
6gig DDR3-1600 3 channel Ram
Nvida GTX470
64gig SSD / 1TB Hitachi
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- Posts: 11
- Joined: Tue, 14. Sep 04, 23:29
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- Posts: 860
- Joined: Fri, 26. Mar 04, 12:20