X4: Foundations - Public Beta Feedback
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X4 Foundations Public Beta - Version: 7.00 Beta 2 (528865) - Last updated: 2024-04-11
by CBJ » Thu, 6. Dec 18, 17:49 - 0 Replies
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Last post by CBJ
Thu, 6. Dec 18, 17:49
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- 1 Replies
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Last post by CBJ
Sat, 20. Apr 24, 15:33
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- 46 Replies
- 1663 Views
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Last post by CBJ
Tue, 23. Apr 24, 12:30
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- 219 Replies
- 9315 Views
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Last post by Zekavin
Tue, 23. Apr 24, 08:03
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- 46 Replies
- 1466 Views
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Last post by OneFlame
Tue, 23. Apr 24, 02:15
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- 89 Replies
- 5413 Views
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Last post by Ketraar
Tue, 23. Apr 24, 01:23
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- 63 Replies
- 1965 Views
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Last post by flywlyx
Mon, 22. Apr 24, 01:15
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- 1 Replies
- 44 Views
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Last post by LetMeIn11
Tue, 23. Apr 24, 12:54
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- 2 Replies
- 59 Views
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Last post by TheShear
Tue, 23. Apr 24, 12:37
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- 10 Replies
- 212 Views
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Last post by Scoob
Tue, 23. Apr 24, 12:17
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- 3 Replies
- 42 Views
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Last post by Scoob
Tue, 23. Apr 24, 12:15
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- 0 Replies
- 9 Views
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Last post by A5PECT
Tue, 23. Apr 24, 11:33
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[7.0 Beta 2] Illegal Wares demand resets instantly after trade (infinite profitsss)
by FatalKeks » Sat, 20. Apr 24, 05:56 - 9 Replies
- 201 Views
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Last post by Ketraar
Tue, 23. Apr 24, 11:20
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[#1961][DUP][7.0b] Haile Shinamon appears in the floor when you meet him
by ZombyDog » Sat, 6. Apr 24, 12:03 - 7 Replies
- 183 Views
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Last post by CBJ
Tue, 23. Apr 24, 10:26
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[#2138]BUG: Modules in station plan are not recorded correctly if rotated
by thedavid » Tue, 23. Apr 24, 02:18 - 1 Replies
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Last post by CBJ
Tue, 23. Apr 24, 09:30
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- 1 Replies
- 73 Views
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Last post by BurnIt!
Tue, 23. Apr 24, 09:24
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Possible BUG: Xenon aggression leval and strength differ widlly from player to player - WAI
by thedavid » Tue, 23. Apr 24, 02:33 - 2 Replies
- 72 Views
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Last post by CBJ
Tue, 23. Apr 24, 09:24
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Fighter's main weapon turns fast 360 deg several times when targeted loot is collected
by Fred_Eric » Mon, 22. Apr 24, 14:34 - 3 Replies
- 38 Views
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Last post by darklead
Tue, 23. Apr 24, 07:21
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[7.0 Beta 2] Elevator Controls or Bridge seats become unaccessible (on very rare occasions)
by Metran » Mon, 22. Apr 24, 20:56 - 1 Replies
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Last post by castleberger
Tue, 23. Apr 24, 04:17
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- 2 Replies
- 95 Views
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Last post by CBJ
Tue, 23. Apr 24, 02:12
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[7.0 Beta 2] How aware of things are ships on Patrol (query/feedback)
by Scoob » Mon, 22. Apr 24, 21:14 - 4 Replies
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Last post by LameFox
Tue, 23. Apr 24, 00:28
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- 5 Replies
- 91 Views
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Last post by Scoob
Mon, 22. Apr 24, 22:15
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[7.0 Beta 2] Abandoned Xenon S/M Ships can't be claimed via a marine - fixed after beta 2
by FatalKeks » Mon, 15. Apr 24, 16:24 - 12 Replies
- 374 Views
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Last post by FatalKeks
Mon, 22. Apr 24, 21:18
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- 0 Replies
- 23 Views
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Last post by Scoob
Mon, 22. Apr 24, 20:58
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- 4 Replies
- 77 Views
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Last post by Manawydn
Mon, 22. Apr 24, 20:58
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[Beta2] Boarding targets "flee" in one direction indefinitely // unable to cancel boarding missions
by Manawydn » Sun, 21. Apr 24, 14:48 - 2 Replies
- 61 Views
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Last post by Manawydn
Mon, 22. Apr 24, 20:53
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- 1 Replies
- 33 Views
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Last post by Skraevern88
Mon, 22. Apr 24, 20:49
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- 4 Replies
- 91 Views
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Last post by capitalduty
Mon, 22. Apr 24, 20:16
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[7.0 Beta 2] Xenon B "pilot ejected" but the ship drifts away indefinitely - fix after beta 2
by Fred_Eric » Mon, 22. Apr 24, 17:02 - 9 Replies
- 80 Views
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Last post by LetMeIn11
Mon, 22. Apr 24, 19:16
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[7.00 Beta][Bug] Station Editor graphic glitches / modules disappearing - below min specs
by Hupf » Thu, 18. Apr 24, 18:12 - 5 Replies
- 121 Views
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Last post by CBJ
Mon, 22. Apr 24, 17:21
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[7.00 Beta 2] Stationmodule deconstruction time - fixed in future update
by zeiber » Fri, 19. Apr 24, 21:40 - 5 Replies
- 105 Views
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Last post by Ketraar
Mon, 22. Apr 24, 16:01
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- 2 Replies
- 74 Views
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Last post by Ketraar
Mon, 22. Apr 24, 15:38
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[7.0 Beta 2] Xenon PE boosts away although I am in captains chair (not boosting willingly)
by Fred_Eric » Mon, 22. Apr 24, 15:27 - 0 Replies
- 28 Views
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Last post by Fred_Eric
Mon, 22. Apr 24, 15:27
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- 2 Replies
- 65 Views
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Last post by Scoob
Mon, 22. Apr 24, 15:21
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- 1 Replies
- 97 Views
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Last post by Tranxalive
Mon, 22. Apr 24, 15:19
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Xenon M moves makes quick incremental jumping moves when fired upon with Beam Emitter mk2
by Fred_Eric » Mon, 22. Apr 24, 14:26 - 2 Replies
- 30 Views
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Last post by Scoob
Mon, 22. Apr 24, 15:16
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- 3 Replies
- 115 Views
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Last post by Tranxalive
Mon, 22. Apr 24, 15:14
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- 0 Replies
- 81 Views
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Last post by Fred_Eric
Mon, 22. Apr 24, 14:59
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- 6 Replies
- 89 Views
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Last post by Crovaxo
Mon, 22. Apr 24, 14:45
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- 3 Replies
- 118 Views
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Last post by Tranxalive
Mon, 22. Apr 24, 14:23
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- 2 Replies
- 48 Views
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Last post by alt3rn1ty
Mon, 22. Apr 24, 13:40
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- 3 Replies
- 96 Views
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Last post by Ketraar
Mon, 22. Apr 24, 12:33
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- 3 Replies
- 138 Views
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Last post by PV_
Mon, 22. Apr 24, 10:01
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- 4 Replies
- 116 Views
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Last post by talon_65
Mon, 22. Apr 24, 05:58
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- 28 Replies
- 673 Views
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Last post by TroubledRabbit
Mon, 22. Apr 24, 02:26
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- 0 Replies
- 43 Views
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Last post by TroubledRabbit
Mon, 22. Apr 24, 01:28
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- 0 Replies
- 23 Views
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Last post by Darkhan
Sun, 21. Apr 24, 23:49
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- 2 Replies
- 60 Views
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Last post by MightyOdin
Sun, 21. Apr 24, 23:20
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[DUP][7.0 Beta 2] Cannot order Attack on Unbuilt Station - fix after beta 2
by Teh_Couch » Wed, 17. Apr 24, 19:11 - 2 Replies
- 107 Views
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Last post by Metran
Sun, 21. Apr 24, 23:13
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- 2 Replies
- 52 Views
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Last post by CBJ
Sun, 21. Apr 24, 21:09
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- 0 Replies
- 50 Views
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Last post by Scoob
Sun, 21. Apr 24, 20:33
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[#1961]NPC stuck outside of intended area in new station rooms (Trading Lessons)
by liliumhime » Thu, 11. Apr 24, 23:04 - 6 Replies
- 105 Views
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Last post by telemancer
Sun, 21. Apr 24, 20:25
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