Except that destroyers, even if they by any chance have a distance advantage, they just MUST aproach the target they shoting at, just like fighters.sh1pman wrote: ↑Tue, 17. May 22, 12:47Well, it’s obvious that S and M fighters have the same combat AI, but I’m not sure about L fighters (“destroyers”). They prefer to kill stations from long range with their main battery, and sometimes do something similar against big enemy ships, e.g. Xenon I.Ragnos28 wrote: ↑Tue, 17. May 22, 10:19In regards to the AI, I have a theory, that explain the....less than ideal, let's say it like this behavior of ships with long range weapons. I believe that all ships in X4, have basically the same AI as fighters, but what works for fighters, do not work for M ships and destroyers. So AI fighters having no concept of keeping distance, the M ships and destroyers don't have it as well, but unlike fighters, they are big fat and slow targets and will take that graviton turret fire in the face. My theory would also explain why the AI don't "care" about turrets...is because fighters don't have turrets.
Just take a look at how argon Behemoths handle a xenon I, they start pew pew and its great, but they just have to see that I at close.
Take a look at destroyers prefering to atack stations from long range: https://youtu.be/vLzyJOnsTOE?t=254 I also have plenty of examples.
And also look at destroyers prefering to atack xenon capitals from long range: https://youtu.be/3hM14t9PM6I Can you imagine if I would send those bad boys against a xenon I?