Is the unsigend gunnery script stilll out there?

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Cobraking001
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Is the unsigend gunnery script stilll out there?

Post by Cobraking001 » Thu, 16. Dec 04, 10:04

I can't see any real benfit it having the signed on.



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stella
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Post by stella » Thu, 16. Dec 04, 11:58

I can see loads of benefits - it's a great piece of work. I just think that the disadvantages it's created outweigh the benefits.
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frymaster
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Post by frymaster » Thu, 16. Dec 04, 18:39

cobra - the main benefit is improvements have been made to the firing rate. With the default script it spends most of its time waiting around for the turret to aim. The new script aims AND fires together, and the improvements have to be seen to be believed :)
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Cobraking001
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Post by Cobraking001 » Thu, 16. Dec 04, 21:02

troubvle is the cargo space, i don't have enough to run them

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the old one
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Post by the old one » Thu, 16. Dec 04, 22:05

I have it if you want it pm me with your email address Dennis
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Reven
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Post by Reven » Thu, 16. Dec 04, 22:52

Of course the originals are still available. You can download everything from the original 1.x releases to 2.11 at: ftp://ftp.excelcia.org/x2/scripts
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Cobraking001
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Post by Cobraking001 » Fri, 17. Dec 04, 00:58

ty, can anyoen confirm the post i read about cargo problems, i am already limte dofr space where carrying spare weapons

The_Abyss
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Post by The_Abyss » Fri, 17. Dec 04, 01:07

Cobraking001 wrote:ty, can anyoen confirm the post i read about cargo problems, i am already limte dofr space where carrying spare weapons
Read this

There is also an alternate solultion by LV available.
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Cobraking001
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Post by Cobraking001 » Fri, 17. Dec 04, 13:59

thanks where cna i find the lv fix plz?

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