Do you think M0 class ships should be available in X3?
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Do you think M0 class ships should be available in X3?
Since the races are having an extremely hard time keeping the Khaak at bay, I figured it would be logical for them to build an even more powerful ship to deal with them, so I thought of the M0 class ship, which is the same class ship as the Khaak Mothership was in X2. My question to you is : Do you think the M0 class ship should be available in X3?
- silentWitness
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- silentWitness
- Posts: 4995
- Joined: Wed, 6. Nov 02, 20:31
(Although I admit it'll be better in the next one rather than this one...)The_Abyss wrote: If I can't buy planets or trade with them or.... I don't want to be able to blow them up. Pointless.
MO's are not warships... they're weapons of peace... hmm... weapons of mass peace... weapon of mass peace with production capabilities...
So it's a bit of a shipyard/weapon of mass peace, with a carrier capability thrown in... Oh and the station deployment capability... if only it could dock with the shipyard... but it dwarfs the docking rig...
Can I refer you to my "I have a Dream" post???
I don't see any disagreeements in our comments. But until the player can have an influence in this process, an M0 is a complete waste of (development) time.silentWitness wrote:(Although I admit it'll be better in the next one rather than this one...)The_Abyss wrote: If I can't buy planets or trade with them or.... I don't want to be able to blow them up. Pointless.
MO's are not warships... they're weapons of peace... hmm... weapons of mass peace... weapon of mass peace with production capabilities...
So it's a bit of a shipyard/weapon of mass peace, with a carrier capability thrown in... Oh and the station deployment capability... if only it could dock with the shipyard... but it dwarfs the docking rig...
Can I refer you to my "I have a Dream" post???
Strung out on Britain's high, hitting an all time low
SuresilentWitness wrote:(Although I admit it'll be better in the next one rather than this one...)The_Abyss wrote: If I can't buy planets or trade with them or.... I don't want to be able to blow them up. Pointless.
MO's are not warships... they're weapons of peace... hmm... weapons of mass peace... weapon of mass peace with production capabilities...
So it's a bit of a shipyard/weapon of mass peace, with a carrier capability thrown in... Oh and the station deployment capability... if only it could dock with the shipyard... but it dwarfs the docking rig...
Can I refer you to my "I have a Dream" post???
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- EGOSOFT
- Posts: 13093
- Joined: Sat, 9. Nov 02, 11:45
So far, all M0's are planet killers. The Xenon and Khakk M0. I would doubt even the Split would make a uber weapon of mass destruction on that scale. I would expect a huge type of destroyer that could kick cluster ass. Nothing more.
Come watch me on Twitch where I occasionally play several of the X games
- silentWitness
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- Joined: Wed, 6. Nov 02, 20:31
http://www.egosoft.com/x2/forum/viewtopic.php?t=74375theg3n wrote:SuresilentWitness wrote: Can I refer you to my "I have a Dream" post???
- silentWitness
- Posts: 4995
- Joined: Wed, 6. Nov 02, 20:31
I was making fun of the concept... for it to work it would require a massive increase in complexity... which isn't in X3... they're doing some great things granted but this sort of complexity isn't for this game...The_Abyss wrote:I don't see any disagreeements in our comments. But until the player can have an influence in this process, an M0 is a complete waste of (development) time.
Although I think one or two of the developers read my dream post... if only in passing...
- Tsar_of_Cows
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- Joined: Sat, 31. Jan 04, 14:38
It depends... if you were talking about an M0 Battleship, i.e. something better than a destoryer (M2) then yes.
If you are talknig about a gun platform for a really really big gun with few other capabilities... then yes.
Just because you cant blow up planets doesnt make the gun useless... for example, you could blow up stations... and ships instead
If you are talknig about a gun platform for a really really big gun with few other capabilities... then yes.
Just because you cant blow up planets doesnt make the gun useless... for example, you could blow up stations... and ships instead
Sell?esd wrote:The Goners, naturally.grumman wrote:Which of the five races is actually going to sell a "Planet Killer" weapon?
Ah, young Brennan-sama. It's been a long time, and so good to see you! We have built an M0 class doomsday weapon, and since we knew your father we decided that you were the ideal person to whom to entrust its safety.
Go in peace, young Brennan-sama, and remember - * hits Escape to leave cut-scene and hop into new ride.
PGP fingerprint: FA3D CA2F 38D3 BA69 87E1 D52E C204 FB5C 430A 0BFA
Nah, split would deffinitely sell one.
That mega gun along with a single 25 Mw shield and you have a typical split ship.
Othewise, heres my suggestion in Devnet about the apocalypse class M0 battleship/mothership.
http://www.egosoft.com/x2/forum/viewtop ... 282#959282
You need to register for Devnet for the link above.
That mega gun along with a single 25 Mw shield and you have a typical split ship.
Othewise, heres my suggestion in Devnet about the apocalypse class M0 battleship/mothership.
http://www.egosoft.com/x2/forum/viewtop ... 282#959282
You need to register for Devnet for the link above.
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