Humble request for these to be removed. The first is handled by an in-game setting I missed, and the collision damage change is redundant with the 1.2 patch (plus it shows up twice in the list). Thanks.Alan Phipps wrote: ↑Fri, 30. Nov 18, 13:01
- Hide 'Press button to...' - SirNukes
- Disable Hull Collision Damage - SirNukes
- Disable Hull Collision Damage - SirNukes
[Index] X4: Foundations Tools, Tutorials and Resources
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Done
Cheers Euclid
Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
Re: [Index] X4: Foundations Tools, Tutorials and Resources
山高皇帝远
The mountains are tall, and the emperor far away.
The mountains are tall, and the emperor far away.
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Shield and Weapon Overhaul - AngEviL
I removed long shield regen delay, made shields between races quite different, greatly increased projectile speed, also hugely improved MK1 weapons but made them different than MK2 to give player choice. Thanks !
Edit: I pasted the wrong link, please update.
I removed long shield regen delay, made shields between races quite different, greatly increased projectile speed, also hugely improved MK1 weapons but made them different than MK2 to give player choice. Thanks !
Edit: I pasted the wrong link, please update.
Last edited by AngEviL on Mon, 10. Dec 18, 01:03, edited 4 times in total.
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Re: [Index] X4: Foundations Tools, Tutorials and Resources
Last edited by rjtwins on Sun, 9. Dec 18, 11:29, edited 3 times in total.
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Re: [Index] X4: Foundations Tools, Tutorials and Resources
I've got some for you aswell. :3
How have you been doing?
Sector Satellites - iforgotmysocks
Learning All The Things - iforgotmysocks
Improved Repair Laser - iforgotmysocks
Recycle Stations - iforgotmysocks
How have you been doing?
Sector Satellites - iforgotmysocks
Learning All The Things - iforgotmysocks
Improved Repair Laser - iforgotmysocks
Recycle Stations - iforgotmysocks
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Hey ... Tired but happy
Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
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- Posts: 375
- Joined: Tue, 4. Dec 18, 02:14
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Hey, just wanted to share a batch file that executes x4 in debug mode, creating timestamped log files so you dont lose them.
basically generates and executes the game like this:
you can download it here:
Dynamic Debug Logs - SpaceCadet11864
basically generates and executes the game like this:
Code: Select all
x4.exe -logfile "x4-game-2018-12-10_12:55:27.65.log" -scriptlogfile "x4-script-2018-12-10_12:55:27.65.log"
Dynamic Debug Logs - SpaceCadet11864
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Re: [Index] X4: Foundations Tools, Tutorials and Resources
[MOD] Player Owned Ship Production - Aftokinito(carmaster)
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Hi carmaster
I've added yours but recommend to be careful with this mod because building ships is a feature coming soon.
Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
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- Posts: 229
- Joined: Sun, 30. Mar 08, 17:29
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Yeah, I know. I wasn't planning to release this until Egosoft fixed the issue with _G being nil in UI addons (https://www.egosoft.com:8443/jira/browse/X4-41) but decided to go ahead with subst cats/dats and release it now so that people can enjoy the mod before it's made obsolete.euclid wrote: ↑Tue, 11. Dec 18, 13:36Hi carmaster
I've added yours but recommend to be careful with this mod because building ships is a feature coming soon.
Cheers Euclid
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Re: [Index] X4: Foundations Tools, Tutorials and Resources
Not mine but i think i should be in the index. The correct author is credited.
[TUTORIAL] XML Patch Guide - theqmann
[TUTORIAL] XML Patch Guide - theqmann
Re: [Index] X4: Foundations Tools, Tutorials and Resources
-deleted-
Last edited by Elratie on Thu, 13. Dec 18, 18:46, edited 1 time in total.
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Hi Elratie
Please confirm that you have permission from the music author to use this here.
Cheers Euclid
"In any special doctrine of nature there can be only as much proper science as there is mathematics therein.”
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
- Immanuel Kant (1724-1804), Metaphysical Foundations of the Science of Nature, 4:470, 1786
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- Posts: 375
- Joined: Tue, 4. Dec 18, 02:14
Re: [Index] X4: Foundations Tools, Tutorials and Resources
Custom Icons Starcraft Race Logos (with glow!)
Been playing around with the custom icons, and figured i share these with everyone
Been playing around with the custom icons, and figured i share these with everyone
Re: [Index] X4: Foundations Tools, Tutorials and Resources
öhhmmm nope i do not