Solved: Wharf requires TER wares to build ARG ships

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narayan88
Posts: 2
Joined: Thu, 6. May 21, 10:20

Solved: Wharf requires TER wares to build ARG ships

Post by narayan88 » Thu, 6. May 21, 10:30

Hello all,

I stumbled upon an issue after building by first Wharf in X4:CoH.

Game Start: Project Genesis (PIO)

I built my wharf out of all ARG modules. Only energy cell production was TER as I have it by default. Removed the TER Energy cell production but issue remains.
All ship and ship component blueprints I own are ARG only. Wharf is in Argon Prime.
Only mod I am running is GlobalBounty

Issue: When I select to build a ARG Cerberus, for example, the Wharf requires Silicone Carbide, Metallic Microlattice and Computronic Substrate.
Last edited by narayan88 on Thu, 6. May 21, 10:42, edited 1 time in total.

chip56
Posts: 500
Joined: Mon, 13. Apr 20, 21:52

Re: [BUG] Wharf requires TER wares to build ARG ships

Post by chip56 » Thu, 6. May 21, 10:34

You need to change your settings to "universal build" instead of "terran build".

The thing is: some stuff like thrusters and drones are used by commonwealth and terrans (there is only one blueprint for mk2 combat thrusters for example so the same one is used by anyone). And those can be build with either ressources depending on this setting. If its set to universal you will use the commwealth stuff for it.
Other blueprints that are specific for commonwealth or terrans will always need the corresponding ressources.

narayan88
Posts: 2
Joined: Thu, 6. May 21, 10:20

Re: Solved: Wharf requires TER wares to build ARG ships

Post by narayan88 » Thu, 6. May 21, 10:44

SOLVED!

Never saw this setting before ^^

Note: Setting is found under Global Orders tab.

Thank you!

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