Gunnery crew

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rosetta1963
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Gunnery crew

Post by rosetta1963 » Fri, 21. Jan 05, 23:13

is this correct ?

Titan = 90 crew

Crew = 1500 per hour [with Aegis = 3000 per hour]

90 x 1500 = 135,000 cr per hour [with Aegis = 270,000 per hour]

VincentTH
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Post by VincentTH » Fri, 21. Jan 05, 23:15

Wrong forum, but who is counting the credits if he can afford the Aegis in the first place.

rosetta1963
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Post by rosetta1963 » Fri, 21. Jan 05, 23:19

wrong forum ?

VincentTH
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Post by VincentTH » Fri, 21. Jan 05, 23:22

OK right forum now. :-) All you need to do, if you are concerned about the per hour salary for the crew is to turn off Aegis when not in use. THat's exactly what I do: I only turn on AEGIS __after__ accepting a mission, or __before__ jumping to a Khaak sector looking for trouble.

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Aro
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Post by Aro » Sat, 22. Jan 05, 05:51

Which brings the price way down.

And using crews doesn't affect anything OOS.
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Oximoron
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Post by Oximoron » Sat, 22. Jan 05, 16:59

where can i hire crew for my Titan?
i just bought my Aegis (dang, i WAS going to buy a Carrier (Colossos or something), but now i have to save for another night of SETA :P)
but the Aegis commands for the turrets can not be selected, so im guessing i need a crew. where do i get it??

Fachtna
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Post by Fachtna » Sat, 22. Jan 05, 17:47

follow the military transports and try to get them before they get snapped up.

Or script them :wink:

Oximoron
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Post by Oximoron » Sat, 22. Jan 05, 18:14

u mean i have to get slaves?

if so, do i need life support systems?

rosetta1963
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Post by rosetta1963 » Sat, 22. Jan 05, 18:17

Oximoron wrote:where can i hire crew for my Titan?
i just bought my Aegis (dang, i WAS going to buy a Carrier (Colossos or something), but now i have to save for another night of SETA :P)
but the Aegis commands for the turrets can not be selected, so im guessing i need a crew. where do i get it??
buy a boron manta for every trade station and equipment dock in argon space and fit them with max speed and cargo life support and trade extensions.
then spend 7 hours constantly clicking universe maps and checking ships in sectors for transports,and time it exactly for when they dock and buy yourself 1 to 4 crew at a time.
-----------------------------
or as said script them in,as they are about as effective as a toilet paper coat in the rain anyway. :evil:

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Post by frymaster » Sat, 22. Jan 05, 20:37

VincentTH wrote:Wrong forum, but who is counting the credits if he can afford the Aegis in the first place.
you DO know you don't need AEGIS installed to use crews, yes?

I feel like a broken record sometimes but it is worth repeating that fact.
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Oximoron
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Post by Oximoron » Sat, 22. Jan 05, 21:12

yes but u do get the capturing option right?

rosetta1963
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Post by rosetta1963 » Tue, 25. Jan 05, 21:22

a transporter lands with 100 military personel,and i am the only one docked too.

1 man appears for sale,where did the 99 others go ?

Oximoron
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Post by Oximoron » Tue, 25. Jan 05, 21:56

OK, how do i script these guys, it takes SOOOO long before u get even 1 crew!!

Grey Lensman
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Post by Grey Lensman » Tue, 25. Jan 05, 23:43

Buy an Argon equipment dock, stick it in Argon space and set so that it won't sell to other races. Next, transfer a gunnery crew member across to the equipment dock so that it sees him as a stockable item (you can put him back on your ship immediatley afterwards).
After a while, Argon military transports will begin to deposit gunnery crew at your equipment dock :D.
This started out for me as an experiment that I didn't expect to work, but a routine check of my stations revealed 55 military personel just waiting for assignment at my equipment dock, and there have been smaller amounts since (I guess it might work with trade stations also, but I haven't got one) :)

Oximoron
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Post by Oximoron » Wed, 26. Jan 05, 07:27

holy shit, thanks m8 :D:D:D

but, i capped a liner the other day, but i guess thats not the right 1 is it?

i really need military personel.

so what is the exact name of these military transports?

Grey Lensman
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Post by Grey Lensman » Wed, 26. Jan 05, 14:18

Military transports have always been Argon Express in my experience, and thier identity code always starts off "MT" :? or similar.
If you have satellites/ships/stations in Argon sectors, In the sector map check under the "ships" tab for Argon Express with an "MT" I.D. code.
If the ship you're flying has a freight scanner, you might be able to check it's hold for "Military Personnel". :?

rosetta1963
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Post by rosetta1963 » Wed, 26. Jan 05, 14:21

they are actually called TRANSPORT MT **/**.

VincentTH
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Post by VincentTH » Thu, 27. Jan 05, 02:35

Grey Lensman wrote:Buy an Argon equipment dock, stick it in Argon space and set so that it won't sell to other races. Next, transfer a gunnery crew member across to the equipment dock so that it sees him as a stockable item (you can put him back on your ship immediatley afterwards).
After a while, Argon military transports will begin to deposit gunnery crew at your equipment dock :D.
This started out for me as an experiment that I didn't expect to work, but a routine check of my stations revealed 55 military personel just waiting for assignment at my equipment dock, and there have been smaller amounts since (I guess it might work with trade stations also, but I haven't got one) :)
Wow, would that work with Trading Docks too? Any way, I am going to find out as I got 2 trading docks in Argon spaces. And I thought the number of MPs would go down when they are listed for sale?

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TheReddeH
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Post by TheReddeH » Tue, 1. Feb 05, 13:39

So..... do you need lifesupport??

I just installed the script today and capped a transport with 25 millitary personell.. Theyre already on my Titan.... so... are they dying?

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vincerhodes
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Post by vincerhodes » Thu, 3. Feb 05, 16:33

If you can't afford a space equipment dock yet you can use a trick I found out on another forum instead...

Once you've figured where the transport is headed, go land at the station and wait till the transport is about to land, at this point save the game (you may want to save a bit before as well in case you get this wrong).

When the transport lands if it just drops a few people off (1 - 10) then reload and try again. After quite a few attempts (seems tedious the first time) I got the transport to drop 95 people at once!!! So well worth a few reloads.

Anyway i'm off to drop a military man off at my equip dock now and reap the rewards of the above trick.

PS you don't seem to need cargo lifesupport for them either... my oddy is running around carving up the xenon and khack and the crew are just fine (it's all included in the running costs I think).

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