[Mod] XR Ship Pack - 6.0 ready!

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Max Bain
Posts: 1458
Joined: Wed, 27. Jun 18, 19:05
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Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Max Bain » Fri, 14. Jan 22, 11:04

Halpog wrote:
Sat, 8. Jan 22, 09:09
thnx for the explanation at least iam sure now that self done loadouts are definatly better :)

althought i still one question, iam thinking about , but its regarding ships and AI factions overall
i know so far that facctions ONLY produce/buy ships of there owen faction.

so , when i check some fleets that get build at my shipyard, is there any rule for factions to build fleets, buy ships ?
example :
split faction in over 60 hours just builded 2x raptor. but over 200 times S and M ships ....
or terrans only buying syn`s and no S ships at all

is there any way i can or could influence it , so they would buy more ships of this ship mod ?
Oh sorry, missed your question. You should have a look into jobs.xml and maybe ships.xml too. When I remember right, in jobs.xml you find the numbers of ships the factions try to build. Someone correct me if I am wrong.
XR Ship Pack (adds several ships from XR) Link
Weapon Pack (adds several new weapons) Link
Economy Overhaul (expands the X4 economy with many new buildings) Link
X4 Editor (view stats of objects and make your own mod within a few clicks) Link

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grapedog
Posts: 2398
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Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by grapedog » Fri, 14. Jan 22, 11:45

BlackRain wrote:
Tue, 4. Jan 22, 01:54
grapedog wrote:
Mon, 3. Jan 22, 04:02
I've tried searching this thread, and I can't find a satisfactory answer.

If I want to remove just 1 ship from being further produced, how would I do that. I don't need to remove them from the game totally, just stop them from being produced going forwards. Or a way to totally remove it is fine to. Prior to this mod I already have stuff to amp up Xenon, but the Q just makes them ridiculous. I just want to stop the Q from being able to be built, or remove it from the game, and see how that works.

If you could tell me which files, and what to remove, i can do that.
Hello, open up the shipgroups.xml file in the library folder of the mod. Delete the following:

Code: Select all

<add sel="/groups/group[@name='xen_destroyer_xl']" >
		<select macro="units_size_l_xenon_ls_02_macro" weight="1" />
	</add>
And then maybe for good measure, open up the wares.xml search for units_size_l_xenon_ls_02_ware and remove just the part that says group="ships_xenon"

That should remove it from being used by the Xenon.

If you are using VRO and this mod, I would recommend not using the jobs.xml from this at all, especially if you are using my FOCW or Corporations mod (since this mod also adds a lot of ships). I use this mod with VRO and my mods but I deleted the jobs.xml, ships.xml, and shipgroups.xml files. Also, make sure to check in the other folder, the XR ship pack VRO folder too just in case. I forgot if these files are also there or also need to be changed there.
Thanks for the info!

I had to figure out a lot of stuff to get to that point, but the tutorials section was very helpful. Looks like I've still got a few Q roaming around, which is fine... but it doesn't look like any more are being produced, which is perfect. I'm not 100% sure they're not being produced, but they used to be COMMON and the Xenon were a legit scourge.... now they're just a royal pain, and it's almost entirely K's and I's.

Thanks again!

dpadula
Posts: 242
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Re: [Mod] XR Ship Pack (28 ships now)

Post by dpadula » Fri, 1. Apr 22, 15:29

DeadAirRT wrote:
Sat, 30. May 20, 18:44
please change your jobs changes to:

Code: Select all

	<replace sel="//jobs/job[@id='xenon_fighter_escort_s_frigate']/quota[@wing='4']" silent="true">
		<quota wing="10" variation="2"/>
	</replace>
	
	<replace sel="//jobs/job[@id='xenon_fighter_escort_s_patrol']/quota[@wing='2']" silent="true">
		<quota wing="6" variation="1"/>
	</replace>
	
	<replace sel="//jobs/job[@id='xenon_carrier_patrol_xl_border_cluster']/quota[@galaxy='1']" silent="true">
		<quota galaxy="2" cluster="1"/>
	</replace>	
	
	<replace sel="//jobs/job[@id='argon_fighter_escort_s_carrier']/quota[@wing='10']" silent="true">
		<quota wing="15" variation="5"/>
	</replace>

	<replace sel="//jobs/job[@id='paranid_fighter_escort_s_carrier']/quota[@wing='10']" silent="true">
		<quota wing="15" variation="5"/>
	</replace>

	<replace sel="//jobs/job[@id='teladi_fighter_escort_s_carrier']/quota[@wing='6']" silent="true">
		<quota wing="14" variation="4"/>
	</replace>
I'm assuming you only wanted to adjust vanilla balance but right now, you are affecting every jobs mod before it.
If I replace the jobs section that has the old data with this new data...how long might it take for things to fix/even itself back out again on an existing save? I am trying to figure out if I remove this mod completely and start a new game or if I can just make these changes to the job file and it will eventually fix itself in a few hours.

Thank you
-----
Dell Precision 3600
12 gb ram
Nvidia 1060
256 gd boot ssd and 1 tb data ssd
Windows 10

Max Bain
Posts: 1458
Joined: Wed, 27. Jun 18, 19:05
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Re: [Mod] XR Ship Pack (28 ships now)

Post by Max Bain » Fri, 1. Apr 22, 16:37

dpadula wrote:
Fri, 1. Apr 22, 15:29
DeadAirRT wrote:
Sat, 30. May 20, 18:44
please change your jobs changes to:

Code: Select all

	<replace sel="//jobs/job[@id='xenon_fighter_escort_s_frigate']/quota[@wing='4']" silent="true">
		<quota wing="10" variation="2"/>
	</replace>
	
	<replace sel="//jobs/job[@id='xenon_fighter_escort_s_patrol']/quota[@wing='2']" silent="true">
		<quota wing="6" variation="1"/>
	</replace>
	
	<replace sel="//jobs/job[@id='xenon_carrier_patrol_xl_border_cluster']/quota[@galaxy='1']" silent="true">
		<quota galaxy="2" cluster="1"/>
	</replace>	
	
	<replace sel="//jobs/job[@id='argon_fighter_escort_s_carrier']/quota[@wing='10']" silent="true">
		<quota wing="15" variation="5"/>
	</replace>

	<replace sel="//jobs/job[@id='paranid_fighter_escort_s_carrier']/quota[@wing='10']" silent="true">
		<quota wing="15" variation="5"/>
	</replace>

	<replace sel="//jobs/job[@id='teladi_fighter_escort_s_carrier']/quota[@wing='6']" silent="true">
		<quota wing="14" variation="4"/>
	</replace>
I'm assuming you only wanted to adjust vanilla balance but right now, you are affecting every jobs mod before it.
If I replace the jobs section that has the old data with this new data...how long might it take for things to fix/even itself back out again on an existing save? I am trying to figure out if I remove this mod completely and start a new game or if I can just make these changes to the job file and it will eventually fix itself in a few hours.

Thank you
I believe that is something only you can find out (or someone who has already tried it out). It depends on many random circumstances (how fast old ships get destroyed and rebuilt). Sorry if that is not the answer you expected.
XR Ship Pack (adds several ships from XR) Link
Weapon Pack (adds several new weapons) Link
Economy Overhaul (expands the X4 economy with many new buildings) Link
X4 Editor (view stats of objects and make your own mod within a few clicks) Link

dpadula
Posts: 242
Joined: Tue, 15. Aug 06, 18:47
x4

Re: [Mod] XR Ship Pack (28 ships now)

Post by dpadula » Fri, 1. Apr 22, 17:02

Max Bain wrote:
Fri, 1. Apr 22, 16:37
dpadula wrote:
Fri, 1. Apr 22, 15:29
DeadAirRT wrote:
Sat, 30. May 20, 18:44
please change your jobs changes to:

Code: Select all

	<replace sel="//jobs/job[@id='xenon_fighter_escort_s_frigate']/quota[@wing='4']" silent="true">
		<quota wing="10" variation="2"/>
	</replace>
	
	<replace sel="//jobs/job[@id='xenon_fighter_escort_s_patrol']/quota[@wing='2']" silent="true">
		<quota wing="6" variation="1"/>
	</replace>
	
	<replace sel="//jobs/job[@id='xenon_carrier_patrol_xl_border_cluster']/quota[@galaxy='1']" silent="true">
		<quota galaxy="2" cluster="1"/>
	</replace>	
	
	<replace sel="//jobs/job[@id='argon_fighter_escort_s_carrier']/quota[@wing='10']" silent="true">
		<quota wing="15" variation="5"/>
	</replace>

	<replace sel="//jobs/job[@id='paranid_fighter_escort_s_carrier']/quota[@wing='10']" silent="true">
		<quota wing="15" variation="5"/>
	</replace>

	<replace sel="//jobs/job[@id='teladi_fighter_escort_s_carrier']/quota[@wing='6']" silent="true">
		<quota wing="14" variation="4"/>
	</replace>
I'm assuming you only wanted to adjust vanilla balance but right now, you are affecting every jobs mod before it.
If I replace the jobs section that has the old data with this new data...how long might it take for things to fix/even itself back out again on an existing save? I am trying to figure out if I remove this mod completely and start a new game or if I can just make these changes to the job file and it will eventually fix itself in a few hours.

Thank you
I believe that is something only you can find out (or someone who has already tried it out). It depends on many random circumstances (how fast old ships get destroyed and rebuilt). Sorry if that is not the answer you expected.
Not the answer I expected but it sounds like over time it would fix itself in terms of numbers of ships. It won't help any areas that have been completely taken over by the Xenon (Family Zhin and Kritt) but that isn't a huge deal. I figured if I can clear the Xenon out of those sector completely the original race will come back and start building again.

Thank you
-----
Dell Precision 3600
12 gb ram
Nvidia 1060
256 gd boot ssd and 1 tb data ssd
Windows 10

User avatar
zwierzu
Posts: 138
Joined: Wed, 18. Jul 07, 17:26
xr

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by zwierzu » Tue, 5. Apr 22, 21:17

Hi, can this mod be installed on existing save or new game is required?

st3k
Posts: 62
Joined: Sat, 22. Dec 18, 12:45
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Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by st3k » Thu, 7. Apr 22, 08:21

Yes

dertien
Posts: 274
Joined: Tue, 22. Feb 05, 13:27
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Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by dertien » Wed, 20. Apr 22, 23:17

Okay, your mod is absolutely a 'must have' on my list anyway for X4. What I also applaud is that you didn't CAT them. This makes it easy to mod your mod easily using notepad++.

And now, something completely different.

I encountered 3 issues where the ships showed up 'pretty in pink', meaning the texture was not loaded or not found while using a 'custom game start'.

- 1) The big terran dreadnought XL
- 2) The Klendathu
- 3) The Mirage (both gas and solid miners)

So I removed them from the wares.xml file in my installation. Removing them from the XML makes it so that you can no longer purchase them, and neither can the AI, AFAIK.

For those who would wish to do the same, here is the full code of the wares.xml file. Removing all 4 ships until the author has rectified this.

To apply the changes, open up the file wares.xml in the folder "X4 Foundations\extensions\XR_ShipPack\libraries" with notepad++ preferably or with notepad.
Select all 'ctrl + a'
delete
and then copy all the code from below into that same file
save the file.
done

Play the game.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<diff>
	<add sel="/wares">

		<!-- FINAL --> 
		<!--
<page id="20206" title="Ware Production Methods" descr="Names and descriptions of production methods used to produce wares" voice="yes">
 <t id="101">Universal</t>
 <t id="201">Argon</t>
 <t id="301">Paranid</t>
 <t id="401">Teladi</t>
 <t id="501">Research</t>
 <t id="601">Xenon</t>
</page>
-->
<!-- Argon ships -->

		<!-- Balor -->
		<ware id="units_size_l_single_attack_ship_ware" name="{87100,55501}" description="{87101,55501}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="6593619" average="7757199" max="8920779" /> 
			<production time="240" amount="1" method="default" name="{999832,4}">
				<primary> 
					<ware ware="energycells" amount="9289" />
					<ware ware="hullparts" amount="6716" />
				</primary> 
			</production>
			<component ref="units_size_l_single_attack_ship_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="argon" />
			<owner faction="hatikvah" />
		</ware>  	   

		<!-- Arrakis -->
		<ware id="units_arg_size_l_dest_b_ware" name="{87100,55542}" description="{87101,55542}" group="ships_argon" transport="ship" tags="ship">
			<price min="8937525" average="10514735" max="12091946" /> 
			<production time="325" amount="1" method="default" name="{20206,101}">
				<primary>
					<ware ware="energycells" amount="8884" />
					<ware ware="hullparts" amount="9361" />
				</primary>
			</production>
			<component ref="units_arg_size_l_dest_b_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="argon" />
			<owner faction="hatikvah" />
		</ware>

		<!-- Titurel -->
		<ware id="units_size_xl_cargo_hauler_2_ware" name="{87100,55507}" description="{87101,55507}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="12474372" average="14675731" max="16877091" /> 
			<production time="550" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="18792" />
					<ware ware="hullparts" amount="12614" />
				</primary> 
			</production>
			<component ref="units_size_xl_cargo_hauler_2_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="argon" />
			<owner faction="hatikvah" />
		</ware>

		<!-- Challenger -->
		<ware id="units_arg_trans_xl_ware" name="{87100,55528}" description="{87101,55528}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="11872219" average="13967316" max="16062414" /> 
			<production time="490" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="17032" />
					<ware ware="hullparts" amount="12070" />
				</primary> 
			</production>
			<component ref="units_arg_trans_xl_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 	  

		<!-- Taranis -->
		<ware id="units_taranis_mk1_ware" name="{87100,55503}" description="{87101,55503}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="16425416" average="19324019" max="22222622" /> 
			<production time="690" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="23214" />
					<ware ware="hullparts" amount="16732" />
				</primary> 
			</production>
			<component ref="units_taranis_mk1_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="argon" />
			<owner faction="hatikvah" />
		</ware>

		<!-- Arawn -->
		<ware id="units_arawn_mk1_macro_ware" name="{87100,55504}" description="{87101,55504}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="37056855" average="43596300" max="50135745" /> 
			<production time="1460" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="52220" />
					<ware ware="hullparts" amount="37759" />
				</primary> 
			</production>
			<component ref="units_arawn_mk1_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="argon" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware>

		<!-- Sulaco Deep Space -->
		<ware id="units_size_l_ice_collector_macro_ware" name="{87100,55512}" description="{87101,55512}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="9168273" average="10786203" max="12404133" /> 
			<production time="380" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="13703" />
					<ware ware="hullparts" amount="9274" />
				</primary> 
			</production>
			<component ref="units_size_l_ice_collector_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="argon" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 

		<!-- Fedhelm Interstellar Transports -->
		<ware id="units_size_l_crystal_collector_macro_ware" name="{87100,55513}" description="{87101,55513}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="2600708" average="3059656" max="3518605" /> 
			<production time="120" amount="1" method="default" name="{20206,101}">
				<primary>
					<ware ware="energycells" amount="3146" />
					<ware ware="hullparts" amount="2683" />
				</primary>
			</production>
			<component ref="units_size_l_crystal_collector_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="argon" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 

		<!-- Hermod Interstellar Transports -->
		<ware id="units_size_l_liquid_freighter_macro_ware" name="{87100,55514}" description="{87101,55514}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="2372832" average="2791567" max="3210303" />  
			<production time="115" amount="1" method="default" name="{20206,101}">
				<primary>
					<ware ware="energycells" amount="3077" />
					<ware ware="hullparts" amount="2438" />
				</primary>
			</production>
			<component ref="units_size_l_liquid_freighter_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="argon" />
			<owner faction="argon" />
			<owner faction="hatikvah" />
		</ware> 

		<!-- Polaris gas -->
		<ware id="units_arg_size_l_liquid_a_macro_ware" name="{87100,55536}" description="{87101,55536}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="1486005" average="1748241" max="2010477" /> 
			<production time="111" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="1729" />
					<ware ware="hullparts" amount="1536" />
				</primary> 
			</production>
			<component ref="units_arg_size_l_liquid_a_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="argon" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 	  

		<!-- Rahanas gas b -->
		<ware id="units_arg_size_l_liquid_b_macro_ware" name="{87100,55537}" description="{87101,55537}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="1694045" average="1992994" max="2291943" /> 
			<production time="125" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="1576" />
					<ware ware="hullparts" amount="1785" />
				</primary> 
			</production>
			<component ref="units_arg_size_l_liquid_b_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="argon" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 	

		<!-- Polaris container -->
		<ware id="units_arg_size_l_trans_a_macro_ware" name="{87100,55538}" description="{87101,55538}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="3833082" average="4509508" max="5185935" /> 
			<production time="287" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="3573" />
					<ware ware="hullparts" amount="4043" />
				</primary> 
			</production>
			<component ref="units_arg_size_l_trans_a_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="argon" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 		

		<!-- Rahanas container b -->
		<ware id="units_arg_size_l_trans_b_macro_ware" name="{87100,55539}" description="{87101,55539}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="5307086" average="6243631" max="7180176" />   
			<production time="397" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="4947" />
					<ware ware="hullparts" amount="5599" />
				</primary> 
			</production>
			<component ref="units_arg_size_l_trans_b_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="argon" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 		  

		<!-- Merlin -->
		<ware id="units_size_l_combat_b_ware" name="{87100,55526}" description="{87101,55526}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="5948268" average="6997963" max="8047657" /> 
			<production time="220" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="8475" />
					<ware ware="hullparts" amount="6051" />
				</primary> 
			</production>
			<component ref="units_size_l_combat_b_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 	  

		<!-- Excalibur -->
		<ware id="units_size_l_combat_a_ware" name="{87100,55516}" description="{87101,55516}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="6770853" average="7965709" max="9160566" /> 
			<production time="265" amount="1" method="default" name="{20206,101}">
				<primary>
					<ware ware="energycells" amount="6731" />
					<ware ware="hullparts" amount="7092" />
				</primary>
			</production>
			<component ref="units_size_l_combat_a_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware> 

		<!-- Braveheart -->
		<ware id="units_arg_size_l_dest_a_ware" name="{87100,55535}" description="{87101,55535}" group="ships_split" transport="ship" volume="1" tags="ship">
			<price min="6370726" average="7565721" max="8560489" /> 
			<production time="255" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="7899" />
					<ware ware="hullparts" amount="6616" />
				</primary> 
			</production>
			<component ref="units_arg_size_l_dest_a_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware>

		<!-- Avenger -->
		<ware id="units_size_xl_avenger_ware" name="{87100,55517}" description="{87101,55517}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="11242017" average="13225903" max="15209788" /> 
			<production time="450" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="17456" />
					<ware ware="hullparts" amount="11301" />
				</primary> 
			</production>
			<component ref="units_size_xl_avenger_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="antigone" />
			<owner faction="hatikvah" />
		</ware>

		<!-- Avenger MK2-->
		<ware id="units_size_xl_avenger_mk2_ware" name="{87100,55520}" description="{87101,55520}" group="ships_argon" transport="ship" volume="1" tags="ship">
			<price min="15872521" average="18673554" max="21474587" /> 
			<production time="600" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="24672" />
					<ware ware="hullparts" amount="15956" />
				</primary> 
			</production>
			<component ref="units_size_xl_avenger_mk2_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="antigone" />
		</ware> 

<!-- Paranid ships -->	

		<!-- Hercules -->
		<ware id="units_size_l_hydrogen_collector_ware" name="{87100,55510}" description="{87101,55510}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="10466934" average="12314040" max="14161145" /> 
			<production time="400" amount="1" method="default" name="{20206,101}">
				<primary>
					<ware ware="energycells" amount="14680" />
					<ware ware="hullparts" amount="10655" />
				</primary>
			</production>
			<component ref="units_size_l_hydrogen_collector_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="paranid" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware> 	 

		<!-- Scaldis -->
		<ware id="units_size_xl_cargo_hauler_3_ware" name="{87100,55508}" description="{87101,55508}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="11083860" average="13039836" max="14995811" /> 
			<production time="460" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="19156" />
					<ware ware="hullparts" amount="11007" />
				</primary> 
			</production>
			<component ref="units_size_xl_cargo_hauler_3_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="paranid" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware>

		<!-- Thanatos -->

		<ware id="units_size_xl_omicron_combatship_a_ware" name="{87100,55515}" description="{87101,55515}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="14140291" average="16635637" max="19130983" /> 
			<production time="570" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="22083" />
					<ware ware="hullparts" amount="14209" />
				</primary> 
			</production>
			<component ref="units_size_xl_omicron_combatship_a_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware>	

		<!-- Executioner -->
		<ware id="units_size_xl_omicron_battleship_b_ware" name="{87100,55525}" description="{87101,55525}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="18970745" average="22318524" max="25666302" /> 
			<production time="720" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="26617" />
					<ware ware="hullparts" amount="19337" />
				</primary> 
			</production>
			<component ref="units_size_xl_omicron_battleship_b_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware> 	  

		<!-- Terror -->
		<ware id="units_omi_size_xl_battle_a_ware" name="{87100,55547}" description="{87101,55547}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="17738270" average="20868553" max="23998835" /> 
			<production time="610" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="29545" />
					<ware ware="hullparts" amount="17724" />
				</primary> 
			</production>
			<component ref="units_omi_size_xl_battle_a_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware>

		<!-- Starcatcher -->
		<ware id="units_size_xl_omicron_carrier_a_ware" name="{87100,55519}" description="{87101,55519}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="32672207" average="38437891" max="44203575" /> 
			<production time="1400" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="52935" />
					<ware ware="hullparts" amount="32738" />
				</primary> 
			</production>
			<component ref="units_size_xl_omicron_carrier_a_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware> 

		<!-- Stargazer -->
		<ware id="units_size_l_omicron_destroyer_b_ware" name="{87100,55527}" description="{87101,55527}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="6599769" average="7764434" max="8929099" /> 
			<production time="280" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="7956" />
					<ware ware="hullparts" amount="6826" />
				</primary> 
			</production>
			<component ref="units_size_l_omicron_destroyer_b_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware> 	
		<!-- Doomhammer -->
		<ware id="units_size_l_omicron_destroyer_a_ware" name="{87100,55521}" description="{87101,55521}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="6084520" average="7158259" max="8231997" /> 
			<production time="250" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="5694" />
					<ware ware="hullparts" amount="6414" />
				</primary> 
			</production>
			<component ref="units_size_l_omicron_destroyer_a_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware> 
		<!-- Aurora -->
		<ware id="units_size_l_omicron_trans_a_ware" name="{87100,55550}" description="{87101,55550}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="3641427" average="4284032" max="4926638" /> 
			<production time="190" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="3394" />
					<ware ware="hullparts" amount="3840" />
				</primary> 
			</production>
			<component ref="units_size_l_omicron_trans_a_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware> 
		<!-- Calypso -->
		<ware id="units_size_l_omicron_trans_b_ware" name="{87100,55551}" description="{87101,55551}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="3018551" average="3551237" max="4083923" /> 
			<production time="160" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="2812" />
					<ware ware="hullparts" amount="3183" />
				</primary> 
			</production>
			<component ref="units_size_l_omicron_trans_b_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware> 		
		
		<!-- Destiny -->
		<ware id="units_size_xl_omicron_trans_ware" name="{87100,55529}" description="{87101,55529}" group="ships_paranid" transport="ship" volume="1" tags="ship">
			<price min="11786376" average="13866325" max="15946274" /> 
			<production time="400" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="17502" />
					<ware ware="hullparts" amount="11938" />
				</primary> 
			</production>
			<component ref="units_size_xl_omicron_trans_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="holyorder" />
			<owner faction="hatikvah" />
			<owner faction="alliance" />
			<owner faction="trinity" />
			<owner faction="buccaneers" />
		</ware> 	  

<!-- Terrans -->

		<!-- Shark -->
		<ware id="units_size_l_canteran_transporter_ware" name="{87100,55502}" description="{87101,55502}" group="ships_terran" transport="ship" volume="1" tags="ship">
			<price min="6118759" average="7198541" max="8278322" /> 
			<production time="210" amount="1" method="default" name="{20206,101}">
				<primary> 
					<!--
					<ware ware="energycells" amount="9513" />
					<ware ware="hullparts" amount="5518" />
					
					-->
					<ware ware="computronicsubstrate" amount="171" />
					<ware ware="energycells" amount="629" />
					<ware ware="metallicmicrolattice" amount="287" />
				</primary> 
			</production>
			<component ref="units_size_l_canteran_transporter_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="terran" />
		</ware>
		 	

		<!-- Terran Battleships -->
		
		<!-- Sucellus -->
		<ware id="units_sucellus_mk1_ware" name="{87100,55505}" description="{87101,55505}" group="ships_terran" transport="ship" volume="1" tags="ship">
			<price min="15424583" average="18146568" max="20868553" /> 
			<production time="582" amount="1" method="default" name="{20206,101}">
				<primary> 
					<!--
					<ware ware="energycells" amount="17659" />
					<ware ware="hullparts" amount="16023" />
					-->
					<ware ware="computronicsubstrate" amount="431" />
					<ware ware="energycells" amount="1586" />
					<ware ware="metallicmicrolattice" amount="722" />	
				</primary> 
			</production>
			<component ref="units_sucellus_mk1_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="terran" />
		</ware>
		
			  

<!-- Teladi ships -->	

		<!-- Comet -->
		<ware id="units_size_l_tel_dest_a_ware" name="{87100,55523}" description="{87101,55523}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="6082524" average="7155910" max="8229297" /> 
			<production time="240" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="5670" />
					<ware ware="hullparts" amount="6413" />
				</primary> 
			</production>
			<component ref="units_size_l_tel_dest_a_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware> 
		<!-- Scylla -->
		<ware id="units_tel_battleship_ware" name="{87100,55509}" description="{87101,55509}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="15783198" average="18568468" max="21353739" /> 
			<production time="515" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="24221" />
					<ware ware="hullparts" amount="15928" />
				</primary> 
			</production>
			<component ref="units_tel_battleship_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware>  

		<!-- Kraken -->
		<ware id="units_tel_battleship_b_ware" name="{87100,55522}" description="{87101,55522}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="17456526" average="20537090" max="23617653" /> 
			<production time="845" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="29022" />
					<ware ware="hullparts" amount="17426" />
				</primary> 
			</production>
			<component ref="units_tel_battleship_b_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware>  

		<!-- Event Horizon -->
		<ware id="units_size_l_ions_collector_ware" name="{87100,55511}" description="{87101,55511}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="9019634" average="10611334" max="12203034" /> 
			<production time="360" amount="1" method="default" name="{20206,101}">
				<primary>
					<ware ware="energycells" amount="14840" />
					<ware ware="hullparts" amount="9027" />
				</primary>
			</production>
			<component ref="units_size_l_ions_collector_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware> 

		<!-- Millenium -->
		<ware id="units_tel_trans_xl_ware" name="{87100,55524}" description="{87101,55524}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="12703706" average="14945537" max="17187367" /> 
			<production time="600" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="19212" />
					<ware ware="hullparts" amount="12841" />
				</primary> 
			</production>
			<component ref="units_tel_trans_xl_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware> 

		<!-- Harvester Gas -->
		<ware id="units_tel_size_l_liquid_a_ware" name="{87100,55543}" description="{87101,55543}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="1486005" average="1748241" max="2010477" /> 
			<production time="140" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="1729" />
					<ware ware="hullparts" amount="1536" />
				</primary> 
			</production>
			<component ref="units_tel_size_l_liquid_a_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware> 	

		<!-- Harvester Solid -->
		<ware id="units_tel_size_l_solid_a_ware" name="{87100,55544}" description="{87101,55544}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="1694045" average="1992994" max="2291943" /> 
			<production time="140" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="1576" />
					<ware ware="hullparts" amount="1785" />
				</primary> 
			</production>
			<component ref="units_tel_size_l_solid_a_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware> 	

		<!-- Starlifter -->
		<ware id="units_tel_size_l_trans_a_ware" name="{87100,55545}" description="{87101,55545}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="3833082" average="4509508" max="5185935" /> 
			<production time="200" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="3573" />
					<ware ware="hullparts" amount="4043" />
				</primary> 
			</production>
			<component ref="units_tel_size_l_trans_a_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware> 		

		<!-- Ragnarokh -->
		<ware id="units_tel_size_l_dest_b_ware" name="{87100,55546}" description="{87101,55546}" group="ships_teladi" transport="ship" volume="1" tags="ship">
			<price min="7358187" average="8738407" max="9887363" /> 
			<production time="270" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="5733" />
					<ware ware="hullparts" amount="7923" />
				</primary> 
			</production>
			<component ref="units_tel_size_l_dest_b_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="ministry" />
			<owner faction="scaleplate" />
			<owner faction="teladi" />
		</ware> 		


		<!-- LostSector ships -->
		<!-- model does not match detail quality -->
		<!--
	  <ware id="units_size_l_ls_terran_bulk_collector_ware" name="{87100,55524}" description="{87101,55524}" group="ships_paranid" transport="ship" volume="1" tags="ship">
		<price min="12703706" average="14945537" max="17187367" /> 
		<production time="1" amount="1" method="default" name="{20206,101}">
		  <primary>
			<ware ware="energycells" amount="0" />  
			<ware ware="hullparts" amount="0" /> 
		  </primary>
		</production>
		<component ref="units_size_l_ls_terran_bulk_collector_macro" amount="1" />
		<restriction licence="capitalship" />
		<owner faction="holyorder" />
		<owner faction="alliance" />
		<owner faction="trinity" />
		<owner faction="buccaneers" />
	  </ware> 
	  -->

<!-- Khaak Large Destroyer -->
		<ware id="units_kha_l_dest_01_ware" name="{87100,55541}" description="{87101,55541}" transport="ship" tags="noblueprint noplayerblueprint ship">
			<price min="0" average="0" max="0" />
			<component ref="units_kha_l_dest_01_macro" amount="1" />
			<restriction licence="militaryship" />
			<owner faction="khaak" />
		</ware>

		<ware id="shield_kha_m_standard_02_mk1" name="{20106,2104}" description="{20106,2102}" group="shields" transport="equipment" volume="1" tags="equipment noblueprint noplayerblueprint shield">
			<price min="0" average="0" max="0" />
			<component ref="shield_kha_m_standard_02_mk1_macro" amount="1" />
			<restriction licence="militaryequipment" />
			<use threshold="0" factions="khaak" />
			<owner faction="khaak" />
		</ware>	

<!-- Xenon -->

		<ware id="units_size_l_xenon_ls_02_ware" name="{87100,55531}" description="{87100,55531}" group="ships_xenon" transport="ship" volume="1" tags="noplayerblueprint ship">
			<price min="2687846" average="3162172" max="3636498" />
			<production time="526" amount="1" method="default" name="{20206,601}" tags="noplayerbuild">
				<primary>
					<ware ware="energycells" amount="5780" />
					<ware ware="ore" amount="4168" />
					<ware ware="silicon" amount="3181" />
				</primary>
			</production>
			<component ref="units_size_l_xenon_ls_02_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="xenon" />
		</ware>


	</add>	


<!-- for Split DLCs -->
	<add sel="/wares/ware[@id='cheltmeat']" pos="before" silent="true"> 
		<!-- Razorback -->
		<ware id="units_size_xl_split_m1_ware" name="{87100,55506}" description="{87101,55506}" group="ships_split" transport="ship" volume="1" tags="ship">
			<price min="19157662" average="22538426" max="25919190" /> 
			<production time="804" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="32532" />
					<ware ware="hullparts" amount="19090" />
				</primary> 
			</production>
			<component ref="units_size_xl_split_m1_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="court" />
			<owner faction="freesplit" />
			<owner faction="split" />
			<owner faction="fallensplit" />
		</ware>

		<!-- Hurricane -->
		<ware id="units_size_l_split_m7_ware" name="{87100,55530}" description="{87101,55530}" group="ships_split" transport="ship" volume="1" tags="ship">
			<price min="10511000" average="12365882" max="14220765" />
			<production time="305" amount="1" method="default" name="{20206,101}">
				<primary>
					<ware ware="energycells" amount="1692" />
					<ware ware="hullparts" amount="11703" />
				</primary>
			</production>
			<component ref="units_size_l_split_m7_macro" amount="1" />
			<restriction licence="capitalship" />
			<owner faction="court" />
			<owner faction="freesplit" />
			<owner faction="split" />
			<owner faction="fallensplit" />
		</ware> 

		<!-- Split Miner Solid -->
		<ware id="units_size_l_sp_energy_01_ware" name="{87100,55532}" description="{87101,55532}" group="ships_split" transport="ship" volume="1" tags="ship">
			<price min="2463735" average="2898513" max="3333290" />
			<production time="120" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="2857" />
					<ware ware="hullparts" amount="2556" />
				</primary> 
			</production>
			<component ref="units_size_l_sp_energy_01_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="court" />
			<owner faction="freesplit" />
			<owner faction="split" />
		</ware>

		<!-- Split Miner Liquid -->
		<ware id="units_size_l_sp_kit_collector_liquid_ware" name="{87100,55533}" description="{87101,55533}" group="ships_split" transport="ship" volume="1" tags="ship">
			<price min="2340548" average="2753587" max="3166625" />
			<production time="120" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="2171" />
					<ware ware="hullparts" amount="2471" />
				</primary> 
			</production>
			<component ref="units_size_l_sp_kit_collector_liquid_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="court" />
			<owner faction="freesplit" />
			<owner faction="split" />
		</ware>	

		<!-- Split Transport -->
		<ware id="units_size_l_sp_container_01_ware" name="{87100,55534}" description="{87101,55534}" group="ships_split" transport="ship" volume="1" tags="ship">
			<price min="5284710" average="6217308" max="7149906" />
			<production time="420" amount="1" method="default" name="{20206,101}">
				<primary> 
					<ware ware="energycells" amount="5619" />
					<ware ware="hullparts" amount="5522" />
				</primary> 
			</production>
			<component ref="units_size_l_sp_container_01_macro" amount="1" />
			<restriction licence="generaluseship" />
			<owner faction="court" />
			<owner faction="freesplit" />
			<owner faction="split" />
		</ware>





	</add>
</diff>
Anyhow, thank you for this mod. Great addition.

Drumma
Posts: 64
Joined: Thu, 10. Sep 20, 00:24

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Drumma » Thu, 21. Apr 22, 22:33

I bought a Barbarossa today and outfitted it to the max.
I've been flying from the bridge a lot and one thing stands out: the bridge view does not match the ship model. Bridge view has triangular shaped framework and the exterior model has rectangular view ports (like a present day naval ship). Has anyone tried to mod this ship ?
I'm not a modding person so I was wondering. I wish they would fix it; since they added more interiors to this cap ship.
Some L and XL ships have bridges that match the models; others - not so much. Its an immersion thing for me that they match (because I like this Barbarossa ship bridge).
Enough for now.
I'm enjoying the update, fwiw.
GL HF

Sturmer
Posts: 496
Joined: Thu, 9. Jun 11, 19:17

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Sturmer » Thu, 28. Apr 22, 15:11

Is there any way I can remove the Q XL from my game, but keep the mod? Cause there are single Qs just emptying sectors on their own in my game, 2 main races have already lost their entire ship production ability (TEL and ARG), there are no defensive fleets anywhere in sight and I have no means of fighting them myself. The Q is overpowered af, as if K wasn't bad enough. :( The only ones I've seen able to stand up to them were TER, but even they lose destroyers left and right and even XL ships against a single Xenon.

Or, if you could kindly point me in the direction of which file I have to edit to nerf the Q myself, I would be eternally grateful. :)
Last edited by Sturmer on Thu, 28. Apr 22, 15:45, edited 1 time in total.

Sturmer
Posts: 496
Joined: Thu, 9. Jun 11, 19:17

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Sturmer » Thu, 28. Apr 22, 15:15

PS: any chance of making Argon Titan from X3TC/AP?

User avatar
grapedog
Posts: 2398
Joined: Sat, 21. Feb 04, 20:17
x4

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by grapedog » Sat, 30. Apr 22, 00:37

Sturmer wrote:
Thu, 28. Apr 22, 15:11
Is there any way I can remove the Q XL from my game, but keep the mod? Cause there are single Qs just emptying sectors on their own in my game, 2 main races have already lost their entire ship production ability (TEL and ARG), there are no defensive fleets anywhere in sight and I have no means of fighting them myself. The Q is overpowered af, as if K wasn't bad enough. :( The only ones I've seen able to stand up to them were TER, but even they lose destroyers left and right and even XL ships against a single Xenon.

Or, if you could kindly point me in the direction of which file I have to edit to nerf the Q myself, I would be eternally grateful. :)
Yeah, i feel your pain. When I first installed it I didn't realize how absolutely bonkers the Xenon can become with just adding the Q.... I had to go super aggressive and hunt down every Q I could find, they were decimating.

Sturmer
Posts: 496
Joined: Thu, 9. Jun 11, 19:17

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Sturmer » Sat, 30. Apr 22, 01:46

grapedog wrote:
Sat, 30. Apr 22, 00:37
Yeah, i feel your pain. When I first installed it I didn't realize how absolutely bonkers the Xenon can become with just adding the Q.... I had to go super aggressive and hunt down every Q I could find, they were decimating.
Thankfully I managed to figure out how to nerf them. They're not an immediate kill, but still easier than it was. Now I just have to deal with those two K that decided to attack the TEL trading station in Open Market. xD

Sturmer
Posts: 496
Joined: Thu, 9. Jun 11, 19:17

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Sturmer » Sun, 1. May 22, 16:49

So, just wondering, what role is TEL Comet used for? Anti-fighter? I usually saw more Phoenix's among the SCA, but this time decided to cap a Comet as well and was a bit surprised at the lack of big turrets.

Action_Parsnip
Posts: 12
Joined: Wed, 19. Sep 12, 17:26

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Action_Parsnip » Sat, 7. May 22, 14:48

HI

Love the mod, had it in my run throughs for over a year.

Small bug though: I can't get to the bridge on the Paranid Dreadnought Battleship. I get into the elevator thing, set it to go to the bridge and can't physically step out of that area. There is an invisible wall stopping me from moving out the door. Can you help?

Thanks!

Sturmer
Posts: 496
Joined: Thu, 9. Jun 11, 19:17

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Sturmer » Sat, 7. May 22, 22:31

Action_Parsnip wrote:
Sat, 7. May 22, 14:48
HI

Love the mod, had it in my run throughs for over a year.

Small bug though: I can't get to the bridge on the Paranid Dreadnought Battleship. I get into the elevator thing, set it to go to the bridge and can't physically step out of that area. There is an invisible wall stopping me from moving out the door. Can you help?

Thanks!
Dunno what's causing it (iirc some folks have claimed a specific turret mounted on the ship to be a cause), but can you move at all? Or are you stuck in place when you appear in the life?

Action_Parsnip
Posts: 12
Joined: Wed, 19. Sep 12, 17:26

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Action_Parsnip » Sat, 7. May 22, 23:49

Sturmer wrote:
Sat, 7. May 22, 22:31
Action_Parsnip wrote:
Sat, 7. May 22, 14:48
HI

Love the mod, had it in my run throughs for over a year.

Small bug though: I can't get to the bridge on the Paranid Dreadnought Battleship. I get into the elevator thing, set it to go to the bridge and can't physically step out of that area. There is an invisible wall stopping me from moving out the door. Can you help?

Thanks!
Dunno what's causing it (iirc some folks have claimed a specific turret mounted on the ship to be a cause), but can you move at all? Or are you stuck in place when you appear in the life?
Hi!

Sadly I am stuck in the lift, cannot move or crouch or interact with the control panel. It's even bugged when I try to exit a fighter docked on the ship, I get down the ladder and cannot move around on the ground or even get back up the ladder.

Malchar
Posts: 395
Joined: Wed, 7. Apr 21, 00:56
x4

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Malchar » Sun, 8. May 22, 07:44

It is not specific to XR ship pack. I have the problem in at least two other mods. It seems not related to a mod conflict. I experienced the problem having a very few mods installed, all from me and mostly not uploaded for public use.

I experienced this using teleport ; I was stuck in the elevator and unable to move to the corridor to access the bridge.

Landing on the small dock of the XL or L ship, I moved to the elevator related to this docking but once in the elevator I cant do anything ; elevator console is off no interaction possible. Impossible to go to the main bridge.

Worst case ; landing on the xl ship, I jumped from my small fighter to the docking pad to join the elevator, but i m stuck on the dockinbay when my feet touch it ;impossible to move, but I can teleport back to the fighter.

I think it is specific to the V5. I never experienced it before. I had the problem on ships where this problem never happened before with the V4.xx

I had also the case where the problem was delayed. I can teleport or land and use the elevator and all is normal. I can play the game, ctrl D and let the ship to the AI, move to navigation command console and press F2 to look outside with camera view, but 5 minutes later when I come back to the bridge and try to move to retake ship command I cant ; I m stuck on the main bridge and cant move anymore. Once more I can anyway teleport to an other ship where I m free to walk, move and act.

Recently One complain he wasnt able to reach the paranid dreadnought bridge. I download the XR ship pack and started a custom game ; I had no problem letting the game play 10 minutes. I landed, teleported and used the elevator several time, and walked everywhere without any problems. I have other exemple of the same ship with the same game version where one guy have a problem and an other not. It is why I thought first to a mod conflict, but I m not too sure now it can be the explanation.

Action_Parsnip
Posts: 12
Joined: Wed, 19. Sep 12, 17:26

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Action_Parsnip » Mon, 9. May 22, 02:07

Malchar wrote:
Sun, 8. May 22, 07:44
It is not specific to XR ship pack. I have the problem in at least two other mods. It seems not related to a mod conflict. I experienced the problem having a very few mods installed, all from me and mostly not uploaded for public use.

I experienced this using teleport ; I was stuck in the elevator and unable to move to the corridor to access the bridge.

Landing on the small dock of the XL or L ship, I moved to the elevator related to this docking but once in the elevator I cant do anything ; elevator console is off no interaction possible. Impossible to go to the main bridge.

Worst case ; landing on the xl ship, I jumped from my small fighter to the docking pad to join the elevator, but i m stuck on the dockinbay when my feet touch it ;impossible to move, but I can teleport back to the fighter.

I think it is specific to the V5. I never experienced it before. I had the problem on ships where this problem never happened before with the V4.xx

I had also the case where the problem was delayed. I can teleport or land and use the elevator and all is normal. I can play the game, ctrl D and let the ship to the AI, move to navigation command console and press F2 to look outside with camera view, but 5 minutes later when I come back to the bridge and try to move to retake ship command I cant ; I m stuck on the main bridge and cant move anymore. Once more I can anyway teleport to an other ship where I m free to walk, move and act.

Recently One complain he wasnt able to reach the paranid dreadnought bridge. I download the XR ship pack and started a custom game ; I had no problem letting the game play 10 minutes. I landed, teleported and used the elevator several time, and walked everywhere without any problems. I have other exemple of the same ship with the same game version where one guy have a problem and an other not. It is why I thought first to a mod conflict, but I m not too sure now it can be the explanation.
Well funnily enough the latest patch notes for VRO mention exactly this problem and say it's fixed! Will test it out tomorrow.

Edit: Had a go today, it works! All ships work perfectly.

Malchar
Posts: 395
Joined: Wed, 7. Apr 21, 00:56
x4

Re: [Mod] XR Ship Pack (now including 48!! ships)

Post by Malchar » Mon, 9. May 22, 05:28

Related to a turret for VRO. I had no problem either with the paranid dreadnought, except the ship is so ugly it can be a problem in itself :lol:

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