[#117][5.10 HF2] Loading Screen 2 thirds screen size

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alt3rn1ty
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[#117][5.10 HF2] Loading Screen 2 thirds screen size

Post by alt3rn1ty » Thu, 28. Apr 22, 11:32

Please refer the previously made topic in the read only Public beta forum :
viewtopic.php?f=192&t=445655

This is a follow up post to the above ..
First screenshot is the first splash screen I get after launching the exe
https://i.imgur.com/gsxtKTw.png

The above screenshot shows the problem.
As you can see it's not covering the whole screen res.

It then changes to fill the screen a few seconds after
https://i.imgur.com/0GR9vAB.png
.. Only now having installed ToA the screen is the ToA splash image.

In the previous topic @WoodyAut corroborated the issue.

--------------------------

I now have a new machine (see updated signature)

New DXDiag + VulkanInfo = https://www.dropbox.com/s/q5x3ac0ra8qcj ... 22.7z?dl=0

Game settings on this new machine in the config.xml

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <!-- graphic options -->
  <fullscreen>true</fullscreen>
  <borderless>false</borderless>
  <antialiasing>fxaa_low</antialiasing>
  <upmode>fsr_quality</upmode>
  <presentmode>mailbox</presentmode>
  <colorcorrection>0</colorcorrection>
  <gamma>1.00</gamma>
  <capturehq>false</capturehq>
  <gfxquality>0</gfxquality>
  <!-- high gfx preset -->
  <shaderquality>2</shaderquality>
  <shadows>2</shadows>
  <softshadows>true</softshadows>
  <ssao>1</ssao>
  <glow>1</glow>
  <lodfactor>0.50</lodfactor>
  <effectdistance>0.50</effectdistance>
  <distortion>true</distortion>
  <disableradar>false</disableradar>
  <radarquality>1</radarquality>
  <ssr>false</ssr>
  <ssrquality>low</ssrquality>
  <texturequality>high</texturequality>
  <chromaticaberration>true</chromaticaberration>
  <volumetric>0</volumetric>
  <!-- sound options -->
  <nosound>false</nosound>
  <volumetotal>1.00</volumetotal>
  <volumemusic>0.75</volumemusic>
  <volumevoice>1.00</volumevoice>
  <volumeambient>1.00</volumeambient>
  <volumeui>1.00</volumeui>
  <volumeeffects>1.00</volumeeffects>
  <!-- game options -->
  <subtitles>true</subtitles>
  <autosave>false</autosave>
  <autoroll>false</autoroll>
  <toggleboost2>false</toggleboost2>
  <togglemouselook>false</togglemouselook>
  <rumbleintensity>1.00</rumbleintensity>
  <aimassist>1</aimassist>
  <collisionassist>true</collisionassist>
  <controlmodemessages>true</controlmodemessages>
  <radarmode>false</radarmode>
  <stopshipinmenu>false</stopshipinmenu>
  <forceshootatcursor>false</forceshootatcursor>
  <fpusecameraforward>false</fpusecameraforward>
  <separateRadar>true</separateRadar>
  <speaktargetname>true</speaktargetname>
  <autosaveintervalfactor>1.00</autosaveintervalfactor>
  <emergencyeject>true</emergencyeject>
  <mouseovertext>true</mouseovertext>
  <cockpitcamerascale>1.00</cockpitcamerascale>
  <!-- input options -->
  <confinemouse>false</confinemouse>
  <gamepadmode>2</gamepadmode>
  <tobiimode>combined</tobiimode>
  <tobiianglefactor>1.00</tobiianglefactor>
  <tobiigazeanglefactor>0.40</tobiigazeanglefactor>
  <tobiipositionfactor>1.00</tobiipositionfactor>
  <tobiideadzoneangle>0.00</tobiideadzoneangle>
  <tobiideadzoneposition>0.00</tobiideadzoneposition>
  <tobiigazedeadzone>0.10</tobiigazedeadzone>
  <tobiifilterstrength>5</tobiifilterstrength>
  <tobiigazefilterstrength>30</tobiigazefilterstrength>
  <!-- online options -->
  <showvisitornames>false</showvisitornames>
  <highlightvisitors>true</highlightvisitors>
  <!-- privacy options -->
  <sendcrashreports>true</sendcrashreports>
  <!-- accessibility options -->
  <showsignalleakviz>true</showsignalleakviz>
  <showlongrangescanviz>true</showlongrangescanviz>
  <!-- modified settings -->
  <chardensity>0.50</chardensity>
  <trafficdensity>0.50</trafficdensity>
  <res_width>1360</res_width>
  <res_height>768</res_height>
</root>
-----------

As determined in the previous read only topic, I can reproduce the issue :

Using FSR (using Quality, I have not tried other FSR settings) I get the same issue on this new machine.

Without FSR the issue does not occur.

So the issue is not unique to the machine I used to have, and seemingly is related to using FSR which was introduced in the 5.0+ betas and above (I did not have this problem prior to the 5.0 betas)
Laptop Dell G15 5510 : Win 11 x64
CPU - 10th Gen' Core I7 10870H 2.2-5.0ghz, GPU - NVidia Geforce RTX 3060, VRAM 6gb GDDR5,
RAM - 32gb (2x16gb, Dual Channel mode set in BIOS) DDR4 2933mhz Kingston Fury Impact,
SSD - Kioxia M.2 NVME 512gb (System), + Samsung M.2 NVME 970 Evo Plus 1tb (Games)

:boron: Long live Queen Polypheides and may her tentacles always be supple.
Seeker of Sohnen.

Imperial Good
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Re: [5.10 HF2] Loading Screen 2 thirds screen size

Post by Imperial Good » Thu, 28. Apr 22, 13:09

So the problem is that for a brief moment while the game is loading, but before reaching the main menu, the loading screen is not sized correctly? This problem does not happen at all during gameplay?

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alt3rn1ty
Posts: 2388
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Re: [5.10 HF2] Loading Screen 2 thirds screen size

Post by alt3rn1ty » Thu, 28. Apr 22, 15:43

Yep thats it, nothing major and does not affect the gameplay, its just a clunky startup of the game which was not evident before FSR came along.
Probably just a case of loading timing of FSR.

I see the reduced size splash screen for about 7 seconds, https://i.imgur.com/jcE6Tkp.png

then it re-sizes to normal full screen https://i.imgur.com/LgiOPW4.png ..

.. and stays for about 2 seconds, then I see the Egosoft "Its full of stars" logo animation etcetera etcetera.

= All is normal after that first 7 seconds of reduced size splash screen.
Laptop Dell G15 5510 : Win 11 x64
CPU - 10th Gen' Core I7 10870H 2.2-5.0ghz, GPU - NVidia Geforce RTX 3060, VRAM 6gb GDDR5,
RAM - 32gb (2x16gb, Dual Channel mode set in BIOS) DDR4 2933mhz Kingston Fury Impact,
SSD - Kioxia M.2 NVME 512gb (System), + Samsung M.2 NVME 970 Evo Plus 1tb (Games)

:boron: Long live Queen Polypheides and may her tentacles always be supple.
Seeker of Sohnen.

User avatar
alt3rn1ty
Posts: 2388
Joined: Thu, 26. Jan 06, 19:45
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Re: [#117][5.10 HF2] Loading Screen 2 thirds screen size

Post by alt3rn1ty » Sat, 21. Jan 23, 15:22

Still a minor issue in 6.0 beta 1
Laptop Dell G15 5510 : Win 11 x64
CPU - 10th Gen' Core I7 10870H 2.2-5.0ghz, GPU - NVidia Geforce RTX 3060, VRAM 6gb GDDR5,
RAM - 32gb (2x16gb, Dual Channel mode set in BIOS) DDR4 2933mhz Kingston Fury Impact,
SSD - Kioxia M.2 NVME 512gb (System), + Samsung M.2 NVME 970 Evo Plus 1tb (Games)

:boron: Long live Queen Polypheides and may her tentacles always be supple.
Seeker of Sohnen.

User avatar
alt3rn1ty
Posts: 2388
Joined: Thu, 26. Jan 06, 19:45
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Re: [#117][5.10 HF2] Loading Screen 2 thirds screen size

Post by alt3rn1ty » Fri, 5. Apr 24, 01:02

7.00 Beta 1

I still get this issue
Laptop Dell G15 5510 : Win 11 x64
CPU - 10th Gen' Core I7 10870H 2.2-5.0ghz, GPU - NVidia Geforce RTX 3060, VRAM 6gb GDDR5,
RAM - 32gb (2x16gb, Dual Channel mode set in BIOS) DDR4 2933mhz Kingston Fury Impact,
SSD - Kioxia M.2 NVME 512gb (System), + Samsung M.2 NVME 970 Evo Plus 1tb (Games)

:boron: Long live Queen Polypheides and may her tentacles always be supple.
Seeker of Sohnen.

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