Post your FPS & CPU's scores - instructions how to measure included - 5950x + 12900k + now 5800x3D!!

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hxsgame
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by hxsgame » Thu, 15. Apr 21, 07:53

SumUser wrote:
Wed, 7. Apr 21, 06:38
I could run this test (and might) but I will say the frame change between my old i5 4690k and my new 5600x (PBO) is night and day ……
Thanks, Hope to see your test results.
Very curious, the performance between of 5600x and 10600kf.

hiveliberty
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by hiveliberty » Thu, 15. Apr 21, 22:50

Version: 4.0 HF3
CPU: Ryzen 2600X (uv offset -0.06, PBO on)
Mem: 32GB (2x16) 3200 DDR4 16-16-18-16-36-54
GPU: Vega 64 LC 2560x1440 (uv + hbm2@1045 and timings tweaked) VSync off, SSAO off, SSR off, other settings maxed and FXAA
Young Gun : 112-114
Dense Emp : 16-20
Dense Emp / Empty : 115-118

Same results for 1920x1080
For both resolutions the GPU load is about 67-71%

It's time to upgrade CPU to 5600X ))

update:
another interesting test with same hardware config, but slight differences
i disabled 4 cores - now 2 cores only with SMT
Young Gun : 93-94
Dense Emp : 12-14
Dense Emp / Empty : 85-87

Panos
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by Panos » Sun, 16. May 21, 08:56

spookywatcher wrote:
Thu, 14. May 20, 20:40
*** Edit ***
Windows 10 (i will do a follow up in Linux)

CPU : 3900X (preferred Cores and CPPC ON, No PBO just stock boost speeds and SMT OFF so it only has 12 threads not 24)
RAM : 3800C16 (1900IF)
GPU : 5700XT (2100Mhz @1150mv - stock speed just undervolted), 1800Mhz VRAM

Resolution : 2560x1440
SSAO HIGH
Young Gun : 111-113 (pointing at the planet 94-99)
Dense Emp : 22-24
Dense Emp / Empty : 122-124 (opened map around 80)

SSAO OFF
Young Gun : ~130 (pointing at the planet 120)
Dense Emp : 22-24
Dense Emp / Empty : 128-130 (opened map around 100)

Resolution : 1920x1080
SSAO HIGH
Young Gun : 130-132 (pointing at the planet 130-132)
Dense Emp : 22-24
Dense Emp / Empty : 130-132 (opened map around 100)

SSAO OFF
Young Gun : 134 (pointing at the planet 130-132)
Dense Emp : 22-24
Dense Emp / Empty : 132 (opened map around 106)




Game settings 4.0 HF3
AA NONE, Textures High, Shadows High, Soft Shadows ON, Glow High, Chromatic Abe ON, Distortion ON, LOD 100, Effect Distance 71, Radar High, SSR Low, Volumetric Fog High.


If any developer looks at the above, as an analyst & developer myself, I feel the planet FPS drop at 2560x1440 over 1920x1080 at Young Gun (with SSAO) is bit drastic.
Had to retest it several times because it feels something is wrong, it shouldn't justify 20% reduction by pointing at the planet while 1080p is not affected.
With SAAO OFF is 10% drop.

Action_Parsnip
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by Action_Parsnip » Mon, 5. Jul 21, 21:52

Hi

If anyone is interested in a 5600x result:

CPU: 5600X (no overclock) Version: 4.1 (latest beta as per July 5th)
Mem: 3600 DDR4 - Very tight timings and subtimings as per Ryzen Dram Calculator
GPU: Rx580
Resolution & Settings: 1920x1080, all lowest
Young Gun : 121 - 136 fps
Dense Emp : 29 - 30 fps (settings I play the game at - 26fps)
Dense Emp / Empty : 161 - 165 fps

Over my old 2600 non-X the dense empire numbers are something like 10 fps more. It is quite insane the improvement.

Mr.Freud
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by Mr.Freud » Wed, 7. Jul 21, 12:22

The day the game gets proper multi-threading optimization gonna be the biggest day for X4. If that ever happens. Until then it will never get to its true potential.

Panos
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Joined: Sat, 25. Oct 08, 00:48
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by Panos » Fri, 9. Jul 21, 11:13

Mr.Freud wrote:
Wed, 7. Jul 21, 12:22
The day the game gets proper multi-threading optimization gonna be the biggest day for X4. If that ever happens. Until then it will never get to its true potential.
It does have, in Linux using 10 cores (I have SMT off).
However no game EVER will be able to run as you think multi-threading should work, because 1 thread will already do all the job firing other threads waiting for results and get them back again to move to next step.

Until we move to quantum computing.

Action_Parsnip
Posts: 12
Joined: Wed, 19. Sep 12, 17:26

Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by Action_Parsnip » Mon, 12. Jul 21, 21:29

Panos wrote:
Fri, 9. Jul 21, 11:13
Mr.Freud wrote:
Wed, 7. Jul 21, 12:22
The day the game gets proper multi-threading optimization gonna be the biggest day for X4. If that ever happens. Until then it will never get to its true potential.
It does have, in Linux using 10 cores (I have SMT off).
However no game EVER will be able to run as you think multi-threading should work, because 1 thread will already do all the job firing other threads waiting for results and get them back again to move to next step.

Until we move to quantum computing.
So, it's worth asking, is the game faster in cpu limited situations under Linux?

Panos
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by Panos » Wed, 14. Jul 21, 21:58

Action_Parsnip wrote:
Mon, 12. Jul 21, 21:29
Panos wrote:
Fri, 9. Jul 21, 11:13
Mr.Freud wrote:
Wed, 7. Jul 21, 12:22
The day the game gets proper multi-threading optimization gonna be the biggest day for X4. If that ever happens. Until then it will never get to its true potential.
It does have, in Linux using 10 cores (I have SMT off).
However no game EVER will be able to run as you think multi-threading should work, because 1 thread will already do all the job firing other threads waiting for results and get them back again to move to next step.

Until we move to quantum computing.
So, it's worth asking, is the game faster in cpu limited situations under Linux?
You can always try it, personally I love Manjaro XFCE, easy to install, has everything and is still very lightweight.
I have written a post about this last year on the linux discussion here. And if you have your games in Steam all are running in linux by just installing the client and downloading them as normal :)

-=SiR KiLLaLoT=-
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by -=SiR KiLLaLoT=- » Fri, 23. Jul 21, 14:21

Hi!

here are my tests...

Game Version: 4.10 B4
CPU: i9-9900K Stock 4.8ghz Multi core - Single core boost 5.2ghz (Desktop Version)
Mem: 16GB (8x2) 3200 DDR4 CL16 Corsair Vengeance
GPU: GTX970 :cry: :cry:

Resolution & Settings: 1920x1080 low preset, no AA, full screen mode

Young Gun : 135 fps, 107 fps looking the star
Dense Emp : 24 fps looking station - 31 fps looking portal
Dense Emp / Empty : 75 - 93 fps

Bye! :)
HW Spec:
CPU: Core i9 9900k @ 5.0Ghz - MOBO: MSI Z390-A PRO - RAM: 2x8GB Crucial Ballistix MAX DDR4 4400Mhz CL19 - GPU: nVidia RTX 3070 FE - M.2: Samsung 980 512GB - SSD: Samsung 840 Pro 256GB - Samsung 850 EVO 250GB - Sandisk Plus 240GB – HDD: WD Caviar Black 1TB – WD Caviar Blue 1TB – WD Caviar Black 2TB - PSU: Enermax Liberty 82+ PRO 620w - CASE: iTek Iron Soldier - MONITOR: 27” Acer ED270UP - Windows 10 Pro 64-Bit - KEYBOARD: Logitech G11 – MOUSE: Red Dragon Perdition
My X4 Steam screenshots.

Cemuvi
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by Cemuvi » Fri, 27. Aug 21, 16:56

My Test:

Game version 4.1 Beta 6

CPU: Ryzen 7 5800x
GPU: 2080 Ti
RAM: 32 GB DDR 4 3200 MHz
SSD: 970 evo pro 500
Win 10

4K High Preset, FXAA High (testet with off same Results i don`t know why)

Young Gun: 148-150 FPS (low preset 170 FPS)
Dense Emp: 21-23 FPS
Dense Emp / Empty: ~140 FPS (same in Low Presets???)

lmike
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included!

Post by lmike » Sun, 21. Nov 21, 01:07

Laptop Hasee TX8-CA5DP ( Clevo N960Kx)
11900k decktop CPU RIng -100mv, Core -80mv
PL1 = 80W, PL2 = 150W ​
3060 80 tdp
2x8 ddr4 3200 cl22

Perfomance: Loud, 80-85 *C and 80-115 TDP (@4.2-4.6 ghz all cores)
1) Young Gun : 116 - 121 fps
2) Dense Emp : 29 - 33 fps
3) Dense Emp w/ Empty : 80 - 82 fps

Comfort: silent, 60-62 *C and 42-47 TDP (@3.4ghz locked)
1) Young Gun : 110 - 113 fps
2) Dense Emp : 24 - 27 fps
3) Dense Emp w/ Empty : 68 - 73 fps

FHD low preset
4.20 Beta (464483) all DLCs enabled
Third save spawns ship inside ship. I pressed TAB for leaving second ship's textures.

spookywatcher
Posts: 192
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by spookywatcher » Thu, 27. Jan 22, 17:35

Updated with 12900k scores! Thanks to Berni for it!

CPU: 12900k Version 4.2 - Much Thanks to Berni for providing the numbers. Here is his thread: viewtopic.php?f=146&t=444302
Mem: 6000 DDR5 cl36
GPU: 3090
Young Gun: 159-161 FPS
Dense Emp: 39-41 FPS
Dense Emp/Empty: 138 FPS

hxsgame
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by hxsgame » Fri, 28. Jan 22, 01:49

spookywatcher wrote:
Thu, 27. Jan 22, 17:35
Updated with 12900k scores! Thanks to Berni for it!

CPU: 12900k Version 4.2 - Much Thanks to Berni for providing the numbers. Here is his thread: viewtopic.php?f=146&t=444302
Mem: 6000 DDR5 cl36
GPU: 3090
Young Gun: 159-161 FPS
Dense Emp: 39-41 FPS
Dense Emp/Empty: 138 FPS
so cool !!

gorman2040
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by gorman2040 » Sat, 26. Feb 22, 03:43

I am upgrading my CPU/memory/storage soon and will contribute to this topic.

A few questions:
- Is there a graphic profile to set? I understand low graphic settings is better (using the predefined profile) What about the resolution? I guess 1920x1080 is pretty standard?
- I was thinking of adding saving/loading time, for me that's a very important aspect of the game but I can understand if this is just too off topic.

Looking forward to benchmarking :-)
"Show me your wares!"
Specs: i5-12600K, 32GB DDR4-3200, 1TB NVMe, RTX2060 Super. Saitek X52. LG 4K TV.
X3 Reunion, X3 TC, X Rebirth and now X4, still shooting Xenon and charting the universe since 2006.

Metran
Posts: 208
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by Metran » Sat, 26. Feb 22, 04:38

I'm waiting for hardware prices to normalise before building a new PC, until then I'm stuck with:

CPU: Intel i7-6700 3.4GHz
Mem: 32GB Kingston DDR4-2400
GPU: Geforce GTX970 (mini-ITX) - 4GB VRAM

Running graphics on (custom) Medium settings @1080p, Game v5.0 Beta 6
Young Gun: ~60 fps.
Dense Emp: 12-15 fps (~10 on map)
Dense Emp/Empty: 50-55 fps (~20 on map)

gorman2040
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by gorman2040 » Sat, 26. Feb 22, 23:59

Alright, here is my numbers with my 10 years old computer!
I upgraded the graphic card and storage though :D

All test have been done with the low graphics preset as advised, no AA, no scaling, no VSync and game running version 5.00 beta 6HF1 with both Split Vendetta and Cradle of Humanity.
I have tested two different resolution 192x1080 fullscreen and 3840x2160 borderless (this is what I use when playing).

My current configuration:
i7-3770S (3.10Ghz, boost 3.8Ghz, Hyper-threading ON), 16GB DD3 1333mhz, 1TB SSD, RTX2060 Super. Everything running at factory clock/settings, there was no XMP at that time.

FPS has been eyeballed with the in game FPS indicator after waiting a few seconds to get a stable reading and not moving the ship. Those damn captains comming you makes it difficult as I get a slight FPS drop when their face appears.

Young Gun: 80 FPS @1080p or 4K (no real change in FPS between the two resolutions)
Dense Emp: 10 FPS @1080p or 4K (no real change in FPS between the two resolutions)
Dense Emp/Empty: 31 FPS @1080p or 4K (no real change in FPS between the two resolutions), for this one I had to to teleport back and forth to the ship as the game was running at 2 FPS otherwise, I'm assuming something with the new interiors maybe?

I was surprised to see the resolution not changing the FPS.

I'll create a new post when I am upgraded.

Cheers
Last edited by gorman2040 on Mon, 7. Mar 22, 06:42, edited 1 time in total.
"Show me your wares!"
Specs: i5-12600K, 32GB DDR4-3200, 1TB NVMe, RTX2060 Super. Saitek X52. LG 4K TV.
X3 Reunion, X3 TC, X Rebirth and now X4, still shooting Xenon and charting the universe since 2006.

Hoborific
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by Hoborific » Sun, 27. Feb 22, 05:40

Version: 4.20 Beta (465891)

CPU: I7-12700KF @ 52x/38x/42x 1.34v
RAM: 2x8GB 3600mhz(16-19-19-41) 1.35v, 61.2ns latency
GPU:RTX 3090
Windows 11 Pro 21H2(22000.493)
Resolution: 3440x1440

empty: 127-137
dense: 38-42
young: 155-159

considering my old setup was an 8700k@5ghz that got 35-37 on dense, not a massive upgrade for X4 but a great CPU regardless.

going to refine the overclock and report back later with hopefully better results.

gorman2040
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by gorman2040 » Sun, 27. Feb 22, 19:55

Hoborific wrote:
Sun, 27. Feb 22, 05:40
Version: 4.20 Beta (465891)

CPU: I7-12700KF @ 52x/38x/42x 1.34v
RAM: 2x8GB 3600mhz(16-19-19-41) 1.35v, 61.2ns latency
GPU:RTX 3090
Windows 11 Pro 21H2(22000.493)
Resolution: 3440x1440

empty: 127-137
dense: 38-42
young: 155-159

considering my old setup was an 8700k@5ghz that got 35-37 on dense, not a massive upgrade for X4 but a great CPU regardless.

going to refine the overclock and report back later with hopefully better results.
I wouldn't be surprised if optimization is logarithmic. With that amount of ships and displayed objects, it's probably very hard to get decent FPS with the state of the engine.
It was probably not designed as this situation to be the normal, this is just my theory though.
"Show me your wares!"
Specs: i5-12600K, 32GB DDR4-3200, 1TB NVMe, RTX2060 Super. Saitek X52. LG 4K TV.
X3 Reunion, X3 TC, X Rebirth and now X4, still shooting Xenon and charting the universe since 2006.

Metran
Posts: 208
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by Metran » Sun, 27. Feb 22, 20:18

I issue with X games is that they are not optimised, to my knowledge at least, for multicore or multi-thread utilisation. To achieve that would require almost a complete redesign of the code.

I would hope that if, or more likely when, Egosoft decides to make X5 they'll invest the time to redesign the game code to fully utilise current CPU's capabilities.

gorman2040
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Re: Post your FPS & CPU's scores - instructions how to measure included - 5950x included and now 12900k!

Post by gorman2040 » Mon, 28. Feb 22, 00:37

Metran wrote:
Sun, 27. Feb 22, 20:18
I issue with X games is that they are not optimised, to my knowledge at least, for multicore or multi-thread utilisation. To achieve that would require almost a complete redesign of the code.

I would hope that if, or more likely when, Egosoft decides to make X5 they'll invest the time to redesign the game code to fully utilise current CPU's capabilities.
I'm not sure what you mean exactly but there was this post from CBJ, one of the game's dev.
As with X Rebirth, X4 will use two cores pretty heavily for its primary activities (simulation and rendering) and as many other cores as are available for other peripheral tasks (such as path-finding and asset loading). Drivers and APIs used by the game, such as Vulkan, may also be able to make use of more than one core. Overall, the game is likely to work best on a system with at least 4 cores, and the benefits of more than that will probably tail off fairly rapidly.

As csaba pointed out, though, the Intel on-board graphics isn't going to help matters, not only in performance terms but also because their driver support tends to lag behind NVidia and AMD.
You can see more here:
viewtopic.php?p=4692161
"Show me your wares!"
Specs: i5-12600K, 32GB DDR4-3200, 1TB NVMe, RTX2060 Super. Saitek X52. LG 4K TV.
X3 Reunion, X3 TC, X Rebirth and now X4, still shooting Xenon and charting the universe since 2006.

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