The current release of this mod isn't final, it's mostly for testing, experimenting, or just messing around. Access to the mod's features are limited to new game starts only at the moment.
Download:
Take Control v0.40
Version 0.40
- Updated various text for multi-language support
Example: "Let me take control." is now "Yes, I will take control of that ship now."
- Cockpit view from controlled ships now uses the Albion Skunk variants (fight, trade, build) based on type of ship
- Controlled ship being destroyed now returns player to Albion Skunk rather than Game Over
- Mod features can now be accessed from vanilla and dlc game starts (test start also renamed to Take Control Test)
- Fixed crew disappearing from Albion Skunk
- Fixed Yisha not having a greeting through remote comms
Version 0.32
- Fixed controls locking sometimes when docked
- Throttle speed now set to 0 before switching ships
Version 0.31
- Re-enabled side console in controlled ship cockpit
Version 0.3
- Added transition when switching between ships
- Added invisible cockpit for controlled ship
- Game over is now possible if controlled ship is destroyed
Version 0.2
- Fixed controlled ship not taking damage
- Fixed duplicate ship model on Albion Skunk after returning
- Fixed sometimes getting teleported back to Albion Skunk's location
- Removed third person camera only restriction
Instructions:
Starting
- Select new game start: Aspiring Merchant - Take Control Test
- Contact pilot of ship you want to control
- Go to "New Order" -> "Fly to.." -> "Let me take control"
- Fire primary weapons with "Fire Weapon" key
- Fire secondary weapons with "Fire Missile" key
- Target any object and weapons will auto-aim at it when fired
- Most secondary weapons and some primary weapons have cooldowns
- Open trade menu
- Select your controlled ship
- Perform transaction
- Dock at your trade partner
- Contact trade partner and order "Transfer wares.."
- Perform transaction
- Small/medium partners will fly to you and drop cargo for you to collect
- Fly near cargo and it should be picked up automatically
- Large partners will fly to you and you dock to complete trade
- Under ship details of the controlled ship give pilot New Order -> Transfer Wares
- Perform transaction
- Fly within about 100m of small/medium partners and the cargo should drop
- For large partners just fly to them and dock
- If you can't find or don't remember the trade/ware exchange partner...
- Contact controlled ship pilot
- Select "Plot my next trade route"
- Follow guidance
- Make sure controlled ship has surface miner drones
- Activate mining mode scanner
- Tag small asteroid fragments
- Drones will launch and pick up whatever is tagged
- Make sure controlled ship has scoop collector drones
- Activate mining mode scanner
- Select desired "liquid" ware, if any found in zone
- Drones will launch and immediately start collecting
- Contact pilot of controlled ship
- Select "You can take over now"
- OR contact Yisha on Albion Skunk and give "Let me take control" order"
- You should return to controlling the Albion Skunk now
- You can target your controlled ship in third person
- You can also target in cockpit by selecting the green icon at the top of the screen.
- The Albion Skunk is controlled by Yisha and can be given orders like a regular small ship.
- If either the controlled ship or the Albion Skunk are destroyed you'll get a game over.
- Upgrading ships with ship dealer hasn't been implemented yet at this time.