<RefObj> = The ship you want to add shields to.
<Var/Number> = That number determines what shield are added to the <RefObj>.
This command adds shields to the as <RefObj> selected ship per as <Var/Number> entered value. The valid value range goes from 0 (no shields) to 100 (maximum shields). Values between 1 to 99 will add random combinations of shields that can be installed on the <RefObj>.
Example:
$ship = create ship: type=Titan owner=Player addto=Argon Prime x=0 y=0 z=0
$ship -> add shields per value:100
return null
This will create a player owned Titan with maximum shields (which are four 2 GJ shields in the unmodified game).
Related Commands:
<RefObj> add lasers per value: <Var/Number> flags: <Var/Number>
Command Location:
- »» Trade Commands
- »» for Ships
<RefObj> add shields per value: <Var/Number>
- »» for Ships